Player Matchup

Heimdallr
Heimdallr
Neluw
Heimdallr
Level 69
God Stats
2W - 1L
1,473 SR
Queue Stats
23W - 31L
1,402 Elo+
Party 1
Hel
Hel
RastaDan49
Hel
Level 158
God Stats
6W - 5L
1,790 SR
Queue Stats
371W - 470L
1,425 Elo+
Party 1
Sobek
Sobek
Shumiff
Sobek
Level 64
God Stats
4W - 1L
1,670 SR
Queue Stats
4W - 7L
1,368 Elo+
Party 1
Team Averages
Level 97
1,644 SR
1,398 Elo+

VS

Team Averages
Level 47
1,553 SR
1,360 Elo+
Ao Kuang
Ao Kuang
Becknaren-Nisse
Ao Kuang
Level 29
God Stats
117W - 152L
1,313 SR
Queue Stats
202W - 263L
1,246 Elo+
Solo
Odin
Odin
RUIZTHEASSASSIN_
Odin
Level 37
God Stats
3W - 7L
1,685 SR
Queue Stats
20W - 35L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
a-andre-10
Danzaburou
Level 75
God Stats
9W - 9L
1,663 SR
Queue Stats
24W - 38L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Neluw
Heimdallr
15
8 / 4 / 5
11,795
737
13,874
12,019
5,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 9
11,610
726
13,334
11,414
4,484
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Shumiff
Sobek
12
1 / 7 / 10
10,015
626
6,250
19,681
21,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
7 / 5 / 5
11,433
715
11,879
20,038
7,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 7
9,654
603
3,050
10,275
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
a-andre-10
Danzaburou
15
5 / 4 / 6
12,082
755
12,492
14,444
5,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
13
Kills
13
14
Deaths
14
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
7
5
5
1.9
W
Heimdallr
Neluw
Heimdallr
8
4
5
2.63
L
1
5
7
0.9
W
4
3
9
2.83
W
Sobek
Shumiff
Sobek
1
7
10
0.86
L
Danzaburou
a-andre-10
Danzaburou
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,458
Damage
27,421
43,114
Taken
44,757
31,768
Mitigated
17,759
13,533
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
11,879
3,320
440
7,185
20,038
7,637
0
10,229
9,809
39,694
0
W
Heimdallr
Neluw
Heimdallr
13,874
6,313
0
850
12,019
5,300
2,708
829
11,190
0
51,034
L
3,050
824
326
976
10,275
4,326
0
4,741
5,534
0
10,244
W
13,334
1,564
5,068
5,551
11,414
4,484
647
2,858
8,556
58,068
0
W
Sobek
Shumiff
Sobek
6,250
243
0
2,064
19,681
21,984
119
8,508
11,173
14,238
0
L
Danzaburou
a-andre-10
Danzaburou
12,492
5,292
0
5,619
14,444
5,796
414
5,720
8,723
0
78,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,420
Gold Earned
33,169
157
Minions Killed
170
0
Camps Cleared
0
832,696
Distance Traveled
855,237
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,433
715
44
3
0
287,559
3
W
Heimdallr
11,795
737
62
4
0
259,659
5
L
Odin
9,654
603
17
1
0
283,250
1
W
Hel
11,610
726
74
5
0
272,304
4
W
Sobek
10,015
626
21
1
0
300,733
5
L
Danzaburou
12,082
755
109
7
0
284,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role