Player Matchup

Cu Chulainn
Cu Chulainn
Deynai
Cu Chulainn
Level 40
God Stats
5W - 5L
1,626 SR
Queue Stats
159W - 111L
1,695 Elo+
Party 1
Discordia
Discordia
MaukigproxD
Discordia
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Narkz
Hou Yi
Level 46
God Stats
2W - 3L
1,425 SR
Queue Stats
148W - 109L
1,673 Elo+
Party 1
Kuzenbo
Kuzenbo
Weetabix
Kuzenbo
Level 47
God Stats
2W - 0L
1,736 SR
Queue Stats
80W - 40L
1,726 Elo+
Party 1
Fenrir
Fenrir
takes
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 71
1,558 SR
1,619 Elo+

VS

Team Averages
Level 72
1,560 SR
1,631 Elo+
Hades
Hades
CaptainRifRaf1
Hades
Level 119
God Stats
7W - 1L
2,036 SR
Queue Stats
140W - 129L
1,533 Elo+
Party 4
Olorun
Olorun
HiWell
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,472 Elo+
Party 4
Xbalanque
Xbalanque
cristianivan002
Xbalanque
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 42L
1,659 Elo+
Party 2
Xing Tian
Xing Tian
serCarlos
Xing Tian
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,943 Elo+
Party 2
Ravana
Ravana
thehedgehogguy
Ravana
Level 60
God Stats
0W - 2L
1,263 SR
Queue Stats
90W - 82L
1,549 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deynai
Cu Chulainn
13
0 / 0 / 0
7,591
542
8,803
10,717
6,469
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
MaukigproxD
Discordia
16
6 / 0 / 4
9,451
675
7,557
6,139
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Narkz
Hou Yi
12
5 / 2 / 8
7,389
528
6,843
7,814
2,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Weetabix
Kuzenbo
11
5 / 0 / 10
7,353
525
7,183
9,008
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
takes
Fenrir
14
7 / 0 / 8
8,229
588
6,072
7,852
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,889
492
5,404
10,499
5,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
HiWell
Olorun
11
0 / 5 / 0
6,435
460
1,600
6,887
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
cristianivan002
Xbalanque
9
0 / 8 / 1
5,829
416
4,320
9,202
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
serCarlos
Xing Tian
9
1 / 6 / 1
6,062
433
5,520
12,762
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 4 / 1
6,532
467
2,303
9,811
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
23
Kills
2
2
Deaths
23
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cu Chulainn
Deynai
Cu Chulainn
0
0
0
0
L
Olorun
HiWell
Olorun
0
5
0
0
W
Discordia
MaukigproxD
Discordia
6
0
4
8
W
Hou Yi
Narkz
Hou Yi
5
2
8
4.5
W
Kuzenbo
Weetabix
Kuzenbo
5
0
10
10
L
Xbalanque
cristianivan002
Xbalanque
0
8
1
0.06
L
Xing Tian
serCarlos
Xing Tian
1
6
1
0.25
W
Fenrir
takes
Fenrir
7
0
8
11
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,458
Damage
19,147
41,530
Taken
49,161
24,826
Mitigated
21,257
15,260
Healing
14,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,404
971
82
8,153
10,499
5,643
0
242
10,253
43,128
0
W
Cu Chulainn
Deynai
Cu Chulainn
8,803
1,431
0
4,399
10,717
6,469
0
4,546
5,702
0
54,830
L
Olorun
HiWell
Olorun
1,600
186
0
1,684
6,887
2,300
0
3,642
2,974
32,660
0
W
Discordia
MaukigproxD
Discordia
7,557
309
0
2,242
6,139
2,187
5
1,642
4,325
74,393
0
W
Hou Yi
Narkz
Hou Yi
6,843
2,732
0
2,918
7,814
2,432
44
1,949
5,865
0
43,173
W
Kuzenbo
Weetabix
Kuzenbo
7,183
3,287
0
2,188
9,008
8,167
0
2,098
6,883
16,941
0
L
Xbalanque
cristianivan002
Xbalanque
4,320
1,767
0
500
9,202
2,583
0
2,586
6,616
0
26,105
L
Xing Tian
serCarlos
Xing Tian
5,520
575
0
1,354
12,762
7,067
0
4,911
7,763
24,056
0
W
Fenrir
takes
Fenrir
6,072
785
0
3,513
7,852
5,571
123
1,570
6,231
0
46,606
L
2,303
858
0
3,081
9,811
3,664
0
2,882
6,815
0
35,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,013
Gold Earned
31,747
435
Minions Killed
319
0
Camps Cleared
0
1,388,865
Distance Traveled
1,271,768
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,889
492
101
7
0
255,253
6
W
Cu Chulainn
7,591
542
105
8
0
290,181
1
L
Olorun
6,435
460
75
5
0
229,470
5
W
Discordia
9,451
675
148
11
0
283,709
7
W
Hou Yi
7,389
528
85
6
0
245,157
1
W
Kuzenbo
7,353
525
12
1
0
279,823
4
L
Xbalanque
5,829
416
56
4
0
223,133
0
L
Xing Tian
6,062
433
21
2
0
275,094
5
W
Fenrir
8,229
588
85
6
0
289,995
6
L
Ravana
6,532
467
66
5
0
288,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role