Player Matchup

Fafnir
Fafnir
CruddyBasher481
Fafnir
Level 31
God Stats
25W - 37L
1,413 SR
Queue Stats
60W - 76L
1,382 Elo+
Party 2
Tyr
Tyr
Ez1Gaming
Tyr
Level 85
God Stats
9W - 8L
1,290 SR
Queue Stats
259W - 290L
1,396 Elo+
Party 2
Danzaburou
Danzaburou
V0I9
Danzaburou
Level 49
God Stats
21W - 24L
1,417 SR
Queue Stats
213W - 241L
1,450 Elo+
Party 2
Arachne
Arachne
salvequienpueda
Arachne
Level 49
God Stats
9W - 16L
1,418 SR
Queue Stats
18W - 20L
1,431 Elo+
Party 1
Chang'e
Chang'e
shogoki02
Chang'e
Level 59
God Stats
0W - 2L
1,286 SR
Queue Stats
32W - 47L
1,396 Elo+
Party 1
Team Averages
Level 55
1,365 SR
1,411 Elo+

VS

Team Averages
Level 108
1,533 SR
1,454 Elo+
Tyr
Tyr
Gloksvx
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LDJ5144
Tsukuyomi
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 28L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Liber333
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Wilbert187
Sobek
Level 68
God Stats
1W - 0L
1,663 SR
Queue Stats
64W - 56L
1,453 Elo+
Solo
Hera
Hera
iJokeU
Hera
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 284L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,228
445
3,418
8,648
7,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 2 / 0
6,763
483
7,737
10,829
10,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
V0I9
Danzaburou
10
1 / 5 / 2
5,995
428
7,887
10,626
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 5 / 0
6,254
447
5,173
11,126
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
shogoki02
Chang'e
10
0 / 6 / 1
6,161
440
3,088
9,060
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
1 / 0 / 1
8,126
580
6,021
12,221
8,057
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
LDJ5144
Tsukuyomi
14
14 / 0 / 3
9,101
650
12,687
9,685
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Liber333
Danzaburou
12
2 / 4 / 3
7,253
518
6,324
10,400
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
11
0 / 1 / 7
6,885
492
2,726
10,767
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
iJokeU
Hera
12
4 / 1 / 1
7,528
538
4,044
3,758
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
21
21
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
2
0
0
W
Tyr
1
0
1
1.5
W
Tsukuyomi
LDJ5144
Tsukuyomi
14
0
3
15.5
W
Danzaburou
Liber333
Danzaburou
2
4
3
0.88
L
Danzaburou
V0I9
Danzaburou
1
5
2
0.4
W
Sobek
0
1
7
3.5
W
Hera
iJokeU
Hera
4
1
1
4.5
L
2
5
0
0.4
L
Chang'e
shogoki02
Chang'e
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,303
Damage
31,802
50,289
Taken
46,831
26,681
Mitigated
23,506
17,871
Healing
18,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,418
964
214
2,088
8,648
7,431
38
775
7,873
20,159
0
L
7,737
1,078
0
5,653
10,829
10,300
0
0
10,829
0
41,395
W
Tyr
6,021
1,273
0
6,295
12,221
8,057
0
0
11,696
0
52,529
W
Tsukuyomi
LDJ5144
Tsukuyomi
12,687
3,265
0
3,375
9,685
3,690
0
1,700
7,880
0
51,660
W
Danzaburou
Liber333
Danzaburou
6,324
2,229
0
2,733
10,400
4,257
0
895
9,505
0
52,153
L
Danzaburou
V0I9
Danzaburou
7,887
3,898
0
2,945
10,626
2,501
414
705
9,921
0
28,627
W
Sobek
2,726
145
0
4,780
10,767
6,357
0
2,960
7,627
20,026
0
W
Hera
iJokeU
Hera
4,044
1,071
0
1,164
3,758
1,145
274
551
3,067
38,929
0
L
5,173
3,276
0
4,584
11,126
3,398
0
1,279
9,751
0
33,271
L
Chang'e
shogoki02
Chang'e
3,088
394
141
2,246
9,060
3,051
0
3,741
5,145
31,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
38,893
294
Minions Killed
391
0
Camps Cleared
0
1,269,998
Distance Traveled
1,340,583
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,228
445
43
3
0
270,446
3
L
Tyr
6,763
483
76
5
0
276,102
2
W
Tyr
8,126
580
111
8
0
297,731
4
W
Tsukuyomi
9,101
650
81
6
0
320,185
5
W
Danzaburou
7,253
518
69
5
0
247,880
1
L
Danzaburou
5,995
428
48
3
0
214,197
2
W
Sobek
6,885
492
47
3
0
284,977
8
W
Hera
7,528
538
83
6
0
189,810
1
L
Arachne
6,254
447
64
5
0
275,583
1
L
Chang'e
6,161
440
63
5
0
233,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role