Player Matchup

Hou Yi
Hou Yi
ImReflect
Hou Yi
Level 26
God Stats
4W - 5L
1,645 SR
Queue Stats
26W - 28L
1,477 Elo+
Party 1
He Bo
He Bo
Pxiht
He Bo
Level 75
God Stats
0W - 1L
1,298 SR
Queue Stats
17W - 29L
1,329 Elo+
Party 1
Bakasura
Bakasura
Raz x Castle
Bakasura
Level 69
God Stats
4W - 6L
1,447 SR
Queue Stats
35W - 36L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
Will Le Panda
Guan Yu
Level 106
God Stats
6W - 5L
1,584 SR
Queue Stats
32W - 33L
1,514 Elo+
Party 1
Ymir
Ymir
xxkylexx54
Ymir
Level 21
God Stats
14W - 21L
1,483 SR
Queue Stats
21W - 31L
1,509 Elo+
Solo
Team Averages
Level 59
1,491 SR
1,454 Elo+

VS

Team Averages
Level 126
1,524 SR
1,435 Elo+
Ra
Ra
Floorball84
Ra
Level 148
God Stats
3W - 6L
1,317 SR
Queue Stats
81W - 82L
1,363 Elo+
Solo
Chernobog
Chernobog
Nittsworth
Chernobog
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,672 Elo+
Party 2
Tsukuyomi
Tsukuyomi
P0keno
Tsukuyomi
Level 144
God Stats
10W - 11L
1,467 SR
Queue Stats
34W - 40L
1,306 Elo+
Party 2
Bellona
Bellona
soccerskill20
Bellona
Level 82
God Stats
1W - 0L
1,632 SR
Queue Stats
14W - 15L
1,416 Elo+
Party 3
Tiamat
Tiamat
soccertwin2
Tiamat
Level 119
God Stats
2W - 1L
1,704 SR
Queue Stats
15W - 16L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ImReflect
Hou Yi
16
2 / 2 / 7
10,033
590
11,244
12,330
4,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
Pxiht
He Bo
18
4 / 4 / 9
11,162
657
13,902
15,141
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Raz x Castle
Bakasura
18
2 / 5 / 9
10,624
625
6,165
20,418
8,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
18
5 / 5 / 9
11,730
690
12,486
21,590
18,338
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
4 / 3 / 6
11,080
652
7,555
28,268
21,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 7
13,205
777
9,156
10,192
4,802
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Nittsworth
Chernobog
18
4 / 3 / 10
12,474
734
15,640
12,289
4,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
P0keno
Tsukuyomi
19
6 / 1 / 10
13,287
782
22,833
14,901
8,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
16
0 / 8 / 14
10,797
635
7,875
19,982
20,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
19
7 / 2 / 7
13,641
802
19,198
8,788
7,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
67
17
Kills
19
19
Deaths
17
40
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
Hou Yi
ImReflect
Hou Yi
2
2
7
2.75
W
Chernobog
Nittsworth
Chernobog
4
3
10
3
W
Tsukuyomi
P0keno
Tsukuyomi
6
1
10
11
L
He Bo
Pxiht
He Bo
4
4
9
2.13
L
Bakasura
Raz x Castle
Bakasura
2
5
9
1.3
L
Guan Yu
5
5
9
1.9
W
Bellona
0
8
14
0.88
W
Tiamat
7
2
7
5.25
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,352
Damage
74,702
97,747
Taken
66,152
58,217
Mitigated
45,400
22,478
Healing
16,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,156
537
1,455
4,041
10,192
4,802
1,908
1,601
8,521
73,462
0
L
Hou Yi
ImReflect
Hou Yi
11,244
5,496
0
2,860
12,330
4,715
403
2,526
9,507
0
28,760
W
Chernobog
Nittsworth
Chernobog
15,640
8,009
0
1,871
12,289
4,944
2,426
6,466
5,664
0
38,964
W
Tsukuyomi
P0keno
Tsukuyomi
22,833
3,042
0
4,879
14,901
8,317
251
3,555
11,138
0
47,397
L
He Bo
Pxiht
He Bo
13,902
975
0
1,425
15,141
5,288
588
5,045
9,555
44,033
0
L
Bakasura
Raz x Castle
Bakasura
6,165
4,879
0
7,128
20,418
8,693
344
5,213
14,624
0
33,932
L
Guan Yu
12,486
689
2,906
3,677
21,590
18,338
0
7,121
13,735
0
27,323
W
Bellona
7,875
1,959
0
1,294
19,982
20,056
578
6,633
12,500
0
21,001
W
Tiamat
19,198
1,181
560
2,844
8,788
7,281
210
2,951
5,745
42,341
0
L
7,555
2,038
666
3,816
28,268
21,183
0
7,681
19,602
39,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,629
Gold Earned
63,404
312
Minions Killed
376
10
Camps Cleared
6
1,538,961
Distance Traveled
1,521,510
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,205
777
174
10
2
292,219
5
L
Hou Yi
10,033
590
46
3
1
275,019
0
W
Chernobog
12,474
734
60
4
0
281,151
0
W
Tsukuyomi
13,287
782
58
3
3
346,956
3
L
He Bo
11,162
657
83
5
3
272,887
2
L
Bakasura
10,624
625
74
4
5
330,241
0
L
Guan Yu
11,730
690
43
3
1
332,358
0
W
Bellona
10,797
635
27
2
0
289,358
1
W
Tiamat
13,641
802
57
3
1
311,826
0
L
Ymir
11,080
652
66
4
0
328,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role