Player Matchup

Neith
Neith
CowboyTz
Neith
Level 23
God Stats
9W - 16L
1,438 SR
Queue Stats
41W - 56L
1,309 Elo+
Party 1
Cthulhu
Cthulhu
Esmitson97
Cthulhu
Level 25
God Stats
1W - 4L
1,364 SR
Queue Stats
2W - 5L
1,072 Elo+
Solo
Thor
Thor
KINGG3
Thor
Level 22
God Stats
65W - 85L
1,428 SR
Queue Stats
70W - 90L
1,329 Elo+
Solo
Fenrir
Fenrir
X-lix-superior-X
Fenrir
Level 11
God Stats
5W - 15L
1,366 SR
Queue Stats
29W - 46L
1,298 Elo+
Party 1
Hel
Hel
nxnxnx
Hel
Level 28
God Stats
3W - 4L
1,394 SR
Queue Stats
116W - 123L
1,382 Elo+
Solo
Team Averages
Level 22
1,398 SR
1,278 Elo+

VS

Team Averages
Level 18
1,455 SR
1,394 Elo+
Janus
Janus
CaptainJami
Janus
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 23L
1,373 Elo+
Party 3
Ra
Ra
KevynKastiell
Ra
Level 16
God Stats
2W - 1L
1,290 SR
Queue Stats
40W - 52L
1,250 Elo+
Solo
Fenrir
Fenrir
Slaxzer
Fenrir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
Vxkru
Cthulhu
Level 8
God Stats
5W - 2L
1,449 SR
Queue Stats
6W - 6L
1,420 Elo+
Party 2
Izanami
Izanami
kyojix
Izanami
Level 26
God Stats
34W - 24L
1,536 SR
Queue Stats
53W - 59L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CowboyTz
Neith
18
5 / 2 / 3
12,396
954
16,915
13,224
5,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Esmitson97
Cthulhu
19
4 / 10 / 7
13,167
1,013
24,052
38,808
35,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
KINGG3
Thor
17
2 / 17 / 2
11,891
915
7,944
26,473
10,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 7 / 3
11,471
882
4,778
15,357
7,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
nxnxnx
Hel
17
1 / 0 / 6
11,648
896
9,466
13,493
5,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 21
13,583
1,045
29,599
13,179
5,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 5 / 15
11,858
912
7,859
12,140
9,401
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Slaxzer
Fenrir
20
5 / 4 / 19
13,010
1,001
11,450
15,356
12,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Vxkru
Cthulhu
20
4 / 2 / 22
13,116
1,009
12,402
14,787
18,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
kyojix
Izanami
20
21 / 0 / 12
16,913
1,301
37,806
12,409
5,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
125
15
Kills
36
36
Deaths
15
21
Assists
89
Player
Kills
Deaths
Assists
KDA
W
5
4
21
3.88
L
Neith
CowboyTz
Neith
5
2
3
3.25
L
Cthulhu
Esmitson97
Cthulhu
4
10
7
0.75
L
Thor
KINGG3
Thor
2
17
2
0.18
W
1
5
15
1.7
W
Fenrir
Slaxzer
Fenrir
5
4
19
3.63
W
Cthulhu
Vxkru
Cthulhu
4
2
22
7.5
L
3
7
3
0.64
W
Izanami
kyojix
Izanami
21
0
12
27
L
Hel
nxnxnx
Hel
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,155
Damage
99,116
107,355
Taken
67,871
64,492
Mitigated
51,602
23,906
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,599
1,137
674
873
13,179
5,657
0
7,340
5,839
58,564
0
L
Neith
CowboyTz
Neith
16,915
7,600
1,165
4,079
13,224
5,442
0
7,436
5,788
0
52,929
L
Cthulhu
Esmitson97
Cthulhu
24,052
1,286
669
7,219
38,808
35,359
0
17,306
21,502
56,329
0
L
Thor
KINGG3
Thor
7,944
1,106
0
0
26,473
10,435
0
10,417
16,056
0
34,625
W
7,859
1,333
741
294
12,140
9,401
0
4,149
7,991
24,078
0
W
Fenrir
Slaxzer
Fenrir
11,450
2,204
873
837
15,356
12,033
0
7,918
7,438
0
22,831
W
Cthulhu
Vxkru
Cthulhu
12,402
569
2,738
561
14,787
18,803
0
7,141
7,646
23,243
0
L
4,778
1,368
0
0
15,357
7,761
0
6,815
8,542
0
9,482
W
Izanami
kyojix
Izanami
37,806
30,442
0
2,496
12,409
5,708
0
6,970
5,439
0
85,363
L
Hel
nxnxnx
Hel
9,466
1,666
5,015
5,759
13,493
5,495
0
7,886
5,607
35,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,573
Gold Earned
68,480
263
Minions Killed
273
9
Camps Cleared
5
1,109,604
Distance Traveled
1,114,072
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,583
1,045
71
5
3
212,337
0
L
Neith
12,396
954
63
5
0
205,483
0
L
Cthulhu
13,167
1,013
74
6
1
239,975
0
L
Thor
11,891
915
44
3
7
181,079
0
W
Ra
11,858
912
41
3
0
153,751
1
W
Fenrir
13,010
1,001
24
2
1
261,768
2
W
Cthulhu
13,116
1,009
12
1
0
239,573
2
L
Fenrir
11,471
882
13
1
0
220,952
0
W
Izanami
16,913
1,301
125
10
1
246,643
0
L
Hel
11,648
896
69
5
1
262,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role