Player Matchup

Hou Yi
Hou Yi
GaleForged
Hou Yi
Level 15
God Stats
6W - 9L
1,416 SR
Queue Stats
9W - 22L
1,403 Elo+
Party 1
Arachne
Arachne
NicolasGM1882
Arachne
Level 22
God Stats
13W - 10L
1,493 SR
Queue Stats
51W - 54L
1,357 Elo+
Solo
Aphrodite
Aphrodite
Papa-Fries
Aphrodite
Level 106
God Stats
22W - 26L
1,498 SR
Queue Stats
105W - 143L
1,449 Elo+
Party 1
Hera
Hera
annabanana006
Hera
Level 108
God Stats
5W - 6L
1,516 SR
Queue Stats
102W - 121L
1,423 Elo+
Party 1
Chang'e
Chang'e
highoffboof
Chang'e
Level 4
God Stats
3W - 3L
1,322 SR
Queue Stats
4W - 5L
1,674 Elo+
Party 1
Team Averages
Level 51
1,449 SR
1,461 Elo+

VS

Team Averages
Level 11
1,467 SR
1,361 Elo+
Arachne
Arachne
Amy_hunty
Arachne
Level 11
God Stats
1W - 4L
1,561 SR
Queue Stats
3W - 6L
1,399 Elo+
Party 2
Izanami
Izanami
Ayevedova
Izanami
Level 17
God Stats
3W - 6L
1,610 SR
Queue Stats
4W - 7L
1,299 Elo+
Party 2
Bastet
Bastet
kinggsbey
Bastet
Level 11
God Stats
1W - 2L
1,162 SR
Queue Stats
1W - 4L
1,265 Elo+
Party 2
Jing Wei
Jing Wei
umak_hc
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,341 Elo+
Solo
Cupid
Cupid
x_9am_
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GaleForged
Hou Yi
15
15 / 3 / 24
11,109
529
19,826
18,564
7,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
13
4 / 4 / 7
9,788
466
3,982
9,187
3,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Papa-Fries
Aphrodite
17
16 / 2 / 33
12,072
575
23,096
20,789
9,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
21 / 2 / 14
12,072
575
21,948
12,512
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
highoffboof
Chang'e
15
13 / 3 / 8
10,898
519
14,639
15,890
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amy_hunty
Arachne
11
1 / 14 / 6
7,790
371
4,371
19,244
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Ayevedova
Izanami
14
5 / 9 / 3
9,688
461
13,678
21,277
7,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
kinggsbey
Bastet
11
1 / 15 / 2
7,772
370
5,180
17,662
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
umak_hc
Jing Wei
11
0 / 19 / 7
7,257
346
4,238
21,849
6,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
x_9am_
Cupid
11
2 / 13 / 4
8,139
388
3,977
18,725
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
31
69
Kills
9
14
Deaths
70
86
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
Amy_hunty
Arachne
1
14
6
0.29
L
Izanami
Ayevedova
Izanami
5
9
3
0.72
W
Hou Yi
GaleForged
Hou Yi
15
3
24
9
W
Arachne
4
4
7
1.88
W
Aphrodite
Papa-Fries
Aphrodite
16
2
33
16.25
W
21
2
14
14
W
Chang'e
highoffboof
Chang'e
13
3
8
5.67
L
Bastet
kinggsbey
Bastet
1
15
2
0.13
L
Jing Wei
umak_hc
Jing Wei
0
19
7
0.18
L
Cupid
x_9am_
Cupid
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,491
Damage
31,444
76,942
Taken
98,757
30,423
Mitigated
31,891
41,005
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Amy_hunty
Arachne
4,371
2,859
0
684
19,244
6,517
0
12,389
6,826
0
15,373
L
Izanami
Ayevedova
Izanami
13,678
10,856
0
0
21,277
7,054
0
11,759
9,478
0
48,600
W
Hou Yi
GaleForged
Hou Yi
19,826
9,132
111
2,074
18,564
7,114
5,986
0
18,564
0
56,137
W
Arachne
3,982
2,565
0
630
9,187
3,368
2,886
0
9,187
0
34,081
W
Aphrodite
Papa-Fries
Aphrodite
23,096
2,762
12,784
14,906
20,789
9,223
3,211
0
20,789
63,138
0
W
21,948
4,063
0
1,339
12,512
4,738
854
0
12,512
80,243
0
W
Chang'e
highoffboof
Chang'e
14,639
1,442
3,159
6,002
15,890
5,980
2,349
0
15,890
64,659
0
L
Bastet
kinggsbey
Bastet
5,180
1,913
0
0
17,662
5,566
0
10,099
7,463
0
23,312
L
Jing Wei
umak_hc
Jing Wei
4,238
3,267
392
867
21,849
6,618
24
13,361
8,382
0
19,884
L
Cupid
x_9am_
Cupid
3,977
2,161
93
970
18,725
6,136
0
11,672
6,925
0
26,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,939
Gold Earned
40,646
503
Minions Killed
179
0
Camps Cleared
0
1,679,269
Distance Traveled
1,587,977
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,790
371
27
1
0
319,335
0
L
Izanami
9,688
461
60
3
0
337,321
0
W
Hou Yi
11,109
529
88
4
0
359,649
1
W
Arachne
9,788
466
66
3
0
265,165
0
W
Aphrodite
12,072
575
104
5
0
351,792
4
W
Hera
12,072
575
132
6
0
364,280
1
W
Chang'e
10,898
519
113
5
0
338,383
0
L
Bastet
7,772
370
33
2
0
271,105
0
L
Jing Wei
7,257
346
17
1
0
323,707
7
L
Cupid
8,139
388
42
2
0
336,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role