Player Matchup

Loki
Loki
Fruloopz
Loki
Level 146
God Stats
6W - 9L
1,500 SR
Queue Stats
670W - 671L
1,519 Elo+
Party 2
Nu Wa
Nu Wa
HUNTERxROGUE
Nu Wa
Level 88
God Stats
15W - 13L
1,545 SR
Queue Stats
361W - 338L
1,540 Elo+
Party 1
Chiron
Chiron
KingAleki12
Chiron
Level 41
God Stats
18W - 7L
1,500 SR
Queue Stats
110W - 91L
1,368 Elo+
Party 1
Ares
Ares
R4D10K177
Ares
Level 5
God Stats
1W - 2L
1,528 SR
Queue Stats
3W - 5L
1,437 Elo+
Party 2
Bellona
Bellona
blindimpactx
Bellona
Level 46
God Stats
43W - 47L
1,453 SR
Queue Stats
322W - 313L
1,455 Elo+
Party 2
Team Averages
Level 65
1,505 SR
1,464 Elo+

VS

Team Averages
Level 40
1,483 SR
1,391 Elo+
Nemesis
Nemesis
AddisonRae
Nemesis
Level 65
God Stats
4W - 2L
1,298 SR
Queue Stats
129W - 132L
1,470 Elo+
Party 3
Cthulhu
Cthulhu
Alfressco
Cthulhu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 71L
1,474 Elo+
Party 3
Danzaburou
Danzaburou
ComieSlayer
Danzaburou
Level 16
God Stats
2W - 3L
1,324 SR
Queue Stats
2W - 4L
1,232 Elo+
Party 3
Kukulkan
Kukulkan
Deidalos8
Kukulkan
Level 32
God Stats
7W - 1L
1,795 SR
Queue Stats
160W - 183L
1,380 Elo+
Party 4
Sobek
Sobek
Sekyriut
Sobek
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 229L
1,400 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
5 / 3 / 2
8,346
522
6,365
8,328
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 3 / 3
8,972
561
11,725
6,411
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
12
0 / 3 / 3
7,255
453
3,665
6,948
2,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
0 / 3 / 1
6,026
377
569
7,376
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
blindimpactx
Bellona
13
0 / 3 / 2
7,610
476
5,922
10,122
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AddisonRae
Nemesis
16
11 / 2 / 2
9,699
606
10,327
10,205
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Alfressco
Cthulhu
12
0 / 0 / 9
8,006
500
4,633
8,724
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
ComieSlayer
Danzaburou
11
0 / 3 / 1
6,437
402
1,645
6,452
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Deidalos8
Kukulkan
12
0 / 4 / 0
7,068
442
338
8,373
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Sekyriut
Sobek
15
4 / 1 / 2
8,688
543
7,636
12,328
10,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
9
Kills
15
15
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AddisonRae
Nemesis
11
2
2
6
W
Cthulhu
Alfressco
Cthulhu
0
0
9
4.5
W
Danzaburou
ComieSlayer
Danzaburou
0
3
1
0.17
W
Kukulkan
Deidalos8
Kukulkan
0
4
0
0
L
Loki
5
3
2
2
L
4
3
3
1.83
L
Chiron
0
3
3
0.5
L
Ares
0
3
1
0.17
W
Sobek
Sekyriut
Sobek
4
1
2
5
L
Bellona
blindimpactx
Bellona
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
24,579
39,185
Taken
46,082
16,606
Mitigated
25,260
12,726
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AddisonRae
Nemesis
10,327
6,213
0
804
10,205
4,717
118
1,750
8,285
0
66,456
W
Cthulhu
Alfressco
Cthulhu
4,633
291
255
4,083
8,724
5,931
0
2,014
6,500
36,932
0
W
Danzaburou
ComieSlayer
Danzaburou
1,645
648
0
2,074
6,452
1,861
700
1,638
4,656
0
27,193
W
Kukulkan
Deidalos8
Kukulkan
338
0
0
1,814
8,373
2,488
41
4,165
3,949
33,756
0
L
Loki
6,365
2,219
0
4,066
8,328
2,739
0
1,721
6,607
0
48,450
L
11,725
2,229
0
1,245
6,411
2,186
333
2,110
4,291
55,463
0
L
Chiron
3,665
623
720
1,446
6,948
2,499
0
1,199
5,700
0
44,559
L
Ares
569
167
0
1,195
7,376
2,847
0
1,574
5,802
6,632
0
W
Sobek
Sekyriut
Sobek
7,636
578
0
5,855
12,328
10,263
280
1,742
10,398
43,723
0
L
Bellona
blindimpactx
Bellona
5,922
2,086
0
4,054
10,122
6,335
11
5,993
4,129
0
40,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,209
Gold Earned
39,898
373
Minions Killed
382
0
Camps Cleared
0
1,435,174
Distance Traveled
1,442,272
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,699
606
96
6
0
325,203
1
W
Cthulhu
8,006
500
54
3
0
324,166
3
W
Danzaburou
6,437
402
66
4
0
281,152
3
W
Kukulkan
7,068
442
77
5
0
239,459
4
L
Loki
8,346
522
86
5
0
341,670
6
L
Nu Wa
8,972
561
93
6
0
262,399
4
L
Chiron
7,255
453
90
6
0
267,219
0
L
Ares
6,026
377
9
1
0
259,672
0
W
Sobek
8,688
543
89
6
0
272,292
2
L
Bellona
7,610
476
95
6
0
304,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role