Player Matchup

Nike
Nike
AlekeyZV
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
PoKoBoN
Nemesis
Level 21
God Stats
0W - 2L
1,288 SR
Queue Stats
8W - 14L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
longzhinu
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 22L
1,474 Elo+
Solo
Chang'e
Chang'e
narunaru
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,206 Elo+
Solo
Xbalanque
Xbalanque
shaggy2575
Xbalanque
Level 27
God Stats
0W - 3L
1,154 SR
Queue Stats
11W - 17L
1,317 Elo+
Party 1
Team Averages
Level 17
1,388 SR
1,362 Elo+

VS

Team Averages
Level 14
1,548 SR
1,438 Elo+
Apollo
Apollo
AHAHAHA1
Apollo
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
DarnedSpadeOg
Set
Level 12
God Stats
7W - 2L
1,789 SR
Queue Stats
13W - 11L
1,403 Elo+
Party 2
Sobek
Sobek
OldManFossil
Sobek
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,399 Elo+
Party 2
Hades
Hades
Thorvyn
Hades
Level 25
God Stats
7W - 6L
1,453 SR
Queue Stats
28W - 38L
1,386 Elo+
Solo
Ao Kuang
Ao Kuang
junglegapxd1
Ao Kuang
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
7
0 / 3 / 1
3,992
570
1,654
4,035
1,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
PoKoBoN
Nemesis
1
0 / 0 / 0
2,790
399
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
longzhinu
Cthulhu
7
0 / 2 / 0
3,924
561
1,478
2,909
1,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
narunaru
Chang'e
7
0 / 2 / 0
3,737
534
2,050
3,303
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
shaggy2575
Xbalanque
1
0 / 0 / 0
2,838
405
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AHAHAHA1
Apollo
8
1 / 0 / 1
4,532
647
1,328
4,104
1,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

7
1 / 1 / 2
4,507
644
1,167
3,108
1,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 1
3,428
490
320
1,536
589
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
Thorvyn
Hades
8
1 / 0 / 1
4,515
645
1,756
3,402
1,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
junglegapxd1
Ao Kuang
8
4 / 0 / 1
4,696
671
1,828
3,470
761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
0
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
AHAHAHA1
Apollo
1
0
1
1.5
L
Nike
0
3
1
0.17
W
1
1
2
2
W
0
0
1
0.5
L
Nemesis
PoKoBoN
Nemesis
0
0
0
0
W
Hades
Thorvyn
Hades
1
0
1
1.5
W
Ao Kuang
junglegapxd1
Ao Kuang
4
0
1
4.5
L
Cthulhu
longzhinu
Cthulhu
0
2
0
0
L
Chang'e
narunaru
Chang'e
0
2
0
0
L
Xbalanque
shaggy2575
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,182
Damage
6,399
10,247
Taken
15,620
3,802
Mitigated
4,939
1,394
Healing
5,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AHAHAHA1
Apollo
1,328
727
0
2,066
4,104
1,089
364
1,185
2,819
0
21,952
L
Nike
1,654
347
0
523
4,035
1,500
0
1,082
2,953
0
14,209
W
1,167
560
0
628
3,108
1,330
390
0
2,983
0
15,546
W
320
66
0
542
1,536
589
200
366
1,080
4,093
0
L
Nemesis
PoKoBoN
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Hades
Thorvyn
Hades
1,756
348
0
1,436
3,402
1,170
371
1,589
1,615
18,800
0
W
Ao Kuang
junglegapxd1
Ao Kuang
1,828
438
0
479
3,470
761
0
0
3,395
19,097
0
L
Cthulhu
longzhinu
Cthulhu
1,478
45
0
219
2,909
1,344
0
526
2,383
11,968
0
L
Chang'e
narunaru
Chang'e
2,050
332
0
652
3,303
958
0
2,296
1,007
12,524
0
L
Xbalanque
shaggy2575
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,281
Gold Earned
21,678
80
Minions Killed
184
0
Camps Cleared
0
413,968
Distance Traveled
625,009
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,532
647
45
6
0
113,676
0
L
Nike
3,992
570
28
4
0
127,075
1
W
Set
4,507
644
44
6
0
133,985
1
W
Sobek
3,428
490
7
1
0
98,087
2
L
Nemesis
2,790
399
0
0
0
10,998
0
W
Hades
4,515
645
48
7
0
133,227
0
W
Ao Kuang
4,696
671
40
6
0
146,034
0
L
Cthulhu
3,924
561
32
5
0
119,888
2
L
Chang'e
3,737
534
20
3
0
136,491
0
L
Xbalanque
2,838
405
0
0
0
19,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role