Player Matchup

Jing Wei
Jing Wei
BruceWayne37
Jing Wei
Level 37
God Stats
1W - 1L
1,319 SR
Queue Stats
56W - 53L
1,747 Elo+
Solo
Cerberus
Cerberus
Hell_Killer185
Cerberus
Level 88
God Stats
4W - 2L
1,468 SR
Queue Stats
31W - 25L
1,379 Elo+
Party 3
Serqet
Serqet
NoirKiingYT
Serqet
Level 29
God Stats
2W - 5L
1,235 SR
Queue Stats
13W - 22L
1,366 Elo+
Party 3
Medusa
Medusa
orewayukine
Medusa
Level 29
God Stats
3W - 9L
1,214 SR
Queue Stats
12W - 16L
1,064 Elo+
Party 3
Fenrir
Fenrir
xHellClash
Fenrir
Level 37
God Stats
0W - 2L
1,269 SR
Queue Stats
7W - 10L
1,461 Elo+
Solo
Team Averages
Level 44
1,301 SR
1,403 Elo+

VS

Team Averages
Level 47
1,414 SR
1,470 Elo+
Tiamat
Tiamat
Crimsonhunts
Tiamat
Level 28
God Stats
5W - 3L
1,706 SR
Queue Stats
85W - 77L
1,474 Elo+
Party 2
Ymir
Ymir
EsP BLuE DReAM
Ymir
Level 62
God Stats
25W - 25L
1,507 SR
Queue Stats
615W - 626L
1,424 Elo+
Party 1
Freya
Freya
QuetzalORO
Freya
Level 41
God Stats
2W - 2L
1,306 SR
Queue Stats
103W - 103L
1,522 Elo+
Solo
Kukulkan
Kukulkan
Wifi Boii
Kukulkan
Level 26
God Stats
18W - 17L
1,171 SR
Queue Stats
413W - 431L
1,461 Elo+
Party 1
Hachiman
Hachiman
Wvac
Hachiman
Level 76
God Stats
2W - 0L
1,379 SR
Queue Stats
97W - 74L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BruceWayne37
Jing Wei
20
10 / 6 / 15
16,113
1,151
41,188
23,611
9,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
20
1 / 8 / 21
13,509
965
12,763
42,296
56,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
20
5 / 6 / 17
14,203
1,015
8,563
18,730
7,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
20
7 / 5 / 13
14,539
1,039
15,871
19,664
7,767
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
xHellClash
Fenrir
20
6 / 13 / 13
14,134
1,010
16,206
29,250
21,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
2 / 7 / 15
13,628
973
14,269
17,361
11,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 9 / 20
13,237
946
15,178
27,107
21,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
20
23 / 6 / 10
19,192
1,371
44,197
26,669
11,839
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Wifi Boii
Kukulkan
20
4 / 1 / 19
14,518
1,037
23,985
12,920
4,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Wvac
Hachiman
20
8 / 6 / 17
15,349
1,096
25,601
16,151
7,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
119
29
Kills
38
38
Deaths
29
79
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BruceWayne37
Jing Wei
10
6
15
2.92
W
Tiamat
2
7
15
1.36
W
1
9
20
1.22
L
Cerberus
1
8
21
1.44
L
Serqet
5
6
17
2.25
W
Freya
23
6
10
4.67
W
Kukulkan
Wifi Boii
Kukulkan
4
1
19
13.5
W
Hachiman
Wvac
Hachiman
8
6
17
2.75
L
Medusa
7
5
13
2.7
L
Fenrir
xHellClash
Fenrir
6
13
13
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,591
Damage
123,230
133,551
Taken
100,208
102,237
Mitigated
56,839
15,555
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BruceWayne37
Jing Wei
41,188
35,687
0
2,914
23,611
9,749
0
16,173
7,330
0
83,760
W
Tiamat
14,269
1,272
187
3,308
17,361
11,172
0
1,885
15,147
33,083
0
W
15,178
2,440
0
79
27,107
21,427
0
3,026
23,753
33,763
0
L
Cerberus
12,763
1,016
591
9,985
42,296
56,160
0
29,932
11,907
46,781
0
L
Serqet
8,563
1,454
0
137
18,730
7,013
0
14,553
4,079
0
15,203
W
Freya
44,197
17,377
0
7,843
26,669
11,839
0
4,351
22,038
70,265
0
W
Kukulkan
Wifi Boii
Kukulkan
23,985
2,666
873
2,478
12,920
4,933
0
2,006
9,915
61,593
0
W
Hachiman
Wvac
Hachiman
25,601
15,625
0
81
16,151
7,468
0
1,495
14,656
0
40,327
L
Medusa
15,871
11,344
0
633
19,664
7,767
0
14,615
4,867
0
44,696
L
Fenrir
xHellClash
Fenrir
16,206
4,337
0
1,295
29,250
21,548
0
21,204
7,739
0
38,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,498
Gold Earned
75,924
324
Minions Killed
276
8
Camps Cleared
8
1,313,161
Distance Traveled
1,220,097
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
16,113
1,151
102
7
2
304,592
2
W
Tiamat
13,628
973
57
4
3
248,594
0
W
Ymir
13,237
946
45
3
0
233,984
0
L
Cerberus
13,509
965
100
7
3
244,980
0
L
Serqet
14,203
1,015
21
2
1
248,196
0
W
Freya
19,192
1,371
40
3
1
249,511
1
W
Kukulkan
14,518
1,037
92
7
4
242,744
0
W
Hachiman
15,349
1,096
42
3
0
245,264
1
L
Medusa
14,539
1,039
69
5
0
251,240
0
L
Fenrir
14,134
1,010
32
2
2
264,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role