Player Matchup

Thanatos
Thanatos
Bien_Locoxd
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 56L
1,609 Elo+
Solo
Fenrir
Fenrir
L-MONEY-WINS
Fenrir
Level 14
God Stats
1W - 2L
1,712 SR
Queue Stats
181W - 193L
1,487 Elo+
Solo
Sol
Sol
W0lf5eekeravl
Sol
Level 26
God Stats
0W - 2L
1,459 SR
Queue Stats
39W - 37L
1,561 Elo+
Solo
Heimdallr
Heimdallr
storeyed_height2
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,614 Elo+
Solo
Fafnir
Fafnir
tetrisisbestis14
Fafnir
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 112L
1,617 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,578 Elo+

VS

Team Averages
Level 23
1,674 SR
1,504 Elo+
Loki
Loki
 
Loki
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DemonCharlie229
Achilles
Level 15
God Stats
2W - 2L
1,514 SR
Queue Stats
60W - 49L
1,629 Elo+
Solo
Chang'e
Chang'e
Lil_Reaper407
Chang'e
Level 29
God Stats
3W - 0L
1,548 SR
Queue Stats
303W - 350L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
MrFrostyCWO
Nu Wa
Level 26
God Stats
4W - 3L
1,917 SR
Queue Stats
32W - 28L
1,432 Elo+
Party 1
Anhur
Anhur
QueensNewAccount
Anhur
Level 28
God Stats
3W - 0L
1,893 SR
Queue Stats
9W - 7L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bien_Locoxd
Thanatos
5
0 / 1 / 1
4,242
424
1,294
4,114
939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
7
1 / 5 / 0
4,556
456
2,287
6,279
1,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
1 / 2 / 0
5,159
516
5,439
5,422
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
6
0 / 3 / 1
4,118
412
1,251
5,249
1,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 0
5,115
512
1,731
9,098
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
8 / 0 / 3
7,447
745
4,783
3,540
1,692
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
10
1 / 1 / 2
5,554
555
3,489
6,567
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
8
1 / 2 / 4
5,171
517
2,565
4,301
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 3
5,320
532
3,442
3,320
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 0 / 3
6,292
629
6,317
6,472
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
15
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
0
3
9.5
L
Thanatos
Bien_Locoxd
Thanatos
0
1
1
0.5
W
Achilles
1
1
2
2
L
Fenrir
1
5
0
0.2
W
Chang'e
1
2
4
1.5
W
1
1
3
2.5
W
4
0
3
5.5
L
1
2
0
0.5
L
Heimdallr
0
3
1
0.17
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,002
Damage
20,596
30,162
Taken
24,200
11,207
Mitigated
9,147
8,027
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,783
1,363
0
58
3,540
1,692
0
319
3,221
0
39,988
L
Thanatos
Bien_Locoxd
Thanatos
1,294
214
0
2,883
4,114
939
0
486
3,576
0
12,656
W
Achilles
3,489
1,208
0
2,442
6,567
3,125
0
1,624
4,943
0
25,346
L
Fenrir
2,287
423
0
910
6,279
1,887
0
97
6,176
0
16,651
W
Chang'e
2,565
597
653
992
4,301
1,229
352
1,726
2,575
16,091
0
W
3,442
711
0
0
3,320
1,092
170
1,945
1,375
21,538
0
W
6,317
3,440
0
4,099
6,472
2,009
1,291
1,556
4,916
0
36,158
L
5,439
1,420
393
1,903
5,422
1,430
979
1,761
3,515
33,071
0
L
Heimdallr
1,251
458
0
289
5,249
1,651
0
1,182
3,883
0
10,277
L
1,731
266
0
1,649
9,098
5,300
72
1,729
7,005
10,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,190
Gold Earned
29,784
171
Minions Killed
290
0
Camps Cleared
0
812,791
Distance Traveled
1,007,275
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,447
745
93
9
0
217,579
1
L
Thanatos
4,242
424
34
3
0
117,718
1
W
Achilles
5,554
555
55
6
0
230,050
0
L
Fenrir
4,556
456
33
3
0
171,004
0
W
Chang'e
5,171
517
34
3
0
195,931
0
W
Nu Wa
5,320
532
40
4
0
200,664
1
W
Anhur
6,292
629
68
7
0
163,051
1
L
Sol
5,159
516
66
7
0
165,012
2
L
Heimdallr
4,118
412
21
2
0
184,239
0
L
Fafnir
5,115
512
17
2
0
174,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role