Player Matchup

Merlin
Merlin
HANNESSHK
Merlin
Level 25
God Stats
1W - 1L
1,324 SR
Queue Stats
8W - 7L
1,514 Elo+
Solo
Da Ji
Da Ji
LordDain
Da Ji
Level 27
God Stats
2W - 6L
1,326 SR
Queue Stats
6W - 23L
1,202 Elo+
Party 2
Freya
Freya
TheExilied
Freya
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 14L
1,165 Elo+
Party 2
Team Averages
Level 23
1,383 SR
1,294 Elo+

VS

Team Averages
Level 60
1,366 SR
1,161 Elo+
Jormungandr
Jormungandr
Merycoop
Jormungandr
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 17L
1,098 Elo+
Party 1
Vulcan
Vulcan
ZBM416
Vulcan
Level 84
God Stats
161W - 299L
1,382 SR
Queue Stats
175W - 317L
1,344 Elo+
Solo
Tiamat
Tiamat
gonzyt_a100
Tiamat
Level 68
God Stats
3W - 14L
1,216 SR
Queue Stats
5W - 24L
1,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HANNESSHK
Merlin
10
1 / 2 / 0
7,046
641
5,971
5,479
1,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
LordDain
Da Ji
9
0 / 4 / 0
6,607
601
3,595
7,647
2,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
9
0 / 0 / 1
6,837
622
1,184
7,013
2,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Merycoop
Jormungandr
11
0 / 0 / 3
7,788
708
2,492
3,448
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
ZBM416
Vulcan
9
2 / 1 / 3
7,420
675
7,154
5,686
1,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
11
4 / 0 / 1
7,962
724
4,546
5,273
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
HANNESSHK
Merlin
1
2
0
0.5
L
Da Ji
LordDain
Da Ji
0
4
0
0
W
Jormungandr
Merycoop
Jormungandr
0
0
3
1.5
L
Freya
0
0
1
0.5
W
Vulcan
ZBM416
Vulcan
2
1
3
3.5
W
Tiamat
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,750
Damage
14,192
20,139
Taken
14,407
7,097
Mitigated
7,363
4,905
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
HANNESSHK
Merlin
5,971
283
123
1,586
5,479
1,941
84
3,919
1,560
30,563
0
L
Da Ji
LordDain
Da Ji
3,595
727
0
750
7,647
2,744
0
5,415
2,232
0
18,021
W
Jormungandr
Merycoop
Jormungandr
2,492
291
0
670
3,448
2,016
146
1,840
1,608
19,590
0
L
Freya
1,184
158
0
2,446
7,013
2,412
0
4,929
2,084
18,935
0
W
Vulcan
ZBM416
Vulcan
7,154
1,764
209
1,472
5,686
1,765
78
2,695
2,991
22,850
0
W
Tiamat
4,546
959
0
3,130
5,273
3,582
340
2,692
2,581
24,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,490
Gold Earned
23,170
124
Minions Killed
100
0
Camps Cleared
0
557,628
Distance Traveled
608,750
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,046
641
66
6
0
166,114
2
L
Da Ji
6,607
601
25
2
0
196,761
0
W
Jormungandr
7,788
708
29
3
0
209,040
4
L
Freya
6,837
622
33
3
0
194,753
1
W
Vulcan
7,420
675
33
3
0
190,416
0
W
Tiamat
7,962
724
38
3
0
209,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role