Player Matchup

Sobek
Sobek
LHM0313
Sobek
Level 104
God Stats
12W - 0L
1,742 SR
Queue Stats
353W - 283L
1,657 Elo+
Party 2
Neith
Neith
SuitedColt09156
Neith
Level 95
God Stats
5W - 2L
1,500 SR
Queue Stats
88W - 78L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
Thatswoleguy95
Ah Puch
Level 103
God Stats
71W - 49L
1,451 SR
Queue Stats
255W - 315L
1,304 Elo+
Solo
Team Averages
Level 101
1,564 SR
1,501 Elo+

VS

Team Averages
Level 107
1,483 SR
1,519 Elo+
Cerberus
Cerberus
ASURIA94
Cerberus
Level 49
God Stats
33W - 25L
1,709 SR
Queue Stats
259W - 276L
1,478 Elo+
Solo
Neith
Neith
Laharl9999
Neith
Level 134
God Stats
77W - 76L
1,351 SR
Queue Stats
414W - 437L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
jhtynm
Nu Wa
Level 139
God Stats
0W - 2L
1,388 SR
Queue Stats
177W - 149L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LHM0313
Sobek
11
3 / 0 / 5
8,399
764
5,453
12,659
9,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 1 / 6
7,847
713
8,944
5,109
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 3
7,623
693
6,461
3,841
1,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ASURIA94
Cerberus
9
1 / 2 / 0
7,316
665
3,520
12,644
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
9
1 / 4 / 0
6,751
614
6,008
7,899
2,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
jhtynm
Nu Wa
10
0 / 2 / 2
6,948
632
5,505
4,682
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ASURIA94
Cerberus
1
2
0
0.5
W
Sobek
LHM0313
Sobek
3
0
5
5.5
L
Neith
1
4
0
0.25
W
2
1
6
5
W
3
1
3
4.5
L
Nu Wa
jhtynm
Nu Wa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,858
Damage
15,033
21,609
Taken
25,225
11,672
Mitigated
12,743
9,825
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ASURIA94
Cerberus
3,520
126
0
3,456
12,644
8,391
0
6,290
6,354
8,839
0
W
Sobek
LHM0313
Sobek
5,453
665
0
6,092
12,659
9,026
0
4,002
8,303
16,541
0
L
Neith
6,008
2,749
0
3,164
7,899
2,778
0
3,592
4,307
0
24,560
W
8,944
3,592
0
2,432
5,109
1,566
1,150
3,025
1,976
0
38,781
W
6,461
397
402
899
3,841
1,080
176
1,497
2,206
29,825
0
L
Nu Wa
jhtynm
Nu Wa
5,505
1,337
0
1,378
4,682
1,574
0
2,036
2,646
29,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,869
Gold Earned
21,015
143
Minions Killed
140
0
Camps Cleared
0
596,687
Distance Traveled
577,485
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,316
665
28
3
0
201,469
4
W
Sobek
8,399
764
19
2
0
225,933
2
L
Neith
6,751
614
50
5
0
180,758
0
W
Neith
7,847
713
76
7
0
189,280
3
W
Ah Puch
7,623
693
48
4
0
181,474
0
L
Nu Wa
6,948
632
62
6
0
195,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role