Player Matchup

Fenrir
Fenrir
Aggronasive
Fenrir
Level 138
God Stats
49W - 24L
1,847 SR
Queue Stats
100W - 73L
1,771 Elo+
Party 1
Hades
Hades
NighthawkL06
Hades
Level 158
God Stats
9W - 4L
1,848 SR
Queue Stats
102W - 70L
1,748 Elo+
Party 1
Sol
Sol
UghWhoops
Sol
Level 153
God Stats
2W - 2L
1,348 SR
Queue Stats
116W - 82L
1,744 Elo+
Party 1
Izanami
Izanami
VirtchooV2
Izanami
Level 128
God Stats
10W - 0L
1,854 SR
Queue Stats
65W - 29L
1,766 Elo+
Party 2
Scylla
Scylla
averyyg
Scylla
Level 103
God Stats
2W - 0L
1,848 SR
Queue Stats
6W - 0L
1,896 Elo+
Party 2
Team Averages
Level 136
1,749 SR
1,785 Elo+

VS

Team Averages
Level 112
1,579 SR
1,605 Elo+
Hel
Hel
 
Hel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Arcticulor
Susano
Level 88
God Stats
14W - 12L
1,492 SR
Queue Stats
113W - 92L
1,586 Elo+
Solo
Cerberus
Cerberus
JET RANGER 777
Cerberus
Level 109
God Stats
1W - 2L
1,737 SR
Queue Stats
179W - 85L
1,721 Elo+
Solo
Tyr
Tyr
LJTRiXX
Tyr
Level 113
God Stats
3W - 4L
1,587 SR
Queue Stats
55W - 57L
1,637 Elo+
Solo
Tiamat
Tiamat
The1TrueJoestar
Tiamat
Level 147
God Stats
15W - 18L
1,578 SR
Queue Stats
344W - 329L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 0 / 4
6,532
1,089
1,579
3,397
1,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 4
6,378
1,063
3,545
4,347
4,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 0 / 4
6,540
1,090
1,957
1,896
556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
VirtchooV2
Izanami
12
2 / 0 / 3
6,683
1,114
5,075
3,366
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
averyyg
Scylla
12
1 / 1 / 3
6,324
1,054
3,912
2,991
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

367

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 4 / 0
6,162
1,027
2,905
6,693
2,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Arcticulor
Susano
11
0 / 0 / 1
5,927
988
1,752
2,929
1,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
11
0 / 1 / 1
5,974
996
5,500
6,505
3,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
11
0 / 1 / 0
5,800
967
1,642
3,599
1,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 1
5,447
908
544
381
262
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
6
Kills
1
1
Deaths
6
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
0
0.25
W
Fenrir
1
0
4
3
L
Susano
Arcticulor
Susano
0
0
1
0.5
L
Cerberus
0
1
1
0.5
L
Tyr
0
1
0
0
W
1
0
4
3
L
0
0
1
0.5
W
1
0
4
3
W
Izanami
VirtchooV2
Izanami
2
0
3
3.5
W
Scylla
averyyg
Scylla
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,068
Damage
12,343
15,997
Taken
20,107
8,050
Mitigated
8,837
3,810
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,905
0
1,418
984
6,693
2,194
0
3,480
3,087
24,779
0
W
Fenrir
1,579
300
0
1,211
3,397
1,584
0
1,241
2,156
0
2,930
L
Susano
Arcticulor
Susano
1,752
388
0
0
2,929
1,090
0
1,743
1,180
0
15,238
L
Cerberus
5,500
185
0
679
6,505
3,924
0
2,425
3,954
14,262
0
L
Tyr
1,642
105
0
0
3,599
1,367
0
1,132
2,429
0
6,435
W
3,545
187
109
359
4,347
4,063
0
1,894
2,453
7,876
0
L
544
0
0
243
381
262
0
294
43
1,729
0
W
1,957
394
0
966
1,896
556
0
815
1,081
16,159
0
W
Izanami
VirtchooV2
Izanami
5,075
3,699
0
441
3,366
1,018
0
2,762
604
0
29,793
W
Scylla
averyyg
Scylla
3,912
148
0
724
2,991
829
0
2,237
754
14,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
29,310
132
Minions Killed
124
6
Camps Cleared
3
571,497
Distance Traveled
479,230
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,162
1,027
50
8
0
96,534
0
W
Fenrir
6,532
1,089
0
0
0
118,019
0
L
Susano
5,927
988
36
6
1
121,234
1
L
Cerberus
5,974
996
24
4
1
116,624
0
L
Tyr
5,800
967
12
2
1
126,717
0
W
Hades
6,378
1,063
8
1
1
110,888
3
L
Tiamat
5,447
908
2
0
0
18,121
0
W
Sol
6,540
1,090
39
7
4
99,095
0
W
Izanami
6,683
1,114
63
11
0
116,629
1
W
Scylla
6,324
1,054
22
4
1
126,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role