Player Matchup

Cthulhu
Cthulhu
Gold III
Accordion Hero
Cthulhu
Gold III
Level 159
God Stats
7W - 7L
1,279 SR
Queue Stats
545W - 567L
1,389 MMR
Solo
Apollo
Apollo
Silver I
AyeMiah
Apollo
Silver I
Level 123
God Stats
5W - 2L
1,510 SR
Queue Stats
32W - 36L
1,303 MMR
Party 1
Nemesis
Nemesis
Gold II
Mo_Kasai
Nemesis
Gold II
Level 106
God Stats
3W - 1L
1,680 SR
Queue Stats
163W - 166L
1,505 MMR
Party 1
Poseidon
Poseidon
Silver II
NotHereHoney
Poseidon
Silver II
Level 67
God Stats
97W - 87L
1,464 SR
Queue Stats
626W - 622L
1,382 MMR
Solo
Hercules
Hercules
Gold IV
RussianBlueBear
Hercules
Gold IV
Level 127
God Stats
40W - 36L
1,521 SR
Queue Stats
198W - 198L
1,381 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,491 SR
1,392 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,550 SR
1,392 MMR
Amaterasu
Amaterasu
Silver II
DoubleSavageH5
Amaterasu
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,375 MMR
Party 3
Anubis
Anubis
Silver IV
GlizzyGoblinXO
Anubis
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,369 MMR
Party 3
Fafnir
Fafnir
Silver V
Goose8848
Fafnir
Silver V
Level 53
God Stats
2W - 4L
1,277 SR
Queue Stats
95W - 113L
1,319 MMR
Party 2
Awilix
Awilix
Bronze III
Lil Baby Yeet
Awilix
Bronze III
Level 47
God Stats
0W - 1L
1,824 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Chronos
Chronos
Gold IV
TJGlass42
Chronos
Gold IV
Level 128
God Stats
18W - 22L
1,650 SR
Queue Stats
54W - 59L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
9,055
533
8,565
12,623
11,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
AyeMiah
Apollo
14
3 / 1 / 3
8,898
523
8,615
8,678
3,153
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Mo_Kasai
Nemesis
14
3 / 0 / 3
9,032
531
5,588
10,509
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
NotHereHoney
Poseidon
17
1 / 0 / 2
10,427
613
5,704
5,830
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
13
5 / 1 / 2
8,765
516
7,659
12,981
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
DanzaburouCu ChulainnSetJanusAthena

VS

Bans
ScyllaYmirGaneshaTsukuyomiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DoubleSavageH5
Amaterasu
14
0 / 1 / 2
7,595
447
7,632
13,558
8,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 0
7,747
456
4,846
8,228
3,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
Goose8848
Fafnir
11
1 / 1 / 3
7,525
443
3,002
10,602
9,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 3 / 2
7,132
420
3,291
12,145
4,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
TJGlass42
Chronos
12
1 / 4 / 1
7,881
464
7,024
10,048
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
4
4
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
Apollo
AyeMiah
Apollo
3
1
3
4.5
L
Amaterasu
DoubleSavageH5
Amaterasu
0
1
2
1
L
2
3
0
0.67
L
Fafnir
Goose8848
Fafnir
1
1
3
2.5
L
0
3
2
0.33
W
Nemesis
Mo_Kasai
Nemesis
3
0
3
4.5
W
Poseidon
NotHereHoney
Poseidon
1
0
2
2
W
Hercules
5
1
2
6
L
Chronos
TJGlass42
Chronos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,131
Damage
25,795
50,621
Taken
54,581
29,141
Mitigated
29,054
20,541
Healing
18,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,565
765
0
3,470
12,623
11,629
38
3,746
8,877
53,928
0
W
Apollo
AyeMiah
Apollo
8,615
5,816
0
4,402
8,678
3,153
965
2,197
6,481
0
56,133
L
Amaterasu
DoubleSavageH5
Amaterasu
7,632
2,833
0
6,634
13,558
8,448
0
5,597
7,319
0
39,628
L
4,846
77
0
1,689
8,228
3,874
0
2,677
5,283
49,172
0
L
Fafnir
Goose8848
Fafnir
3,002
980
0
2,850
10,602
9,319
0
2,901
7,436
18,673
0
L
3,291
1,624
0
4,966
12,145
4,173
0
1,132
10,887
0
40,345
W
Nemesis
Mo_Kasai
Nemesis
5,588
1,964
0
4,184
10,509
4,180
1,548
2,690
7,819
0
58,471
W
Poseidon
NotHereHoney
Poseidon
5,704
452
0
1,055
5,830
2,010
0
1,564
4,266
78,478
0
W
Hercules
7,659
2,205
0
7,430
12,981
8,169
680
4,675
8,306
0
23,435
L
Chronos
TJGlass42
Chronos
7,024
1,832
0
2,298
10,048
3,240
0
599
9,387
47,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,177
Gold Earned
37,880
507
Minions Killed
392
0
Camps Cleared
0
1,719,587
Distance Traveled
1,694,869
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,055
533
115
7
0
305,408
1
W
Apollo
8,898
523
97
6
0
303,360
6
L
Amaterasu
7,595
447
85
5
0
338,864
0
L
Anubis
7,747
456
100
6
0
324,757
0
L
Fafnir
7,525
443
24
1
0
342,298
6
L
Awilix
7,132
420
83
5
0
381,635
2
W
Nemesis
9,032
531
94
6
0
371,248
4
W
Poseidon
10,427
613
169
10
0
371,961
4
W
Hercules
8,765
516
32
2
0
367,610
3
L
Chronos
7,881
464
100
6
0
307,315
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role