Player Matchup

Hachiman
Hachiman
Angel_Irizarry
Hachiman
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 185L
1,428 Elo+
Solo
Nox
Nox
ExquisiteLiar
Nox
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 55L
1,544 Elo+
Party 2
Xing Tian
Xing Tian
Hazzom
Xing Tian
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 92L
1,483 Elo+
Solo
Baba Yaga
Baba Yaga
imakefrenchtoast
Baba Yaga
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 57L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
janman13
Tsukuyomi
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 55L
1,459 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,490 Elo+

VS

Team Averages
Level 102
1,547 SR
1,454 Elo+
Heimdallr
Heimdallr
MR Benyz
Heimdallr
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 189L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MR SAMJC
Tsukuyomi
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 133L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
MR Saumyz
Danzaburou
Level 156
God Stats
6W - 2L
1,734 SR
Queue Stats
157W - 154L
1,472 Elo+
Party 1
Tiamat
Tiamat
MRTommyQC
Tiamat
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
250W - 256L
1,524 Elo+
Party 1
Sol
Sol
MrWonkQc
Sol
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 135L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
6 / 5 / 22
12,305
769
13,278
12,680
6,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
12 / 4 / 21
13,685
855
23,014
13,970
7,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Hazzom
Xing Tian
19
6 / 8 / 19
12,056
754
12,975
23,619
32,713
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
19
5 / 5 / 15
13,460
841
10,750
14,631
6,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
janman13
Tsukuyomi
20
12 / 8 / 10
13,272
830
20,453
22,733
24,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MR Benyz
Heimdallr
19
5 / 9 / 18
12,038
752
19,837
19,474
9,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
MR SAMJC
Tsukuyomi
18
3 / 7 / 17
10,876
680
9,969
17,122
10,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
MR Saumyz
Danzaburou
20
9 / 7 / 9
13,136
821
19,685
18,930
9,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
MRTommyQC
Tiamat
18
8 / 10 / 12
12,176
761
12,241
18,093
13,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 8 / 12
10,392
650
7,367
15,084
6,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
95
41
Kills
27
30
Deaths
41
87
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hachiman
6
5
22
3.4
W
12
4
21
5.63
W
Xing Tian
Hazzom
Xing Tian
6
8
19
1.94
L
Heimdallr
MR Benyz
Heimdallr
5
9
18
1.56
L
Tsukuyomi
MR SAMJC
Tsukuyomi
3
7
17
1.64
L
Danzaburou
MR Saumyz
Danzaburou
9
7
9
1.93
L
Tiamat
MRTommyQC
Tiamat
8
10
12
1.4
L
2
8
12
1
W
Baba Yaga
5
5
15
2.5
W
Tsukuyomi
janman13
Tsukuyomi
12
8
10
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,470
Damage
69,099
87,633
Taken
88,703
78,181
Mitigated
49,720
18,008
Healing
21,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
13,278
8,115
1,504
762
12,680
6,239
2,298
2,692
9,988
0
28,718
W
23,014
1,331
2,430
2,546
13,970
7,696
1,256
4,155
9,815
48,495
0
W
Xing Tian
Hazzom
Xing Tian
12,975
957
1,550
1,023
23,619
32,713
152
5,117
18,502
19,844
0
L
Heimdallr
MR Benyz
Heimdallr
19,837
9,878
1,297
4,315
19,474
9,151
462
12,128
7,346
0
35,633
L
Tsukuyomi
MR SAMJC
Tsukuyomi
9,969
1,746
1,397
2,640
17,122
10,765
82
8,491
8,631
0
21,485
L
Danzaburou
MR Saumyz
Danzaburou
19,685
7,946
587
5,056
18,930
9,696
663
7,917
11,013
0
47,188
L
Tiamat
MRTommyQC
Tiamat
12,241
1,009
1,230
2,691
18,093
13,972
98
10,334
7,759
24,901
0
L
7,367
2,271
0
2,779
15,084
6,136
493
7,869
7,215
17,793
0
W
Baba Yaga
10,750
1,390
680
3,068
14,631
6,959
966
3,121
11,510
24,292
0
W
Tsukuyomi
janman13
Tsukuyomi
20,453
4,072
579
3,866
22,733
24,574
1,015
4,523
18,210
0
37,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,778
Gold Earned
58,618
162
Minions Killed
142
0
Camps Cleared
0
1,480,876
Distance Traveled
1,209,937
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,305
769
34
2
0
326,085
1
W
Nox
13,685
855
56
4
0
313,031
0
W
Xing Tian
12,056
754
6
0
0
324,453
0
L
Heimdallr
12,038
752
35
2
0
244,021
0
L
Tsukuyomi
10,876
680
18
1
0
279,305
0
L
Danzaburou
13,136
821
50
3
0
253,844
0
L
Tiamat
12,176
761
14
1
0
226,623
0
L
Sol
10,392
650
25
2
0
206,144
0
W
Baba Yaga
13,460
841
31
2
0
236,287
0
W
Tsukuyomi
13,272
830
35
2
0
281,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role