Player Matchup

Mulan
Mulan
ChiefCisecki
Mulan
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,530 Elo+
Party 2
Awilix
Awilix
HypxrSpace
Awilix
Level 47
God Stats
5W - 3L
1,786 SR
Queue Stats
133W - 138L
1,469 Elo+
Party 3
Fafnir
Fafnir
Sandnoodles
Fafnir
Level 27
God Stats
0W - 4L
1,848 SR
Queue Stats
82W - 87L
1,407 Elo+
Party 3
Tiamat
Tiamat
axilslayer2
Tiamat
Level 128
God Stats
18W - 20L
1,589 SR
Queue Stats
204W - 201L
1,551 Elo+
Party 3
Artemis
Artemis
liquor-N-horrors
Artemis
Level 29
God Stats
0W - 2L
1,542 SR
Queue Stats
5W - 6L
1,583 Elo+
Party 2
Team Averages
Level 55
1,653 SR
1,508 Elo+

VS

Team Averages
Level 65
1,605 SR
1,569 Elo+
Danzaburou
Danzaburou
Drewmoon
Danzaburou
Level 29
God Stats
55W - 31L
1,728 SR
Queue Stats
292W - 286L
1,632 Elo+
Party 1
Thanatos
Thanatos
Hawklander
Thanatos
Level 129
God Stats
34W - 17L
1,624 SR
Queue Stats
86W - 82L
1,527 Elo+
Party 1
Eset
Eset
RemainOutcasted
Eset
Level 101
God Stats
3W - 2L
1,717 SR
Queue Stats
144W - 123L
1,605 Elo+
Party 1
Chronos
Chronos
Remember2Soar
Chronos
Level 22
God Stats
20W - 12L
1,715 SR
Queue Stats
247W - 173L
1,646 Elo+
Party 1
Sobek
Sobek
StinkyBaby
Sobek
Level 44
God Stats
5W - 6L
1,239 SR
Queue Stats
240W - 288L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 3
7,999
444
5,734
18,461
11,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
HypxrSpace
Awilix
9
0 / 9 / 2
6,302
350
2,309
9,836
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
10
0 / 8 / 3
7,688
427
4,604
17,938
12,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
15
7 / 10 / 0
10,029
557
15,852
15,821
9,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 10 / 1
7,244
402
6,576
14,605
4,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drewmoon
Danzaburou
15
11 / 2 / 6
10,858
603
11,872
15,241
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Hawklander
Thanatos
16
7 / 3 / 13
11,031
613
7,619
15,190
6,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
13 / 1 / 12
12,057
670
20,107
14,130
8,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
16
12 / 2 / 11
11,651
647
17,083
15,393
6,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
14
4 / 2 / 13
10,318
573
5,462
14,541
16,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
102
8
Kills
47
48
Deaths
10
9
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
W
Danzaburou
Drewmoon
Danzaburou
11
2
6
7
W
Thanatos
Hawklander
Thanatos
7
3
13
4.5
L
Awilix
HypxrSpace
Awilix
0
9
2
0.11
W
13
1
12
19
W
Chronos
12
2
11
8.75
L
Fafnir
0
8
3
0.19
W
Sobek
4
2
13
5.25
L
Tiamat
7
10
0
0.7
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,075
Damage
62,143
76,661
Taken
74,495
40,361
Mitigated
44,500
10,322
Healing
35,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,734
438
0
3,136
18,461
11,434
0
12,460
5,576
0
37,202
W
Danzaburou
Drewmoon
Danzaburou
11,872
5,169
0
7,096
15,241
6,080
3,021
3,727
11,489
0
73,947
W
Thanatos
Hawklander
Thanatos
7,619
1,738
0
13,360
15,190
6,345
289
2,635
12,530
0
61,713
L
Awilix
HypxrSpace
Awilix
2,309
743
0
433
9,836
2,479
0
4,874
4,837
0
17,598
W
20,107
1,937
966
6,859
14,130
8,585
1,968
1,954
12,056
76,471
0
W
Chronos
17,083
6,699
0
3,513
15,393
6,622
7,757
8,568
6,775
62,003
0
L
Fafnir
4,604
1,050
0
1,791
17,938
12,769
0
8,244
9,669
19,886
0
W
Sobek
5,462
432
0
4,205
14,541
16,868
887
3,572
10,944
15,878
0
L
Tiamat
15,852
1,548
0
3,182
15,821
9,220
1,475
8,600
7,136
64,595
0
L
6,576
2,650
0
1,780
14,605
4,459
0
7,739
6,791
0
28,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,262
Gold Earned
55,915
273
Minions Killed
469
0
Camps Cleared
0
1,352,022
Distance Traveled
1,769,121
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,999
444
77
4
0
247,791
2
W
Danzaburou
10,858
603
103
6
0
322,168
0
W
Thanatos
11,031
613
100
6
0
377,896
6
L
Awilix
6,302
350
28
2
0
229,260
0
W
Eset
12,057
670
134
7
0
327,397
4
W
Chronos
11,651
647
105
6
0
360,957
0
L
Fafnir
7,688
427
32
2
0
303,274
1
W
Sobek
10,318
573
27
2
0
380,703
8
L
Tiamat
10,029
557
99
6
0
294,266
3
L
Artemis
7,244
402
37
2
0
277,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role