Player Matchup

Scylla
Scylla
Platinum III
BAD-AZZ_BAMM
Scylla
Platinum III
Level 157
God Stats
25W - 30L
1,475 SR
Queue Stats
426W - 416L
1,982 MMR
Solo
Cerberus
Cerberus
Platinum III
Sernaaa
Cerberus
Platinum III
Level 148
God Stats
18W - 9L
1,788 SR
Queue Stats
255W - 217L
1,808 MMR
Party 1
Medusa
Medusa
Platinum I
TayzBeast
Medusa
Platinum I
Level 159
God Stats
6W - 8L
1,674 SR
Queue Stats
181W - 176L
1,991 MMR
Party 1
Ravana
Ravana
Platinum II
igorkigor96
Ravana
Platinum II
Level 155
God Stats
13W - 20L
1,863 SR
Queue Stats
349W - 320L
1,901 MMR
Solo
Achilles
Achilles
Platinum I
xnoobxprox
Achilles
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,660 SR
1,836 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,731 SR
1,836 MMR
Chiron
Chiron
Platinum I
 
Chiron
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
DaedricSlayz
Janus
Platinum III
Level 133
God Stats
3W - 3L
2,057 SR
Queue Stats
107W - 116L
1,947 MMR
Solo
Tyr
Tyr
Platinum III
TastyLice
Tyr
Platinum III
Level 124
God Stats
5W - 17L
1,435 SR
Queue Stats
412W - 394L
1,934 MMR
Solo
Cthulhu
Cthulhu
Platinum III
bigo7740
Cthulhu
Platinum III
Level 125
God Stats
7W - 3L
1,861 SR
Queue Stats
43W - 28L
1,909 MMR
Solo
Hun Batz
Hun Batz
Platinum I
elBelcebuu
Hun Batz
Platinum I
Level 129
God Stats
2W - 3L
1,800 SR
Queue Stats
76W - 68L
1,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 0 / 2
5,453
545
1,758
2,598
744
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Sernaaa
Cerberus
9
2 / 1 / 1
5,690
569
4,315
7,052
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
TayzBeast
Medusa
10
0 / 0 / 1
5,365
537
2,838
5,268
1,500
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
11
4 / 2 / 1
6,341
634
5,064
5,965
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
xnoobxprox
Achilles
8
0 / 2 / 2
4,905
491
5,807
8,426
5,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TsukuyomiTiamatDanzaburouCu ChulainnPersephone

VS

Bans
SetFenrirMercuryGuan YuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 1 / 0
5,840
584
3,487
7,057
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 2
5,750
575
2,785
4,057
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 1 / 0
5,725
573
4,423
9,719
3,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
bigo7740
Cthulhu
8
0 / 2 / 1
5,114
511
3,005
6,847
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
elBelcebuu
Hun Batz
7
2 / 1 / 1
5,268
527
1,504
5,019
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
5
5
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
0
1
W
Scylla
0
0
2
1
L
1
1
2
2
W
Cerberus
Sernaaa
Cerberus
2
1
1
2.5
L
1
1
0
1
W
Medusa
TayzBeast
Medusa
0
0
1
0.5
L
Cthulhu
bigo7740
Cthulhu
0
2
1
0.25
L
Hun Batz
elBelcebuu
Hun Batz
2
1
1
2.5
W
Ravana
4
2
1
2.25
W
Achilles
xnoobxprox
Achilles
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,782
Damage
15,204
29,309
Taken
32,699
12,787
Mitigated
10,944
12,403
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,487
1,576
323
4,309
7,057
2,097
0
1,334
5,723
0
40,435
W
Scylla
1,758
119
0
480
2,598
744
0
1,461
1,051
31,947
0
L
2,785
426
0
1,462
4,057
892
51
695
3,362
28,541
0
W
Cerberus
Sernaaa
Cerberus
4,315
165
0
3,541
7,052
2,659
0
2,140
4,878
16,095
0
L
4,423
539
0
4,951
9,719
3,326
0
68
9,223
0
32,434
W
Medusa
TayzBeast
Medusa
2,838
1,305
0
2,440
5,268
1,500
0
415
4,853
0
33,251
L
Cthulhu
bigo7740
Cthulhu
3,005
360
0
1,364
6,847
3,334
0
2,692
4,155
20,228
0
L
Hun Batz
elBelcebuu
Hun Batz
1,504
734
0
2,114
5,019
1,295
0
1,284
3,685
0
15,293
W
Ravana
5,064
1,314
0
2,034
5,965
2,050
0
679
5,208
0
35,043
W
Achilles
xnoobxprox
Achilles
5,807
1,221
0
3,908
8,426
5,834
0
771
7,529
0
21,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,754
Gold Earned
27,697
284
Minions Killed
279
0
Camps Cleared
0
1,015,014
Distance Traveled
939,608
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,840
584
74
7
0
180,017
3
W
Scylla
5,453
545
82
8
0
163,905
5
L
Janus
5,750
575
67
7
0
223,682
7
W
Cerberus
5,690
569
36
4
0
229,361
2
L
Tyr
5,725
573
74
7
0
199,511
5
W
Medusa
5,365
537
63
6
0
206,593
4
L
Cthulhu
5,114
511
32
3
0
187,297
3
L
Hun Batz
5,268
527
32
3
0
149,101
1
W
Ravana
6,341
634
73
7
0
203,977
0
W
Achilles
4,905
491
30
3
0
211,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role