Player Matchup

Hel
Hel
 
Hel
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BanditoIsaia
Hachiman
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 60L
1,501 Elo+
Party 1
Bakasura
Bakasura
ForeverChoosing
Bakasura
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,489 Elo+
Party 1
Khepri
Khepri
ForeverDeciding
Khepri
Level 85
God Stats
1W - 2L
1,257 SR
Queue Stats
46W - 42L
1,538 Elo+
Party 1
Tiamat
Tiamat
ToastyFriend818
Tiamat
Level 89
God Stats
16W - 18L
1,464 SR
Queue Stats
372W - 387L
1,375 Elo+
Solo
Team Averages
Level 74
1,444 SR
1,480 Elo+

VS

Team Averages
Level 65
1,460 SR
1,486 Elo+
Scylla
Scylla
GorillaxSeth
Scylla
Level 68
God Stats
2W - 5L
1,148 SR
Queue Stats
237W - 226L
1,427 Elo+
Solo
Chaac
Chaac
Granola_Gamer
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,739 Elo+
Solo
Medusa
Medusa
JorgeLRojas
Medusa
Level 88
God Stats
7W - 10L
1,630 SR
Queue Stats
288W - 286L
1,471 Elo+
Solo
Persephone
Persephone
Le0xd
Persephone
Level 48
God Stats
81W - 68L
1,523 SR
Queue Stats
532W - 539L
1,408 Elo+
Solo
Fenrir
Fenrir
Rediamond81
Fenrir
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 104L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
1 / 3 / 18
10,092
1,009
10,045
10,969
9,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
BanditoIsaia
Hachiman
17
8 / 0 / 9
11,484
1,148
14,781
5,548
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
17
11 / 6 / 9
12,717
1,272
16,673
17,667
10,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 0 / 17
11,056
1,106
11,579
13,137
16,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 0 / 11
9,945
995
13,759
5,690
3,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

232

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 6 / 7
9,558
956
12,834
11,957
4,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 7
9,728
973
4,931
15,725
13,533
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
16
1 / 6 / 8
9,663
966
11,765
17,022
6,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
Le0xd
Persephone
16
1 / 5 / 7
9,950
995
8,516
10,997
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
5 / 5 / 3
10,394
1,039
9,326
15,457
6,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
41
23
Kills
9
9
Deaths
23
64
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
3
18
3.33
W
Hachiman
BanditoIsaia
Hachiman
8
0
9
12.5
W
Bakasura
11
6
9
2.58
W
1
0
17
9.5
L
Scylla
1
6
7
0.75
L
1
1
7
4.5
L
Medusa
1
6
8
0.83
L
Persephone
Le0xd
Persephone
1
5
7
0.9
L
Fenrir
5
5
3
1.3
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,837
Damage
47,372
53,011
Taken
71,158
42,871
Mitigated
34,951
19,125
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,045
1,052
6,659
4,631
10,969
9,563
0
4,838
5,907
30,736
0
W
Hachiman
BanditoIsaia
Hachiman
14,781
7,382
0
0
5,548
3,181
0
2,612
2,842
0
32,918
W
Bakasura
16,673
11,777
0
3,759
17,667
10,197
0
5,020
12,487
0
32,023
W
11,579
814
267
1,723
13,137
16,198
0
4,982
7,892
22,378
0
L
Scylla
12,834
2,468
0
0
11,957
4,240
0
5,222
6,560
34,372
0
L
4,931
365
414
3,297
15,725
13,533
0
6,206
9,164
0
24,935
L
Medusa
11,765
7,258
0
1,702
17,022
6,380
0
9,813
6,759
0
30,945
L
Persephone
Le0xd
Persephone
8,516
635
0
612
10,997
4,164
0
6,611
4,002
29,792
0
L
Fenrir
9,326
3,328
0
1,474
15,457
6,634
0
7,531
7,541
0
15,122
W
13,759
225
708
1,378
5,690
3,732
0
2,982
2,533
28,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,294
Gold Earned
49,293
199
Minions Killed
208
11
Camps Cleared
3
1,021,978
Distance Traveled
907,570
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,092
1,009
51
5
0
189,661
1
W
Hachiman
11,484
1,148
59
6
1
190,851
0
W
Bakasura
12,717
1,272
38
4
9
203,131
3
W
Khepri
11,056
1,106
20
2
0
208,204
3
L
Scylla
9,558
956
46
5
1
165,736
0
L
Chaac
9,728
973
46
5
1
169,585
0
L
Medusa
9,663
966
46
5
0
172,726
0
L
Persephone
9,950
995
60
6
1
192,134
0
L
Fenrir
10,394
1,039
10
1
0
207,389
0
W
Tiamat
9,945
995
31
3
1
230,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role