Player Matchup

Izanami
Izanami
Platinum V
AfroMayniac
Izanami
Platinum V
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 113L
1,725 MMR
Solo
Ra
Ra
Gold IV
Fear
Ra
Gold IV
Level 156
God Stats
3W - 2L
1,951 SR
Queue Stats
49W - 24L
1,727 MMR
Party 1
Ares
Ares
Gold IV
LuciferTheHated
Ares
Gold IV
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 1L
1,727 MMR
Party 1
Susano
Susano
Platinum II
juanisaza18
Susano
Platinum II
Level 157
God Stats
11W - 20L
1,308 SR
Queue Stats
232W - 215L
1,729 MMR
Solo
King Arthur
King Arthur
Gold IV
ŔickyPoõ
King Arthur
Gold IV
Level 159
God Stats
5W - 3L
1,642 SR
Queue Stats
209W - 124L
1,779 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,580 SR
1,738 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,572 SR
1,714 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Gold I
duffman1-
Cupid
Gold I
Level 159
God Stats
7W - 6L
1,624 SR
Queue Stats
275W - 276L
1,744 MMR
Solo
Sobek
Sobek
Gold II
o 0 SAVITAR 0 o
Sobek
Gold II
Level 145
God Stats
7W - 4L
1,793 SR
Queue Stats
116W - 104L
1,717 MMR
Solo
Apollo
Apollo
Platinum V
theMighty Liono
Apollo
Platinum V
Level 107
God Stats
11W - 18L
1,504 SR
Queue Stats
378W - 388L
1,776 MMR
Solo
Ravana
Ravana
Platinum IV
xM0NSTER JAVAx
Ravana
Platinum IV
Level 100
God Stats
1W - 4L
1,441 SR
Queue Stats
407W - 409L
1,835 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AfroMayniac
Izanami
15
4 / 2 / 3
9,475
632
7,097
7,904
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
Fear
Ra
14
1 / 1 / 8
8,464
564
8,961
6,724
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 4 / 7
8,039
536
8,211
10,451
7,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
16
7 / 1 / 1
9,415
628
8,650
8,689
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
ŔickyPoõ
King Arthur
15
2 / 2 / 4
8,714
581
8,626
8,073
4,683
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetJanusDanzaburouCu ChulainnScylla

VS

Bans
Guan YuYmirGebCthulhuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 3 / 1
8,648
577
6,269
11,214
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
duffman1-
Cupid
12
0 / 5 / 1
6,627
442
2,688
11,437
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 4
6,259
417
4,001
14,780
9,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 3
7,777
518
4,137
12,771
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 3
7,381
492
2,567
7,517
6,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
18
Kills
10
10
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
3
1
2.5
W
Izanami
AfroMayniac
Izanami
4
2
3
2.75
W
Ra
Fear
Ra
1
1
8
5
W
4
4
7
1.88
L
Cupid
duffman1-
Cupid
0
5
1
0.1
W
Susano
7
1
1
7.5
L
1
5
4
0.6
L
2
4
3
0.88
L
0
1
3
1.5
W
King Arthur
ŔickyPoõ
King Arthur
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,545
Damage
19,662
41,841
Taken
57,719
23,220
Mitigated
29,433
10,867
Healing
21,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,269
1,323
0
3,675
11,214
5,667
0
1,574
9,640
0
46,611
W
Izanami
AfroMayniac
Izanami
7,097
4,947
0
2,735
7,904
4,359
1,864
61
7,843
0
72,709
W
Ra
Fear
Ra
8,961
619
607
2,895
6,724
2,774
283
1,052
5,672
70,706
0
W
8,211
257
0
3,537
10,451
7,867
0
1,579
8,872
19,292
0
L
Cupid
duffman1-
Cupid
2,688
1,233
61
4,119
11,437
3,683
0
5,016
6,421
0
44,167
W
Susano
8,650
2,263
0
90
8,689
3,537
754
1,019
7,670
0
66,819
L
4,001
488
0
4,479
14,780
9,693
0
6,357
8,423
14,610
0
L
4,137
2,775
0
5,491
12,771
3,422
0
3,488
9,283
0
44,307
L
2,567
126
0
3,833
7,517
6,968
0
737
6,780
0
41,049
W
King Arthur
ŔickyPoõ
King Arthur
8,626
1,028
0
1,003
8,073
4,683
0
290
7,783
0
50,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,107
Gold Earned
36,692
526
Minions Killed
398
0
Camps Cleared
0
1,488,306
Distance Traveled
1,435,195
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,648
577
96
6
0
308,302
2
W
Izanami
9,475
632
144
10
0
251,332
2
W
Ra
8,464
564
134
9
0
321,162
0
W
Ares
8,039
536
21
1
0
277,746
3
L
Cupid
6,627
442
97
6
0
246,663
2
W
Susano
9,415
628
121
8
0
334,250
2
L
Sobek
6,259
417
9
1
0
306,414
7
L
Apollo
7,777
518
90
6
0
273,011
6
L
Ravana
7,381
492
106
7
0
300,805
4
W
King Arthur
8,714
581
106
7
0
303,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role