Player Matchup

Fenrir
Fenrir
Aresjk
Fenrir
Level 29
God Stats
4W - 2L
1,335 SR
Queue Stats
287W - 291L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Baaaaadie
Danzaburou
Level 8
God Stats
2W - 0L
1,668 SR
Queue Stats
11W - 3L
1,815 Elo+
Party 1
Ah Puch
Ah Puch
Bootie
Ah Puch
Level 28
God Stats
1W - 1L
1,337 SR
Queue Stats
35W - 25L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
NotYoungster
Baron Samedi
Level 143
God Stats
9W - 4L
1,691 SR
Queue Stats
149W - 147L
1,644 Elo+
Party 1
Set
Set
PavillionFlux
Set
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,447 Elo+
Party 2
Team Averages
Level 46
1,506 SR
1,589 Elo+

VS

Team Averages
Level 14
1,537 SR
1,509 Elo+
Amaterasu
Amaterasu
Cazador0scuro
Amaterasu
Level 13
God Stats
2W - 2L
1,589 SR
Queue Stats
5W - 5L
1,474 Elo+
Party 3
Neith
Neith
GeoEx
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,474 Elo+
Party 3
Scylla
Scylla
JoelJosh
Scylla
Level 29
God Stats
13W - 9L
1,720 SR
Queue Stats
138W - 100L
1,647 Elo+
Solo
Ganesha
Ganesha
PepeElFregonas
Ganesha
Level 6
God Stats
1W - 4L
1,282 SR
Queue Stats
5W - 5L
1,474 Elo+
Party 3
Susano
Susano
SLC111
Susano
Level 7
God Stats
2W - 2L
1,593 SR
Queue Stats
5W - 5L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aresjk
Fenrir
17
5 / 2 / 7
11,458
573
6,570
14,296
6,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Baaaaadie
Danzaburou
18
8 / 2 / 12
12,356
618
17,659
18,288
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Bootie
Ah Puch
18
11 / 2 / 5
12,602
630
19,561
11,552
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
NotYoungster
Baron Samedi
15
5 / 0 / 15
11,751
588
8,606
12,897
13,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 5 / 5
10,968
548
8,426
14,732
7,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cazador0scuro
Amaterasu
14
4 / 5 / 3
9,407
470
6,323
15,544
9,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
GeoEx
Neith
11
1 / 10 / 5
7,636
382
5,125
13,206
3,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
JoelJosh
Scylla
17
5 / 8 / 2
10,582
529
10,792
13,878
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 6
7,848
392
4,389
17,659
16,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
SLC111
Susano
12
1 / 7 / 6
8,007
400
3,150
12,876
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
35
Kills
11
11
Deaths
35
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aresjk
Fenrir
5
2
7
4.25
W
Danzaburou
Baaaaadie
Danzaburou
8
2
12
7
W
Ah Puch
Bootie
Ah Puch
11
2
5
6.75
L
Amaterasu
Cazador0scuro
Amaterasu
4
5
3
1.1
L
Neith
GeoEx
Neith
1
10
5
0.35
L
Scylla
JoelJosh
Scylla
5
8
2
0.75
W
Baron Samedi
NotYoungster
Baron Samedi
5
0
15
12.5
W
6
5
5
1.7
L
0
5
6
0.6
L
Susano
SLC111
Susano
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,822
Damage
29,779
71,765
Taken
73,163
40,109
Mitigated
38,652
32,340
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aresjk
Fenrir
6,570
2,180
0
1,585
14,296
6,476
0
3,400
10,896
0
80,044
W
Danzaburou
Baaaaadie
Danzaburou
17,659
9,276
0
12,273
18,288
7,757
6,225
2,946
15,342
0
121,262
W
Ah Puch
Bootie
Ah Puch
19,561
634
0
4,684
11,552
4,166
1,446
5,030
6,522
76,869
0
L
Amaterasu
Cazador0scuro
Amaterasu
6,323
2,275
0
2,038
15,544
9,035
588
6,317
9,060
0
37,359
L
Neith
GeoEx
Neith
5,125
2,502
0
2,148
13,206
3,779
0
4,234
8,897
0
24,061
L
Scylla
JoelJosh
Scylla
10,792
1,213
0
1,352
13,878
4,838
0
5,340
8,463
62,173
0
W
Baron Samedi
NotYoungster
Baron Samedi
8,606
1,250
1,307
6,698
12,897
13,892
2,249
2,666
10,231
39,000
0
W
8,426
3,440
0
5,793
14,732
7,818
1,466
4,284
10,448
0
42,832
L
4,389
447
0
561
17,659
16,154
0
8,296
9,313
14,134
0
L
Susano
SLC111
Susano
3,150
856
0
2,500
12,876
4,846
0
3,980
8,846
0
33,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,135
Gold Earned
43,480
491
Minions Killed
320
0
Camps Cleared
0
1,710,837
Distance Traveled
1,766,484
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,458
573
122
6
0
378,633
0
W
Danzaburou
12,356
618
128
6
0
327,002
4
W
Ah Puch
12,602
630
125
6
0
315,532
3
L
Amaterasu
9,407
470
76
4
0
360,889
0
L
Neith
7,636
382
55
3
0
369,114
6
L
Scylla
10,582
529
109
5
0
312,309
4
W
Baron Samedi
11,751
588
50
3
0
348,707
7
W
Set
10,968
548
66
3
0
340,963
2
L
Ganesha
7,848
392
14
1
0
345,501
3
L
Susano
8,007
400
66
3
0
378,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role