Player Matchup

Hachiman
Hachiman
Michaely_Muffins
Hachiman
Level 6
God Stats
2W - 3L
1,652 SR
Queue Stats
4W - 5L
1,573 Elo+
Party 2
Artemis
Artemis
Pandoorum
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,318 Elo+
Party 3
Ra
Ra
TwinkGodd
Ra
Level 5
God Stats
0W - 2L
1,277 SR
Queue Stats
4W - 5L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
Yurusarenaii
Cthulhu
Level 8
God Stats
6W - 3L
1,615 SR
Queue Stats
11W - 10L
1,534 Elo+
Party 3
Bakasura
Bakasura
cianwise95
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,455 Elo+
Party 2
Team Averages
Level 10
1,509 SR
1,491 Elo+

VS

Team Averages
Level 22
1,554 SR
1,491 Elo+
Rama
Rama
KABACZENKoCnK
Rama
Level 29
God Stats
10W - 5L
1,622 SR
Queue Stats
19W - 15L
1,546 Elo+
Solo
Chang'e
Chang'e
Keenaash
Chang'e
Level 29
God Stats
2W - 8L
1,503 SR
Queue Stats
140W - 142L
1,591 Elo+
Party 1
Ares
Ares
Schmony
Ares
Level 27
God Stats
12W - 9L
1,646 SR
Queue Stats
102W - 80L
1,539 Elo+
Solo
Ratatoskr
Ratatoskr
TiGrEToWn
Ratatoskr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,615 Elo+
Solo
Odin
Odin
django2601
Odin
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
15W - 22L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 1
9,421
428
8,762
20,024
7,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Pandoorum
Artemis
17
8 / 10 / 4
11,095
504
12,876
16,861
6,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 12 / 4
9,414
428
9,135
14,558
5,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Yurusarenaii
Cthulhu
15
2 / 6 / 7
9,778
444
13,161
17,889
16,468
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
cianwise95
Bakasura
13
2 / 12 / 7
9,098
414
6,116
18,811
7,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 11
12,381
563
12,166
17,466
8,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Keenaash
Chang'e
20
23 / 2 / 10
14,241
647
30,021
18,853
8,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Schmony
Ares
16
6 / 3 / 16
11,467
521
12,065
24,051
30,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
TiGrEToWn
Ratatoskr
18
4 / 4 / 10
11,399
518
9,148
14,344
6,018
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 14
11,168
508
7,539
12,957
14,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
112
14
Kills
51
51
Deaths
14
23
Assists
61
Player
Kills
Deaths
Assists
KDA
W
14
1
11
19.5
W
Chang'e
Keenaash
Chang'e
23
2
10
14
L
1
11
1
0.14
L
Artemis
Pandoorum
Artemis
8
10
4
1
W
Ares
Schmony
Ares
6
3
16
4.67
W
Ratatoskr
TiGrEToWn
Ratatoskr
4
4
10
2.25
L
1
12
4
0.25
L
Cthulhu
Yurusarenaii
Cthulhu
2
6
7
0.92
L
Bakasura
cianwise95
Bakasura
2
12
7
0.46
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,050
Damage
70,939
88,143
Taken
87,671
43,207
Mitigated
68,248
8,300
Healing
27,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,166
10,833
0
8,052
17,466
8,224
3,987
2,782
13,745
0
66,702
W
Chang'e
Keenaash
Chang'e
30,021
3,083
4,698
7,711
18,853
8,808
1,444
6,914
11,521
87,145
0
L
8,762
5,808
0
3,832
20,024
7,102
3,280
6,866
13,020
0
45,575
L
Artemis
Pandoorum
Artemis
12,876
5,844
0
1,472
16,861
6,630
501
8,314
8,200
0
47,363
W
Ares
Schmony
Ares
12,065
135
0
5,350
24,051
30,255
226
5,022
18,266
40,465
0
W
Ratatoskr
TiGrEToWn
Ratatoskr
9,148
3,148
430
958
14,344
6,018
1,348
2,018
12,124
0
76,227
L
9,135
1,079
328
463
14,558
5,386
507
8,756
5,458
44,655
0
L
Cthulhu
Yurusarenaii
Cthulhu
13,161
1,393
33
950
17,889
16,468
47
7,662
9,849
44,032
0
L
Bakasura
cianwise95
Bakasura
6,116
3,925
0
1,222
18,811
7,621
0
9,483
9,063
0
29,273
W
7,539
3,560
0
394
12,957
14,943
2,276
4,578
7,928
0
49,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,806
Gold Earned
60,656
350
Minions Killed
459
0
Camps Cleared
0
1,718,019
Distance Traveled
1,931,820
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,381
563
89
4
0
318,318
0
W
Chang'e
14,241
647
131
6
0
442,514
0
L
Hachiman
9,421
428
83
4
0
286,581
0
L
Artemis
11,095
504
57
3
0
344,135
4
W
Ares
11,467
521
33
2
0
402,589
3
W
Ratatoskr
11,399
518
109
5
0
406,198
1
L
Ra
9,414
428
92
4
0
325,593
1
L
Cthulhu
9,778
444
53
2
0
353,917
6
L
Bakasura
9,098
414
65
3
0
407,793
3
W
Odin
11,168
508
97
4
0
362,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role