Player Matchup

Sol
Sol
DylanDohner
Sol
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 34L
1,565 Elo+
Solo
Tiamat
Tiamat
Mr_Oglesby84
Tiamat
Level 67
God Stats
3W - 11L
1,234 SR
Queue Stats
257W - 288L
1,297 Elo+
Solo
Ymir
Ymir
OTF_Elite_Ninja_
Ymir
Level 67
God Stats
15W - 17L
1,505 SR
Queue Stats
318W - 322L
1,391 Elo+
Solo
Chang'e
Chang'e
bradleyyy123
Chang'e
Level 116
God Stats
1W - 3L
1,756 SR
Queue Stats
135W - 153L
1,320 Elo+
Solo
Fenrir
Fenrir
walmirrosol
Fenrir
Level 63
God Stats
74W - 96L
1,503 SR
Queue Stats
462W - 538L
1,320 Elo+
Solo
Team Averages
Level 80
1,499 SR
1,379 Elo+

VS

Team Averages
Level 91
1,499 SR
1,400 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
IamGrimmjo
Vulcan
Level 89
God Stats
19W - 20L
1,479 SR
Queue Stats
51W - 42L
1,441 Elo+
Party 1
Chaac
Chaac
fbplayer88
Chaac
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 204L
1,366 Elo+
Solo
Agni
Agni
godatthisgame30
Agni
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 206L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
remote spark100
Tsukuyomi
Level 83
God Stats
20W - 14L
1,518 SR
Queue Stats
53W - 58L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 1
4,131
516
2,821
5,209
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
8
0 / 2 / 0
4,314
539
254
3,593
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 4 / 0
3,974
497
2,600
7,281
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
bradleyyy123
Chang'e
8
1 / 1 / 0
4,817
602
2,374
3,969
1,049
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
7
2 / 1 / 0
4,526
566
594
4,251
1,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
4 / 1 / 2
4,989
624
4,198
4,172
1,171
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
IamGrimmjo
Vulcan
9
2 / 0 / 0
5,321
665
2,773
1,367
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
7
3 / 2 / 4
5,035
629
5,977
6,689
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 0
4,789
599
1,327
2,931
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
remote spark100
Tsukuyomi
8
2 / 0 / 3
4,970
621
1,882
3,689
954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
11
11
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
2
5
L
1
3
1
0.5
W
Vulcan
IamGrimmjo
Vulcan
2
0
0
2
L
Tiamat
0
2
0
0
L
0
4
0
0
L
Chang'e
bradleyyy123
Chang'e
1
1
0
1
W
Chaac
3
2
4
2.5
W
0
1
0
0
W
Tsukuyomi
remote spark100
Tsukuyomi
2
0
3
3.5
L
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,643
Damage
16,157
24,303
Taken
18,848
10,134
Mitigated
7,129
8,925
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,198
3,242
0
1,570
4,172
1,171
617
1,283
2,889
0
22,630
L
2,821
812
345
2,159
5,209
1,386
0
0
5,209
10,501
1,256
W
Vulcan
IamGrimmjo
Vulcan
2,773
1,261
0
449
1,367
471
364
208
1,113
24,874
0
L
Tiamat
254
19
0
935
3,593
1,260
0
1,264
2,177
15,844
0
L
2,600
707
0
2,158
7,281
5,279
0
0
7,281
11,926
0
L
Chang'e
bradleyyy123
Chang'e
2,374
93
0
1,871
3,969
1,049
0
1,673
2,136
24,519
0
W
Chaac
5,977
506
0
2,931
6,689
3,620
0
3,654
3,035
0
15,200
W
1,327
287
0
464
2,931
913
0
1,981
950
19,498
0
W
Tsukuyomi
remote spark100
Tsukuyomi
1,882
763
0
1,717
3,689
954
977
745
2,944
0
19,007
L
Fenrir
594
148
309
1,148
4,251
1,160
0
783
3,400
0
11,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,762
Gold Earned
25,104
150
Minions Killed
195
0
Camps Cleared
0
689,609
Distance Traveled
747,437
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,989
624
47
6
0
136,501
0
L
Sol
4,131
516
22
3
0
144,722
0
W
Vulcan
5,321
665
49
6
0
139,575
1
L
Tiamat
4,314
539
37
5
0
133,855
0
L
Ymir
3,974
497
15
2
0
135,007
0
L
Chang'e
4,817
602
50
6
0
147,434
2
W
Chaac
5,035
629
12
2
0
159,105
0
W
Agni
4,789
599
38
5
0
143,400
0
W
Tsukuyomi
4,970
621
49
6
0
168,856
0
L
Fenrir
4,526
566
26
3
0
128,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role