Player Matchup

Discordia
Discordia
LUXREY
Discordia
Level 142
God Stats
9W - 11L
1,478 SR
Queue Stats
255W - 146L
1,612 Elo+
Party 2
Ymir
Ymir
MichiQT
Ymir
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
318W - 211L
1,571 Elo+
Party 2
Chaac
Chaac
MochenE
Chaac
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 93L
1,635 Elo+
Party 2
Team Averages
Level 136
1,493 SR
1,606 Elo+

VS

Team Averages
Level 78
1,592 SR
1,734 Elo+
Olorun
Olorun
RhomanSebastian
Olorun
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,803 Elo+
Party 1
Sylvanus
Sylvanus
SozzaN1
Sylvanus
Level 24
God Stats
3W - 0L
1,777 SR
Queue Stats
3W - 0L
1,700 Elo+
Party 1
Guan Yu
Guan Yu
WarCuda
Guan Yu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LUXREY
Discordia
18
4 / 7 / 8
14,475
629
23,030
15,723
6,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
MichiQT
Ymir
17
1 / 7 / 10
13,204
574
9,737
21,064
24,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
MochenE
Chaac
19
10 / 7 / 5
16,265
707
27,233
35,306
30,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 9 / 9
15,709
683
24,804
23,190
9,836
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
SozzaN1
Sylvanus
17
1 / 5 / 14
14,749
641
12,995
20,801
27,774
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
WarCuda
Guan Yu
20
13 / 1 / 6
16,741
728
19,885
24,902
29,642
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
15
Kills
21
21
Deaths
15
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
LUXREY
Discordia
4
7
8
1.14
L
Ymir
MichiQT
Ymir
1
7
10
0.86
L
Chaac
MochenE
Chaac
10
7
5
1.79
W
7
9
9
1.28
W
Sylvanus
SozzaN1
Sylvanus
1
5
14
1.6
W
Guan Yu
WarCuda
Guan Yu
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,000
Damage
57,684
72,093
Taken
68,893
61,941
Mitigated
67,252
15,420
Healing
32,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
LUXREY
Discordia
23,030
1,520
0
600
15,723
6,723
0
5,975
9,455
77,314
0
L
Ymir
MichiQT
Ymir
9,737
1,129
0
0
21,064
24,285
0
9,431
11,173
49,818
0
L
Chaac
MochenE
Chaac
27,233
9,964
0
14,820
35,306
30,933
0
21,774
12,871
0
80,463
W
24,804
16,821
1,902
7,944
23,190
9,836
1,325
10,663
12,152
91,127
0
W
Sylvanus
SozzaN1
Sylvanus
12,995
2,663
4,900
6,554
20,801
27,774
586
10,849
9,402
28,746
0
W
Guan Yu
WarCuda
Guan Yu
19,885
3,372
2,987
8,672
24,902
29,642
1,429
11,312
13,315
0
77,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,944
Gold Earned
47,199
240
Minions Killed
231
0
Camps Cleared
0
1,167,628
Distance Traveled
1,116,554
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,475
629
106
5
0
370,560
1
L
Ymir
13,204
574
50
2
0
374,383
4
L
Chaac
16,265
707
84
4
0
422,685
3
W
Olorun
15,709
683
118
5
0
332,410
3
W
Sylvanus
14,749
641
25
1
0
346,728
1
W
Guan Yu
16,741
728
88
4
0
437,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role