Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Emperor117
Eset
Level 145
God Stats
4W - 2L
1,755 SR
Queue Stats
115W - 102L
1,609 Elo+
Solo
Bastet
Bastet
Lēgion
Bastet
Level 142
God Stats
10W - 7L
1,329 SR
Queue Stats
296W - 308L
1,582 Elo+
Party 1
Ganesha
Ganesha
Worldsinger
Ganesha
Level 122
God Stats
3W - 0L
1,534 SR
Queue Stats
72W - 75L
1,515 Elo+
Party 1
Skadi
Skadi
xXMrGenocideXx
Skadi
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 43L
1,599 Elo+
Solo
Team Averages
Level 132
1,523 SR
1,561 Elo+

VS

Team Averages
Level 142
1,395 SR
1,558 Elo+
Merlin
Merlin
AuraLike
Merlin
Level 160
God Stats
2W - 3L
1,302 SR
Queue Stats
119W - 109L
1,557 Elo+
Solo
Rama
Rama
Geonny
Rama
Level 160
God Stats
13W - 12L
1,527 SR
Queue Stats
691W - 730L
1,558 Elo+
Solo
Odin
Odin
Malgrifinxd
Odin
Level 104
God Stats
0W - 1L
1,323 SR
Queue Stats
74W - 51L
1,566 Elo+
Solo
Sol
Sol
RazzMyBerry
Sol
Level 139
God Stats
1W - 3L
1,322 SR
Queue Stats
224W - 239L
1,618 Elo+
Solo
Fenrir
Fenrir
Thefallen181298
Fenrir
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
387W - 397L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
13 / 3 / 12
12,967
926
13,962
18,317
12,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 4 / 16
11,079
791
13,220
10,518
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Lēgion
Bastet
18
6 / 3 / 16
11,376
813
25,411
13,452
9,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
Worldsinger
Ganesha
19
0 / 1 / 24
10,485
749
9,503
13,831
15,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 4 / 16
11,008
786
13,081
14,747
8,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AuraLike
Merlin
17
5 / 5 / 4
10,116
723
13,423
13,045
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Geonny
Rama
16
2 / 7 / 8
9,514
680
10,359
15,127
10,157
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 10
10,646
760
7,265
19,031
15,005
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
5 / 5 / 6
10,427
745
18,466
15,220
5,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 8 / 9
8,931
638
4,943
16,823
13,503
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
52
30
Kills
15
15
Deaths
30
84
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
13
3
12
6.33
L
Merlin
AuraLike
Merlin
5
5
4
1.4
W
6
4
16
3.5
L
Rama
Geonny
Rama
2
7
8
0.86
W
Bastet
Lēgion
Bastet
6
3
16
4.67
L
2
5
10
1.4
L
5
5
6
1.6
L
1
8
9
0.69
W
Ganesha
Worldsinger
Ganesha
0
1
24
12
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,177
Damage
54,456
70,865
Taken
79,246
51,585
Mitigated
49,152
31,875
Healing
22,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,962
2,408
4,484
7,226
18,317
12,481
432
6,556
11,761
22,320
0
L
Merlin
AuraLike
Merlin
13,423
220
2,130
2,974
13,045
4,878
0
4,454
8,591
40,203
0
W
13,220
230
2,319
1,276
10,518
5,071
1,136
5,896
4,622
28,547
0
L
Rama
Geonny
Rama
10,359
6,834
2,163
1,955
15,127
10,157
0
5,048
10,079
0
26,053
W
Bastet
Lēgion
Bastet
25,411
2,710
3,742
3,787
13,452
9,492
471
5,302
8,150
0
38,190
L
7,265
1,550
1,560
2,645
19,031
15,005
0
12,358
6,673
0
13,163
L
18,466
3,757
1,665
4,884
15,220
5,609
0
5,358
9,862
31,506
0
L
4,943
225
1,824
1,121
16,823
13,503
0
9,467
7,356
0
9,380
W
Ganesha
Worldsinger
Ganesha
9,503
548
2,190
1,271
13,831
15,728
264
7,502
6,329
14,606
0
W
13,081
7,086
2,543
3,037
14,747
8,813
3,233
6,633
8,114
0
44,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,915
Gold Earned
49,634
155
Minions Killed
156
0
Camps Cleared
0
1,382,680
Distance Traveled
1,055,900
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,967
926
23
2
0
263,336
2
L
Merlin
10,116
723
49
4
0
246,156
2
W
Eset
11,079
791
40
3
0
250,243
2
L
Rama
9,514
680
45
3
0
187,175
1
W
Bastet
11,376
813
26
2
0
325,217
1
L
Odin
10,646
760
8
1
0
212,130
1
L
Sol
10,427
745
43
3
0
209,987
3
L
Fenrir
8,931
638
11
1
0
200,452
4
W
Ganesha
10,485
749
0
0
0
283,245
2
W
Skadi
11,008
786
66
5
0
260,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role