Player Matchup

Mulan
Mulan
AlmightyCash29
Mulan
Level 73
God Stats
24W - 16L
1,445 SR
Queue Stats
240W - 220L
1,460 Elo+
Party 1
Thanatos
Thanatos
BEYONTgamer V11
Thanatos
Level 20
God Stats
17W - 15L
1,447 SR
Queue Stats
48W - 52L
1,338 Elo+
Solo
Cupid
Cupid
Chief_Kies
Cupid
Level 28
God Stats
72W - 109L
1,463 SR
Queue Stats
75W - 111L
1,455 Elo+
Solo
Bellona
Bellona
SoulofChaos1437
Bellona
Level 15
God Stats
2W - 2L
1,224 SR
Queue Stats
21W - 24L
1,376 Elo+
Party 1
Scylla
Scylla
xd_youngboy1817
Scylla
Level 18
God Stats
2W - 3L
1,568 SR
Queue Stats
12W - 15L
1,493 Elo+
Party 1
Team Averages
Level 31
1,429 SR
1,424 Elo+

VS

Team Averages
Level 23
1,454 SR
1,373 Elo+
Nemesis
Nemesis
ARandomPlayer06
Nemesis
Level 5
God Stats
1W - 6L
1,220 SR
Queue Stats
16W - 14L
1,269 Elo+
Solo
Sylvanus
Sylvanus
Chrissoroni
Sylvanus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 36L
1,459 Elo+
Solo
Janus
Janus
Matose01
Janus
Level 29
God Stats
13W - 15L
1,495 SR
Queue Stats
76W - 75L
1,439 Elo+
Solo
Skadi
Skadi
passing-fire1
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,350 Elo+
Solo
Fenrir
Fenrir
sim_habs_qc
Fenrir
Level 29
God Stats
19W - 18L
1,554 SR
Queue Stats
327W - 350L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 7
7,615
544
6,338
7,586
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
12
9 / 5 / 3
8,396
600
7,395
10,479
3,565
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
14
5 / 2 / 4
8,109
579
7,918
7,173
2,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 3 / 1
7,294
521
4,473
10,622
6,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 7 / 3
7,360
526
5,498
7,658
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
6,690
478
3,054
9,360
2,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Chrissoroni
Sylvanus
13
4 / 3 / 1
7,885
563
6,588
9,432
7,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Matose01
Janus
10
6 / 7 / 4
7,461
533
6,507
7,545
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 1
6,874
491
5,258
9,779
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
10
5 / 3 / 1
7,107
508
2,843
8,175
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
21
Kills
19
19
Deaths
21
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
3
2
7
3.25
W
Thanatos
9
5
3
2.1
W
Cupid
5
2
4
3.5
L
Sylvanus
Chrissoroni
Sylvanus
4
3
1
1.5
L
Janus
Matose01
Janus
6
7
4
1.14
W
1
3
1
0.5
L
1
4
1
0.38
L
Fenrir
5
3
1
1.83
W
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,622
Damage
24,250
43,518
Taken
44,291
18,744
Mitigated
17,358
15,388
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,054
1,676
0
310
9,360
2,788
0
850
8,410
0
20,479
W
6,338
1,816
0
2,380
7,586
3,994
260
1,023
6,563
0
29,654
W
Thanatos
7,395
2,553
0
6,707
10,479
3,565
120
2,236
8,243
0
22,461
W
Cupid
7,918
4,864
56
2,161
7,173
2,538
2,579
671
6,502
0
49,017
L
Sylvanus
Chrissoroni
Sylvanus
6,588
2,364
483
2,568
9,432
7,823
658
185
9,225
37,356
5,546
L
Janus
Matose01
Janus
6,507
482
0
448
7,545
1,883
626
2,959
4,318
27,577
0
W
4,473
1,422
0
3,321
10,622
6,058
133
5,076
5,546
0
36,272
L
5,258
1,689
0
800
9,779
2,440
362
636
9,115
0
30,573
L
Fenrir
2,843
955
0
3,218
8,175
2,424
170
412
7,725
0
25,372
W
5,498
256
28
735
7,658
2,589
654
3,652
4,006
35,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,774
Gold Earned
36,017
298
Minions Killed
269
0
Camps Cleared
0
1,312,491
Distance Traveled
1,198,563
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,690
478
43
3
0
278,487
2
W
Mulan
7,615
544
43
3
0
257,211
1
W
Thanatos
8,396
600
32
2
0
282,552
1
W
Cupid
8,109
579
87
6
0
254,636
1
L
Sylvanus
7,885
563
63
5
0
230,552
0
L
Janus
7,461
533
46
3
0
211,884
0
W
Bellona
7,294
521
77
6
0
290,622
2
L
Skadi
6,874
491
63
5
0
266,684
0
L
Fenrir
7,107
508
54
4
0
210,956
0
W
Scylla
7,360
526
59
4
0
227,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role