Player Matchup

Set
Set
BigChrisfromSD
Set
Level 6
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 4L
1,433 Elo+
Solo
Sol
Sol
W0lf5eekeravl
Sol
Level 26
God Stats
0W - 2L
1,422 SR
Queue Stats
39W - 37L
1,538 Elo+
Solo
Izanami
Izanami
Wheezy-At-War
Izanami
Level 16
God Stats
6W - 5L
1,611 SR
Queue Stats
16W - 15L
1,550 Elo+
Solo
Aphrodite
Aphrodite
aldo0112
Aphrodite
Level 88
God Stats
0W - 3L
1,250 SR
Queue Stats
14W - 16L
1,438 Elo+
Party 1
Artemis
Artemis
daniellara7
Artemis
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 69L
1,478 Elo+
Party 1
Team Averages
Level 28
1,411 SR
1,487 Elo+

VS

Team Averages
Level 20
1,655 SR
1,569 Elo+
Danzaburou
Danzaburou
Ahminous
Danzaburou
Level 17
God Stats
8W - 4L
1,257 SR
Queue Stats
194W - 155L
1,488 Elo+
Solo
Anubis
Anubis
Sakura7151
Anubis
Level 30
God Stats
11W - 6L
1,687 SR
Queue Stats
159W - 137L
1,525 Elo+
Solo
Thoth
Thoth
Texasboy60
Thoth
Level 29
God Stats
10W - 3L
1,630 SR
Queue Stats
135W - 103L
1,589 Elo+
Solo
Nox
Nox
deucethedog5
Nox
Level 16
God Stats
4W - 0L
1,920 SR
Queue Stats
4W - 1L
1,677 Elo+
Solo
Nemesis
Nemesis
storeyed_height2
Nemesis
Level 7
God Stats
3W - 1L
1,779 SR
Queue Stats
15W - 16L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 1
4,524
348
220
6,049
1,467
12
3 / 2 / 0
7,178
552
4,896
8,565
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
14
1 / 2 / 0
7,889
607
2,607
5,538
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
aldo0112
Aphrodite
10
6 / 5 / 3
7,028
541
5,914
12,292
4,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
daniellara7
Artemis
11
2 / 4 / 5
6,777
521
4,825
8,813
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ahminous
Danzaburou
14
13 / 3 / 2
9,177
706
16,380
9,505
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Sakura7151
Anubis
14
2 / 0 / 1
7,580
583
4,450
4,827
2,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thoth
15
2 / 0 / 1
8,509
655
4,141
5,232
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 3 / 8
6,498
500
4,105
6,541
2,427
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
2 / 6 / 3
6,403
493
1,196
9,132
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
12
Kills
21
21
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ahminous
Danzaburou
13
3
2
4.67
L
0
8
1
0.06
W
Anubis
Sakura7151
Anubis
2
0
1
2.5
W
Thoth
2
0
1
2.5
L
3
2
0
1.5
L
Izanami
1
2
0
0.5
L
Aphrodite
aldo0112
Aphrodite
6
5
3
1.5
L
Artemis
daniellara7
Artemis
2
4
5
1.13
W
2
3
8
2
W
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,462
Damage
30,272
41,257
Taken
35,237
11,962
Mitigated
12,721
14,563
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ahminous
Danzaburou
16,380
11,058
0
3,682
9,505
3,341
0
3,040
6,465
0
60,653
L
220
148
0
0
6,049
1,467
0
1,400
4,609
0
2,809
W
Anubis
Sakura7151
Anubis
4,450
347
0
3,082
4,827
2,372
798
0
4,827
42,186
0
W
Thoth
4,141
644
0
1,988
5,232
1,764
388
2,667
2,565
64,404
0
L
4,896
1,485
0
3,062
8,565
2,291
0
3,874
4,555
41,745
0
L
Izanami
2,607
1,085
0
2,187
5,538
1,437
0
3,467
2,071
0
52,507
L
Aphrodite
aldo0112
Aphrodite
5,914
604
3,117
5,386
12,292
4,229
60
2,442
9,814
22,924
0
L
Artemis
daniellara7
Artemis
4,825
2,813
99
712
8,813
2,538
125
1,301
7,512
0
23,005
W
4,105
820
0
1,490
6,541
2,427
1,252
2,220
4,321
19,194
0
W
1,196
193
0
1,451
9,132
2,817
1,102
2,883
6,249
0
16,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
38,167
282
Minions Killed
380
0
Camps Cleared
0
1,107,921
Distance Traveled
1,126,394
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,177
706
83
6
0
219,640
2
L
Set
4,524
348
7
1
0
189,726
0
W
Anubis
7,580
583
85
7
0
180,738
0
W
Thoth
8,509
655
143
11
0
236,577
8
L
Sol
7,178
552
92
7
0
239,347
2
L
Izanami
7,889
607
118
9
0
230,732
4
L
Aphrodite
7,028
541
23
2
0
257,720
1
L
Artemis
6,777
521
42
3
0
190,396
0
W
Nox
6,498
500
29
2
0
233,342
2
W
Nemesis
6,403
493
40
3
0
256,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role