Player Matchup

Chang'e
Chang'e
BangBae
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 2
Medusa
Medusa
Grogster
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,219 Elo+
Party 2
Poseidon
Poseidon
LucifersLux
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,380 Elo+
Solo
Nemesis
Nemesis
MaloJordan
Nemesis
Level 11
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Cthulhu
Cthulhu
xXJigSlayerXx
Cthulhu
Level 23
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 2L
1,681 Elo+
Party 2
Team Averages
Level 17
1,502 SR
1,344 Elo+

VS

Team Averages
Level 20
1,522 SR
1,416 Elo+
Nemesis
Nemesis
GuerillaBatz
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,500 Elo+
Solo
Vamana
Vamana
IBlameJ
Vamana
Level 9
God Stats
13W - 6L
1,606 SR
Queue Stats
23W - 21L
1,289 Elo+
Party 1
Eset
Eset
ImSOLSTICE
Eset
Level 29
God Stats
5W - 2L
1,498 SR
Queue Stats
35W - 25L
1,348 Elo+
Party 1
Athena
Athena
SrCashius
Athena
Level 16
God Stats
10W - 4L
1,516 SR
Queue Stats
28W - 21L
1,334 Elo+
Party 1
Heimdallr
Heimdallr
sovereiignty
Heimdallr
Level 29
God Stats
13W - 7L
1,488 SR
Queue Stats
96W - 80L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BangBae
Chang'e
8
1 / 7 / 0
5,221
402
3,821
6,621
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Grogster
Medusa
9
1 / 6 / 0
5,627
433
3,915
8,083
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
LucifersLux
Poseidon
6
0 / 2 / 0
4,822
371
973
3,919
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MaloJordan
Nemesis
8
2 / 7 / 1
5,800
446
3,813
9,323
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
9
1 / 6 / 0
5,564
428
5,928
10,274
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GuerillaBatz
Nemesis
14
8 / 0 / 3
8,408
647
5,884
6,657
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
IBlameJ
Vamana
12
2 / 2 / 4
7,302
562
3,660
5,896
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 0 / 3
7,423
571
4,914
4,671
1,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
SrCashius
Athena
11
3 / 1 / 14
7,679
591
5,147
7,690
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
sovereiignty
Heimdallr
12
7 / 2 / 7
8,118
624
8,090
8,583
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
5
Kills
26
28
Deaths
5
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BangBae
Chang'e
1
7
0
0.14
L
Medusa
Grogster
Medusa
1
6
0
0.17
W
Nemesis
GuerillaBatz
Nemesis
8
0
3
9.5
W
Vamana
IBlameJ
Vamana
2
2
4
2
W
6
0
3
7.5
L
Poseidon
LucifersLux
Poseidon
0
2
0
0
L
Nemesis
MaloJordan
Nemesis
2
7
1
0.36
W
Athena
SrCashius
Athena
3
1
14
10
W
Heimdallr
sovereiignty
Heimdallr
7
2
7
5.25
L
Cthulhu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,450
Damage
27,695
38,220
Taken
33,497
16,817
Mitigated
15,932
3,965
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BangBae
Chang'e
3,821
493
557
687
6,621
2,891
0
2,040
4,581
12,109
0
L
Medusa
Grogster
Medusa
3,915
1,973
0
0
8,083
2,042
0
2,253
5,830
0
20,187
W
Nemesis
GuerillaBatz
Nemesis
5,884
3,026
0
683
6,657
2,912
784
1,932
4,527
0
48,580
W
Vamana
IBlameJ
Vamana
3,660
2,129
0
1,126
5,896
2,856
2,370
2,951
2,620
0
30,773
W
4,914
133
332
1,322
4,671
1,686
1,538
1,064
3,522
33,970
0
L
Poseidon
LucifersLux
Poseidon
973
0
0
637
3,919
779
0
570
3,349
12,807
0
L
Nemesis
MaloJordan
Nemesis
3,813
1,144
0
835
9,323
3,416
0
2,230
7,093
0
23,611
W
Athena
SrCashius
Athena
5,147
1,781
0
1,884
7,690
5,278
223
2,630
4,666
12,924
0
W
Heimdallr
sovereiignty
Heimdallr
8,090
4,788
0
2,500
8,583
3,200
1,659
920
7,440
0
45,619
L
Cthulhu
5,928
639
0
1,249
10,274
7,689
46
2,968
7,306
20,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,034
Gold Earned
38,930
150
Minions Killed
297
0
Camps Cleared
0
1,161,776
Distance Traveled
1,236,983
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,221
402
30
2
0
303,353
2
L
Medusa
5,627
433
35
3
0
222,459
3
W
Nemesis
8,408
647
86
7
0
277,200
1
W
Vamana
7,302
562
56
4
0
231,114
0
W
Eset
7,423
571
47
4
0
264,373
0
L
Poseidon
4,822
371
28
2
0
149,609
1
L
Nemesis
5,800
446
37
3
0
253,382
0
W
Athena
7,679
591
21
2
0
240,022
2
W
Heimdallr
8,118
624
87
7
0
224,274
1
L
Cthulhu
5,564
428
20
2
0
232,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role