Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Danny3levelsub
Ah Muzen Cab
Level 121
God Stats
3W - 0L
1,870 SR
Queue Stats
107W - 92L
1,537 Elo+
Solo
Cthulhu
Cthulhu
NewIIworld
Cthulhu
Level 89
God Stats
79W - 39L
1,755 SR
Queue Stats
716W - 626L
1,660 Elo+
Party 2
Zeus
Zeus
PREDATOR-XQ
Zeus
Level 29
God Stats
275W - 195L
1,654 SR
Queue Stats
563W - 470L
1,614 Elo+
Party 2
Ymir
Ymir
SaadWorld
Ymir
Level 62
God Stats
445W - 336L
1,684 SR
Queue Stats
465W - 378L
1,659 Elo+
Party 2
Thanatos
Thanatos
caocaobu
Thanatos
Level 38
God Stats
10W - 11L
1,500 SR
Queue Stats
140W - 153L
1,241 Elo+
Solo
Team Averages
Level 68
1,693 SR
1,542 Elo+

VS

Team Averages
Level 72
1,442 SR
1,520 Elo+
The Morrigan
The Morrigan
Amat3ur_ZZ
The Morrigan
Level 3
God Stats
3W - 5L
1,475 SR
Queue Stats
5W - 12L
1,323 Elo+
Party 1
Chaac
Chaac
AwakenTheRein
Chaac
Level 129
God Stats
7W - 8L
1,448 SR
Queue Stats
308W - 252L
1,564 Elo+
Party 1
Izanami
Izanami
JoelHained
Izanami
Level 116
God Stats
0W - 1L
1,285 SR
Queue Stats
48W - 47L
1,608 Elo+
Solo
Nemesis
Nemesis
Sedderic
Nemesis
Level 63
God Stats
8W - 9L
1,501 SR
Queue Stats
225W - 229L
1,499 Elo+
Solo
Merlin
Merlin
wellieszz
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 112L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Danny3levelsub
Ah Muzen Cab
20
16 / 7 / 18
16,083
1,149
40,061
19,735
7,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
NewIIworld
Cthulhu
20
11 / 3 / 15
15,502
1,107
18,645
18,083
19,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 2 / 23
15,429
1,102
31,218
13,184
4,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
20
4 / 2 / 32
14,220
1,016
14,312
26,064
28,157
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
caocaobu
Thanatos
20
4 / 9 / 18
13,996
1,000
14,527
20,586
8,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Amat3ur_ZZ
The Morrigan
19
4 / 15 / 8
12,663
905
10,767
22,006
7,608
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 3 / 16
15,262
1,090
25,594
30,967
50,275
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
JoelHained
Izanami
20
4 / 7 / 10
14,134
1,010
22,425
24,813
8,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Sedderic
Nemesis
19
7 / 10 / 6
13,700
979
18,564
24,068
10,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
wellieszz
Merlin
19
2 / 11 / 14
13,149
939
13,348
23,326
7,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
77
46
Kills
23
23
Deaths
46
106
Assists
54
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Amat3ur_ZZ
The Morrigan
4
15
8
0.53
L
6
3
16
4.67
W
Ah Muzen Cab
Danny3levelsub
Ah Muzen Cab
16
7
18
3.57
L
Izanami
JoelHained
Izanami
4
7
10
1.29
W
Cthulhu
NewIIworld
Cthulhu
11
3
15
6.17
W
11
2
23
11.25
W
Ymir
4
2
32
10
L
Nemesis
Sedderic
Nemesis
7
10
6
1
W
Thanatos
caocaobu
Thanatos
4
9
18
1.44
L
Merlin
wellieszz
Merlin
2
11
14
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,763
Damage
90,698
97,652
Taken
125,180
68,618
Mitigated
84,244
17,076
Healing
13,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Amat3ur_ZZ
The Morrigan
10,767
2,756
0
0
22,006
7,608
0
12,141
9,814
13,611
1,366
L
25,594
4,633
0
7,335
30,967
50,275
0
16,039
14,928
1,350
55,850
W
Ah Muzen Cab
Danny3levelsub
Ah Muzen Cab
40,061
21,148
0
3,194
19,735
7,692
0
5,040
14,695
0
75,472
L
Izanami
JoelHained
Izanami
22,425
17,364
0
2,801
24,813
8,846
0
12,142
12,671
0
75,469
W
Cthulhu
NewIIworld
Cthulhu
18,645
1,008
1,687
1,182
18,083
19,329
0
3,064
15,019
34,880
0
W
31,218
2,003
1,027
983
13,184
4,678
0
4,320
8,864
56,109
0
W
Ymir
14,312
1,765
269
1,928
26,064
28,157
0
6,663
19,401
21,082
0
L
Nemesis
Sedderic
Nemesis
18,564
8,661
0
2,146
24,068
10,015
0
11,805
12,263
0
30,257
W
Thanatos
caocaobu
Thanatos
14,527
3,850
0
6,806
20,586
8,762
0
4,910
15,421
0
49,647
L
Merlin
wellieszz
Merlin
13,348
378
224
1,306
23,326
7,500
0
12,007
11,319
22,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,230
Gold Earned
68,908
258
Minions Killed
260
13
Camps Cleared
3
1,281,142
Distance Traveled
1,227,829
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,663
905
12
1
1
225,044
0
L
Chaac
15,262
1,090
60
4
0
281,425
1
W
Ah Muzen Cab
16,083
1,149
72
5
2
223,979
0
L
Izanami
14,134
1,010
132
9
0
227,668
2
W
Cthulhu
15,502
1,107
36
3
1
278,727
0
W
Zeus
15,429
1,102
60
4
1
249,641
0
W
Ymir
14,220
1,016
13
1
0
285,937
0
L
Nemesis
13,700
979
36
3
0
282,689
0
W
Thanatos
13,996
1,000
77
6
9
242,858
0
L
Merlin
13,149
939
20
1
2
211,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role