Player Matchup

Camazotz
Camazotz
Bright-Bandito
Camazotz
Level 132
God Stats
3W - 3L
1,321 SR
Queue Stats
116W - 142L
1,404 Elo+
Party 3
Terra
Terra
PringlesCan2
Terra
Level 33
God Stats
44W - 40L
1,433 SR
Queue Stats
249W - 274L
1,419 Elo+
Party 3
Danzaburou
Danzaburou
XeShift
Danzaburou
Level 45
God Stats
18W - 17L
1,482 SR
Queue Stats
374W - 434L
1,380 Elo+
Party 3
Vulcan
Vulcan
reiivaj
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 72L
1,423 Elo+
Party 1
Amaterasu
Amaterasu
warfidenblack
Amaterasu
Level 48
God Stats
10W - 9L
1,409 SR
Queue Stats
243W - 214L
1,507 Elo+
Party 1
Team Averages
Level 57
1,429 SR
1,427 Elo+

VS

Team Averages
Level 52
1,643 SR
1,407 Elo+
Chaac
Chaac
CelpHxTitleD506
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
544W - 642L
1,293 Elo+
Party 2
Hera
Hera
Fruloopz
Hera
Level 146
God Stats
8W - 7L
1,837 SR
Queue Stats
670W - 671L
1,524 Elo+
Party 4
Nemesis
Nemesis
Grim666Lock666
Nemesis
Level 16
God Stats
16W - 16L
1,425 SR
Queue Stats
602W - 736L
1,307 Elo+
Party 2
Izanami
Izanami
R4D10K177
Izanami
Level 4
God Stats
2W - 1L
1,779 SR
Queue Stats
3W - 5L
1,451 Elo+
Party 4
Ymir
Ymir
blindimpactx
Ymir
Level 46
God Stats
14W - 8L
1,675 SR
Queue Stats
322W - 313L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
3 / 2 / 4
7,693
592
5,910
11,086
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 6
7,643
588
2,091
6,266
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
XeShift
Danzaburou
13
6 / 1 / 2
7,873
606
6,518
7,661
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
reiivaj
Vulcan
10
0 / 4 / 2
6,163
474
3,794
6,650
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
warfidenblack
Amaterasu
13
3 / 0 / 0
7,398
569
6,525
7,021
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,108
470
3,094
9,293
6,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
13
6 / 3 / 0
7,621
586
12,187
7,876
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
6,096
469
2,509
8,903
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
R4D10K177
Izanami
9
0 / 2 / 1
5,494
423
1,209
3,959
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
5,559
428
2,504
8,624
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
6
7
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Camazotz
3
2
4
2.5
L
0
4
0
0
L
Hera
6
3
0
2
L
0
2
1
0.25
W
3
0
6
6
L
Izanami
R4D10K177
Izanami
0
2
1
0.25
W
Danzaburou
XeShift
Danzaburou
6
1
2
7
L
0
4
1
0.13
W
Vulcan
reiivaj
Vulcan
0
4
2
0.25
W
Amaterasu
warfidenblack
Amaterasu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,838
Damage
21,503
38,684
Taken
38,655
16,413
Mitigated
16,557
16,781
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
5,910
1,732
0
6,673
11,086
3,708
504
4,604
6,407
0
41,447
L
3,094
590
0
2,219
9,293
6,416
179
0
9,293
0
27,158
L
Hera
12,187
4,046
0
2,280
7,876
2,515
0
2,065
5,811
52,300
0
L
2,509
949
0
1,710
8,903
2,434
0
1,584
7,319
0
37,174
W
2,091
280
588
2,161
6,266
3,806
426
2,605
3,661
15,308
0
L
Izanami
R4D10K177
Izanami
1,209
910
0
770
3,959
707
0
351
3,608
0
18,239
W
Danzaburou
XeShift
Danzaburou
6,518
2,151
246
3,403
7,661
2,598
1,684
2,608
5,053
0
47,572
L
2,504
589
0
2,404
8,624
4,485
0
1,885
6,739
19,429
0
W
Vulcan
reiivaj
Vulcan
3,794
968
105
1,618
6,650
2,032
248
4,131
2,519
27,185
0
W
Amaterasu
warfidenblack
Amaterasu
6,525
2,754
0
1,987
7,021
4,269
702
743
6,084
0
38,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
30,878
329
Minions Killed
310
0
Camps Cleared
0
1,294,270
Distance Traveled
1,196,094
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,693
592
90
7
0
292,040
5
L
Chaac
6,108
470
54
4
0
263,799
0
L
Hera
7,621
586
106
8
0
246,482
3
L
Nemesis
6,096
469
72
6
0
256,287
1
W
Terra
7,643
588
23
2
0
261,234
0
L
Izanami
5,494
423
49
4
0
208,294
0
W
Danzaburou
7,873
606
93
7
0
243,170
5
L
Ymir
5,559
428
29
2
0
221,232
7
W
Vulcan
6,163
474
55
4
0
226,988
3
W
Amaterasu
7,398
569
68
5
0
270,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role