Player Matchup

Ra
Ra
Eren332
Ra
Level 89
God Stats
11W - 11L
1,680 SR
Queue Stats
422W - 321L
1,576 Elo+
Party 2
King Arthur
King Arthur
IllegalHonduran
King Arthur
Level 68
God Stats
81W - 62L
1,574 SR
Queue Stats
514W - 455L
1,529 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mont1776
Tsukuyomi
Level 79
God Stats
2W - 2L
1,496 SR
Queue Stats
214W - 191L
1,471 Elo+
Party 2
Jing Wei
Jing Wei
Pearle19
Jing Wei
Level 106
God Stats
12W - 17L
1,375 SR
Queue Stats
120W - 120L
1,519 Elo+
Party 1
Khepri
Khepri
SKYYKS656
Khepri
Level 124
God Stats
6W - 5L
1,672 SR
Queue Stats
126W - 129L
1,513 Elo+
Party 1
Team Averages
Level 93
1,559 SR
1,521 Elo+

VS

Team Averages
Level 60
1,600 SR
1,408 Elo+
Fenrir
Fenrir
DerSkyTrapLv
Fenrir
Level 53
God Stats
2W - 1L
1,922 SR
Queue Stats
36W - 53L
1,375 Elo+
Party 3
Kuzenbo
Kuzenbo
JJayB
Kuzenbo
Level 39
God Stats
2W - 1L
1,789 SR
Queue Stats
43W - 58L
1,356 Elo+
Party 3
Nu Wa
Nu Wa
Jango979
Nu Wa
Level 122
God Stats
0W - 1L
1,899 SR
Queue Stats
55W - 55L
1,503 Elo+
Solo
King Arthur
King Arthur
Kqastr
King Arthur
Level 45
God Stats
1W - 5L
1,247 SR
Queue Stats
127W - 157L
1,415 Elo+
Party 3
Medusa
Medusa
Sen1te
Medusa
Level 39
God Stats
0W - 4L
1,145 SR
Queue Stats
65W - 74L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 6
9,025
602
10,456
7,428
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
IllegalHonduran
King Arthur
15
2 / 0 / 2
8,570
571
8,592
5,696
4,001
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Mont1776
Tsukuyomi
13
5 / 2 / 6
8,101
540
5,516
8,038
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Pearle19
Jing Wei
14
2 / 1 / 2
8,298
553
2,735
7,057
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
SKYYKS656
Khepri
12
0 / 0 / 9
7,609
507
2,827
4,983
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 5 / 1
6,580
439
5,496
12,796
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
JJayB
Kuzenbo
10
0 / 2 / 0
6,391
426
2,417
6,274
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Jango979
Nu Wa
12
1 / 5 / 2
7,092
473
9,004
8,417
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Kqastr
King Arthur
12
0 / 1 / 0
6,715
448
1,136
11,841
6,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Sen1te
Medusa
11
1 / 4 / 0
6,737
449
1,951
6,849
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
3
3
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
5
1
0.3
W
7
0
6
10
W
King Arthur
IllegalHonduran
King Arthur
2
0
2
3
L
Kuzenbo
JJayB
Kuzenbo
0
2
0
0
L
Nu Wa
Jango979
Nu Wa
1
5
2
0.4
L
King Arthur
Kqastr
King Arthur
0
1
0
0
W
Tsukuyomi
Mont1776
Tsukuyomi
5
2
6
4
W
Jing Wei
Pearle19
Jing Wei
2
1
2
3
W
Khepri
SKYYKS656
Khepri
0
0
9
4.5
L
Medusa
Sen1te
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,126
Damage
20,004
33,202
Taken
46,177
17,135
Mitigated
19,788
15,180
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,496
1,015
0
3,450
12,796
4,672
0
4,830
7,966
0
39,865
W
10,456
913
1,545
3,734
7,428
3,506
632
3,893
3,535
69,053
0
W
King Arthur
IllegalHonduran
King Arthur
8,592
382
0
2,363
5,696
4,001
0
869
4,827
0
50,390
L
Kuzenbo
JJayB
Kuzenbo
2,417
695
0
1,344
6,274
4,000
0
3,685
2,589
22,864
0
L
Nu Wa
Jango979
Nu Wa
9,004
1,626
0
2,078
8,417
2,956
0
3,027
5,390
51,360
0
L
King Arthur
Kqastr
King Arthur
1,136
140
0
2,734
11,841
6,123
0
0
11,841
0
31,330
W
Tsukuyomi
Mont1776
Tsukuyomi
5,516
1,438
0
2,177
8,038
3,261
253
2,983
5,055
0
33,023
W
Jing Wei
Pearle19
Jing Wei
2,735
1,617
0
3,725
7,057
2,980
268
946
6,111
0
58,545
W
Khepri
SKYYKS656
Khepri
2,827
369
0
1,636
4,983
3,387
268
2,730
2,253
21,015
0
L
Medusa
Sen1te
Medusa
1,951
377
0
450
6,849
2,037
0
1,741
4,946
0
28,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,603
Gold Earned
33,515
461
Minions Killed
359
0
Camps Cleared
0
1,481,679
Distance Traveled
1,321,247
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,580
439
68
5
0
286,501
0
W
Ra
9,025
602
128
9
0
314,472
7
W
King Arthur
8,570
571
107
7
0
303,094
2
L
Kuzenbo
6,391
426
36
2
0
267,401
2
L
Nu Wa
7,092
473
86
6
0
230,993
4
L
King Arthur
6,715
448
91
6
0
296,240
2
W
Tsukuyomi
8,101
540
60
4
0
336,723
0
W
Jing Wei
8,298
553
124
8
0
232,346
2
W
Khepri
7,609
507
42
3
0
295,044
5
L
Medusa
6,737
449
78
5
0
240,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role