Player Matchup

Tyr
Tyr
 
Tyr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MGAK94
Sobek
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 89L
1,637 Elo+
Solo
Ah Puch
Ah Puch
vGaxra
Ah Puch
Level 45
God Stats
21W - 9L
1,573 SR
Queue Stats
91W - 101L
1,376 Elo+
Solo
Team Averages
Level 73
1,524 SR
1,504 Elo+

VS

Team Averages
Level 78
1,474 SR
1,403 Elo+
Tiamat
Tiamat
GradyDraconisJr
Tiamat
Level 106
God Stats
253W - 249L
1,526 SR
Queue Stats
2,009W - 2,207L
1,411 Elo+
Solo
Fenrir
Fenrir
Trapppeer
Fenrir
Level 60
God Stats
12W - 14L
1,395 SR
Queue Stats
192W - 230L
1,350 Elo+
Solo
Odin
Odin
Wrynngine
Odin
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 37L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 3 / 1
8,599
661
5,736
13,182
8,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
MGAK94
Sobek
6
1 / 4 / 1
7,295
561
1,205
4,950
2,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
vGaxra
Ah Puch
13
1 / 2 / 2
8,643
665
9,016
7,782
2,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 8
8,371
644
6,153
7,818
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Trapppeer
Fenrir
13
5 / 0 / 1
9,482
729
6,744
9,762
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Odin
13
4 / 2 / 5
9,370
721
7,471
8,261
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
9
9
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
3
1
1.17
W
0
3
8
1.33
L
Sobek
MGAK94
Sobek
1
4
1
0.38
W
Fenrir
Trapppeer
Fenrir
5
0
1
5.5
W
Odin
4
2
5
3.25
L
Ah Puch
vGaxra
Ah Puch
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,957
Damage
20,368
25,914
Taken
25,841
12,630
Mitigated
12,173
3,954
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,736
984
0
1,498
13,182
8,352
107
3,307
9,519
0
23,213
W
6,153
713
942
2,551
7,818
5,395
271
3,483
4,335
36,173
0
L
Sobek
MGAK94
Sobek
1,205
50
0
327
4,950
2,034
0
724
4,138
3,759
0
W
Fenrir
Trapppeer
Fenrir
6,744
2,539
354
2,026
9,762
3,274
522
3,295
6,467
0
34,459
W
Odin
7,471
2,732
0
1,310
8,261
3,504
774
3,571
4,690
0
27,538
L
Ah Puch
vGaxra
Ah Puch
9,016
170
138
1,991
7,782
2,244
0
1,588
6,084
47,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,537
Gold Earned
27,223
145
Minions Killed
156
0
Camps Cleared
0
599,813
Distance Traveled
722,251
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,599
661
51
4
0
251,807
1
W
Tiamat
8,371
644
62
5
0
189,594
0
L
Sobek
7,295
561
6
0
0
116,901
2
W
Fenrir
9,482
729
44
3
0
261,332
0
W
Odin
9,370
721
50
4
0
271,325
1
L
Ah Puch
8,643
665
88
7
0
231,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role