Player Matchup

Tyr
Tyr
LordPaiva
Tyr
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 42L
1,720 Elo+
Party 1
Ares
Ares
LulaLivre4i20
Ares
Level 9
God Stats
3W - 0L
1,738 SR
Queue Stats
29W - 12L
1,654 Elo+
Party 1
Neith
Neith
MinionPorretinha
Neith
Level 94
God Stats
1W - 0L
1,398 SR
Queue Stats
98W - 66L
1,674 Elo+
Party 1
Poseidon
Poseidon
MinionPunhetinha
Poseidon
Level 127
God Stats
1W - 1L
1,372 SR
Queue Stats
85W - 59L
1,729 Elo+
Party 1
Serqet
Serqet
missogiematmuler
Serqet
Level 24
God Stats
2W - 0L
1,759 SR
Queue Stats
18W - 9L
1,610 Elo+
Party 1
Team Averages
Level 72
1,554 SR
1,677 Elo+

VS

Team Averages
Level 82
1,514 SR
1,559 Elo+
Tsukuyomi
Tsukuyomi
DobleT
Tsukuyomi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
HomeViewDroid
Ra
Level 47
God Stats
0W - 3L
1,190 SR
Queue Stats
29W - 41L
1,424 Elo+
Party 3
Anhur
Anhur
Ilucion
Anhur
Level 136
God Stats
9W - 4L
1,632 SR
Queue Stats
136W - 71L
1,686 Elo+
Party 2
Ymir
Ymir
MGBarroso
Ymir
Level 34
God Stats
1W - 4L
1,379 SR
Queue Stats
23W - 45L
1,354 Elo+
Party 3
Athena
Athena
UnTipoSimpatic0
Athena
Level 38
God Stats
18W - 4L
1,868 SR
Queue Stats
101W - 27L
1,830 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
8,612
615
7,252
12,476
11,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
5 / 2 / 7
8,161
583
4,235
10,006
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 2 / 2
7,827
559
5,464
7,793
2,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 4
8,994
642
8,084
5,131
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 1 / 5
7,599
543
2,756
6,848
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DobleT
Tsukuyomi
13
1 / 2 / 0
7,585
542
5,394
8,538
4,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 2 / 1
7,134
510
2,370
5,520
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Ilucion
Anhur
13
4 / 4 / 0
7,727
552
7,477
8,853
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
0 / 4 / 2
6,420
459
3,134
9,941
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 1
6,392
457
3,217
9,443
3,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
7
8
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DobleT
Tsukuyomi
1
2
0
0.5
L
1
2
1
0.75
L
Anhur
Ilucion
Anhur
4
4
0
1
W
1
1
6
4
W
5
2
7
4.25
L
Ymir
0
4
2
0.25
W
4
2
2
2.5
W
2
2
4
2
L
1
3
1
0.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,791
Damage
21,592
42,254
Taken
42,295
22,575
Mitigated
19,511
16,159
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DobleT
Tsukuyomi
5,394
1,146
0
2,568
8,538
4,642
0
372
7,935
0
47,906
L
2,370
249
605
1,488
5,520
2,080
0
2,654
2,615
48,886
0
L
Anhur
Ilucion
Anhur
7,477
4,429
0
1,788
8,853
2,611
0
2,051
6,802
0
41,119
W
7,252
1,016
0
6,078
12,476
11,126
58
906
11,570
0
55,193
W
4,235
197
0
2,052
10,006
5,107
68
3,271
6,693
14,902
0
L
Ymir
3,134
842
0
1,160
9,941
6,370
0
4,951
4,968
16,653
0
W
5,464
2,843
0
3,628
7,793
2,196
606
789
6,994
0
54,782
W
8,084
1,190
0
1,015
5,131
1,689
566
2,897
2,116
77,025
0
L
3,217
950
0
2,625
9,443
3,808
0
2,291
7,002
34,070
0
W
2,756
133
0
3,386
6,848
2,457
515
648
6,160
0
29,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,193
Gold Earned
35,258
431
Minions Killed
408
0
Camps Cleared
0
1,406,992
Distance Traveled
1,378,365
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,585
542
117
8
0
288,315
6
L
Ra
7,134
510
119
9
0
256,680
5
L
Anhur
7,727
552
84
6
0
242,884
4
W
Tyr
8,612
615
101
7
0
277,313
3
W
Ares
8,161
583
21
2
0
282,724
2
L
Ymir
6,420
459
26
2
0
260,512
4
W
Neith
7,827
559
87
6
0
223,002
1
W
Poseidon
8,994
642
159
11
0
307,282
5
L
Athena
6,392
457
62
4
0
329,974
5
W
Serqet
7,599
543
63
5
0
316,671
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role