Player Matchup

Chronos
Chronos
CloudlessZombie
Chronos
Level 158
God Stats
1W - 2L
1,260 SR
Queue Stats
204W - 186L
1,524 Elo+
Party 2
Cerberus
Cerberus
Heckin Shady
Cerberus
Level 28
God Stats
6W - 2L
1,693 SR
Queue Stats
33W - 27L
1,547 Elo+
Solo
Awilix
Awilix
KingXers
Awilix
Level 7
God Stats
17W - 9L
1,500 SR
Queue Stats
189W - 137L
1,801 Elo+
Party 2
Bellona
Bellona
SylvesterCat826
Bellona
Level 7
God Stats
18W - 12L
2,034 SR
Queue Stats
29W - 22L
1,847 Elo+
Party 1
Artemis
Artemis
TweetyBird8324
Artemis
Level 7
God Stats
15W - 13L
1,821 SR
Queue Stats
20W - 20L
1,785 Elo+
Party 1
Team Averages
Level 41
1,662 SR
1,701 Elo+

VS

Team Averages
Level 23
1,531 SR
1,704 Elo+
Tiamat
Tiamat
HawgRIDAAA
Tiamat
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 26L
2,103 Elo+
Solo
Mercury
Mercury
Jaxson2006766
Mercury
Level 29
God Stats
31W - 31L
1,544 SR
Queue Stats
215W - 206L
1,627 Elo+
Solo
Anubis
Anubis
OA1_fally0801
Anubis
Level 13
God Stats
5W - 6L
1,500 SR
Queue Stats
78W - 124L
1,557 Elo+
Solo
Apollo
Apollo
anderson790914
Apollo
Level 25
God Stats
2W - 2L
1,612 SR
Queue Stats
16W - 13L
1,653 Elo+
Solo
Hades
Hades
freddytheyeti
Hades
Level 29
God Stats
28W - 9L
1,500 SR
Queue Stats
799W - 737L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
5,996
600
5,363
7,780
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
Heckin Shady
Cerberus
9
3 / 1 / 0
5,525
553
2,673
5,770
1,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
KingXers
Awilix
12
8 / 0 / 1
6,929
693
4,570
4,133
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 1 / 1
6,470
647
3,802
6,289
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 2
5,198
520
4,935
4,360
1,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HawgRIDAAA
Tiamat
10
1 / 2 / 0
5,533
553
4,356
7,390
4,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
9
0 / 5 / 2
5,091
509
1,847
6,624
1,863
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 3 / 2
4,125
413
2,038
4,448
1,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 1 / 0
5,544
554
4,426
7,687
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 0
5,402
540
5,243
7,748
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
6
6
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Tiamat
HawgRIDAAA
Tiamat
1
2
0
0.5
W
Cerberus
Heckin Shady
Cerberus
3
1
0
3
L
Mercury
0
5
2
0.2
W
Awilix
KingXers
Awilix
8
0
1
8.5
L
0
3
2
0.33
W
1
1
1
1.5
W
1
2
2
1
L
3
1
0
3
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,343
Damage
17,910
28,332
Taken
33,897
9,687
Mitigated
12,826
12,365
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,363
2,438
0
1,682
7,780
2,389
904
4,193
3,587
29,992
0
L
Tiamat
HawgRIDAAA
Tiamat
4,356
772
0
4,074
7,390
4,806
0
0
7,390
29,798
0
W
Cerberus
Heckin Shady
Cerberus
2,673
144
119
3,163
5,770
1,577
70
1,541
4,229
17,928
0
L
Mercury
1,847
1,062
0
714
6,624
1,863
333
1,125
5,499
0
23,292
W
Awilix
KingXers
Awilix
4,570
2,073
0
2,467
4,133
1,289
0
1,224
2,899
0
32,105
L
2,038
176
0
188
4,448
1,219
0
709
3,739
6,871
0
W
3,802
1,402
0
3,071
6,289
3,373
791
3,800
2,117
0
36,412
W
4,935
2,085
212
1,651
4,360
1,059
342
497
3,863
0
23,780
L
4,426
2,034
0
3,958
7,687
1,898
0
2,089
5,598
0
32,951
L
5,243
250
0
3,269
7,748
3,040
0
4,113
3,635
25,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,118
Gold Earned
25,695
299
Minions Killed
261
0
Camps Cleared
0
973,016
Distance Traveled
884,699
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,996
600
53
5
0
175,472
3
L
Tiamat
5,533
553
75
8
0
167,320
2
W
Cerberus
5,525
553
34
3
0
200,300
3
L
Mercury
5,091
509
50
5
0
219,905
2
W
Awilix
6,929
693
70
7
0
227,827
4
L
Anubis
4,125
413
7
1
0
163,386
1
W
Bellona
6,470
647
92
9
0
197,756
1
W
Artemis
5,198
520
50
5
0
171,661
0
L
Apollo
5,544
554
72
7
0
165,531
1
L
Hades
5,402
540
57
6
0
168,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role