Player Matchup

Baba Yaga
Baba Yaga
Aloaye
Baba Yaga
Level 39
God Stats
1W - 4L
1,352 SR
Queue Stats
151W - 138L
1,443 Elo+
Party 2
Cerberus
Cerberus
DoItLike_Em
Cerberus
Level 28
God Stats
16W - 22L
1,447 SR
Queue Stats
56W - 81L
1,404 Elo+
Party 2
Erlang Shen
Erlang Shen
Mythiccx
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,337 Elo+
Party 3
Apollo
Apollo
NSGPark3r
Apollo
Level 48
God Stats
2W - 2L
1,659 SR
Queue Stats
62W - 90L
1,422 Elo+
Solo
Fenrir
Fenrir
lilgaynoah
Fenrir
Level 46
God Stats
17W - 14L
1,885 SR
Queue Stats
226W - 226L
1,414 Elo+
Party 3
Team Averages
Level 38
1,568 SR
1,404 Elo+

VS

Team Averages
Level 83
1,464 SR
1,451 Elo+
Cu Chulainn
Cu Chulainn
Demon_Lord_Dubz
Cu Chulainn
Level 144
God Stats
2W - 3L
1,039 SR
Queue Stats
213W - 217L
1,442 Elo+
Party 1
Fenrir
Fenrir
JustKylie-
Fenrir
Level 116
God Stats
18W - 17L
1,418 SR
Queue Stats
62W - 66L
1,404 Elo+
Party 1
Rama
Rama
RaykuBlazer
Rama
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 79L
1,402 Elo+
Party 1
Nike
Nike
SquadBinks
Nike
Level 44
God Stats
3W - 2L
1,668 SR
Queue Stats
352W - 392L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
mtmeeks13
Kuzenbo
Level 29
God Stats
2W - 0L
1,696 SR
Queue Stats
69W - 58L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aloaye
Baba Yaga
17
7 / 3 / 2
10,697
509
19,338
17,008
8,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
DoItLike_Em
Cerberus
13
1 / 7 / 5
8,663
413
8,069
22,718
18,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Mythiccx
Erlang Shen
10
1 / 5 / 1
7,246
345
4,444
12,209
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
NSGPark3r
Apollo
7
0 / 2 / 0
6,367
303
2,962
7,698
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
lilgaynoah
Fenrir
11
2 / 4 / 1
8,234
392
5,880
10,073
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Demon_Lord_Dubz
Cu Chulainn
16
4 / 3 / 4
11,714
558
9,664
21,707
19,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
JustKylie-
Fenrir
19
6 / 3 / 7
12,793
609
9,334
20,396
9,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
0 / 3 / 3
10,737
511
3,277
8,734
3,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 1 / 5
12,914
615
12,604
19,519
17,573
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kuzenbo
mtmeeks13
Kuzenbo
17
9 / 2 / 7
12,292
585
16,960
21,246
20,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
11
Kills
21
21
Deaths
12
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Aloaye
Baba Yaga
7
3
2
2.67
W
Cu Chulainn
Demon_Lord_Dubz
Cu Chulainn
4
3
4
2
L
Cerberus
DoItLike_Em
Cerberus
1
7
5
0.5
W
Fenrir
JustKylie-
Fenrir
6
3
7
3.17
L
Erlang Shen
Mythiccx
Erlang Shen
1
5
1
0.3
L
Apollo
NSGPark3r
Apollo
0
2
0
0
W
0
3
3
0.5
W
2
1
5
4.5
L
Fenrir
lilgaynoah
Fenrir
2
4
1
0.63
W
Kuzenbo
mtmeeks13
Kuzenbo
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,693
Damage
51,839
69,706
Taken
91,602
40,132
Mitigated
69,899
17,847
Healing
35,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Aloaye
Baba Yaga
19,338
1,989
340
7,742
17,008
8,184
0
7,709
9,299
74,697
0
W
Cu Chulainn
Demon_Lord_Dubz
Cu Chulainn
9,664
2,997
993
6,600
21,707
19,743
864
7,608
14,099
7,509
52,410
L
Cerberus
DoItLike_Em
Cerberus
8,069
572
0
4,041
22,718
18,336
0
7,530
15,188
36,137
0
W
Fenrir
JustKylie-
Fenrir
9,334
3,143
0
11,584
20,396
9,033
3,143
2,421
17,975
0
99,020
L
Erlang Shen
Mythiccx
Erlang Shen
4,444
2,516
0
2,083
12,209
6,828
0
368
11,841
0
18,018
L
Apollo
NSGPark3r
Apollo
2,962
1,989
0
528
7,698
3,185
0
1,810
5,888
0
17,090
W
3,277
1,816
0
3,364
8,734
3,265
8,450
2,659
6,075
0
52,047
W
12,604
2,136
0
4,823
19,519
17,573
1,542
4,268
15,251
8,076
85,765
L
Fenrir
lilgaynoah
Fenrir
5,880
753
0
3,113
10,073
3,599
0
2,114
7,959
0
33,752
W
Kuzenbo
mtmeeks13
Kuzenbo
16,960
6,440
0
7,864
21,246
20,285
1,530
10,451
10,795
63,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,207
Gold Earned
60,450
324
Minions Killed
593
0
Camps Cleared
0
1,484,304
Distance Traveled
2,063,704
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,697
509
133
6
0
412,426
0
W
Cu Chulainn
11,714
558
74
4
0
384,764
0
L
Cerberus
8,663
413
64
3
0
383,145
0
W
Fenrir
12,793
609
116
6
0
459,019
2
L
Erlang Shen
7,246
345
29
1
0
233,745
0
L
Apollo
6,367
303
33
2
0
173,143
2
W
Rama
10,737
511
122
6
0
354,941
2
W
Nike
12,914
615
188
9
0
410,105
4
L
Fenrir
8,234
392
65
3
0
281,845
1
W
Kuzenbo
12,292
585
93
4
0
454,875
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role