Player Matchup

Horus
Horus
JayBeeDaGoat
Horus
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 261L
1,398 Elo+
Solo
Hades
Hades
Sitsek
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,447 Elo+
Solo
Heimdallr
Heimdallr
lCounterCOWl
Heimdallr
Level 142
God Stats
2W - 2L
1,524 SR
Queue Stats
158W - 157L
1,495 Elo+
Party 1
Bastet
Bastet
lrohl
Bastet
Level 71
God Stats
12W - 13L
1,426 SR
Queue Stats
385W - 383L
1,406 Elo+
Party 1
Vamana
Vamana
yourmumswife
Vamana
Level 152
God Stats
7W - 9L
1,535 SR
Queue Stats
605W - 608L
1,405 Elo+
Solo
Team Averages
Level 92
1,497 SR
1,430 Elo+

VS

Team Averages
Level 86
1,565 SR
1,444 Elo+
Ymir
Ymir
ET TANK4167
Ymir
Level 28
God Stats
2W - 1L
1,308 SR
Queue Stats
82W - 86L
1,476 Elo+
Solo
Vulcan
Vulcan
FallenAngel9231
Vulcan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 35L
1,257 Elo+
Solo
Hachiman
Hachiman
MATTEARC2594
Hachiman
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
462W - 471L
1,508 Elo+
Solo
Chaac
Chaac
Rrampage_Viking
Chaac
Level 119
God Stats
4W - 0L
1,752 SR
Queue Stats
164W - 143L
1,489 Elo+
Solo
Sol
Sol
TiozaoPeludo
Sol
Level 108
God Stats
3W - 2L
1,765 SR
Queue Stats
280W - 295L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 16
9,657
604
4,679
26,857
34,130
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
Sitsek
Hades
20
12 / 3 / 9
13,144
822
28,813
23,642
17,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
lCounterCOWl
Heimdallr
12
1 / 4 / 5
9,003
563
9,869
8,988
3,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
lrohl
Bastet
17
7 / 7 / 10
11,182
699
13,832
14,747
6,622
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
18
3 / 5 / 8
10,331
646
10,779
27,158
29,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 18
11,068
692
11,039
17,908
18,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
6 / 3 / 17
11,881
743
17,641
9,084
3,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
MATTEARC2594
Hachiman
20
8 / 6 / 10
12,177
761
17,013
15,751
6,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 3 / 20
11,902
744
16,081
24,775
21,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 4 / 15
13,027
814
26,182
19,066
7,708
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
108
23
Kills
28
28
Deaths
23
48
Assists
80
Player
Kills
Deaths
Assists
KDA
W
2
7
18
1.57
W
6
3
17
4.83
L
0
9
16
0.89
W
Hachiman
MATTEARC2594
Hachiman
8
6
10
2.17
W
2
3
20
4
L
Hades
Sitsek
Hades
12
3
9
5.5
W
10
4
15
4.38
L
Heimdallr
lCounterCOWl
Heimdallr
1
4
5
0.88
L
Bastet
lrohl
Bastet
7
7
10
1.71
L
Vamana
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,972
Damage
87,956
101,392
Taken
86,584
91,626
Mitigated
57,959
36,760
Healing
38,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,039
1,235
1,984
1,672
17,908
18,364
495
7,928
9,980
19,187
0
W
17,641
10,420
1,663
1,426
9,084
3,847
596
2,009
7,075
34,640
0
L
4,679
1,941
6,251
4,184
26,857
34,130
146
11,653
15,204
0
11,732
W
Hachiman
MATTEARC2594
Hachiman
17,013
8,254
2,256
3,315
15,751
6,590
2,160
5,256
10,495
0
42,178
W
16,081
4,543
3,273
12,407
24,775
21,450
408
7,836
16,939
0
28,059
L
Hades
Sitsek
Hades
28,813
1,796
4,450
8,668
23,642
17,965
410
14,176
9,466
55,629
0
W
26,182
10,271
3,025
7,724
19,066
7,708
1,844
6,232
12,834
46,130
0
L
Heimdallr
lCounterCOWl
Heimdallr
9,869
4,475
513
1,106
8,988
3,687
150
5,986
3,002
0
21,978
L
Bastet
lrohl
Bastet
13,832
2,804
2,331
1,336
14,747
6,622
639
8,708
6,039
0
19,155
L
Vamana
10,779
4,264
1,086
6,835
27,158
29,222
381
14,339
12,819
507
30,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,317
Gold Earned
60,055
142
Minions Killed
162
0
Camps Cleared
0
1,151,506
Distance Traveled
1,402,905
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,068
692
17
1
0
245,654
0
W
Vulcan
11,881
743
36
2
0
310,297
0
L
Horus
9,657
604
7
0
0
252,178
0
W
Hachiman
12,177
761
39
2
0
259,778
3
W
Chaac
11,902
744
19
1
0
321,926
1
L
Hades
13,144
822
67
4
0
291,141
1
W
Sol
13,027
814
51
3
0
265,250
1
L
Heimdallr
9,003
563
27
2
0
123,986
0
L
Bastet
11,182
699
8
1
0
240,445
1
L
Vamana
10,331
646
33
2
0
243,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role