Player Matchup

Jing Wei
Jing Wei
Hornet1173
Jing Wei
Level 27
God Stats
9W - 5L
1,636 SR
Queue Stats
159W - 109L
1,637 Elo+
Solo
The Morrigan
The Morrigan
PeaPeaPea
The Morrigan
Level 31
God Stats
2W - 2L
1,563 SR
Queue Stats
17W - 8L
1,654 Elo+
Party 2
Bellona
Bellona
Senku_Rei_Kazuya
Bellona
Level 27
God Stats
81W - 67L
1,592 SR
Queue Stats
101W - 84L
1,627 Elo+
Solo
Sun Wukong
Sun Wukong
remixmoon
Sun Wukong
Level 16
God Stats
5W - 10L
1,500 SR
Queue Stats
339W - 351L
1,632 Elo+
Solo
Aphrodite
Aphrodite
yoloplayz
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,485 Elo+
Party 2
Team Averages
Level 23
1,558 SR
1,607 Elo+

VS

Team Averages
Level 19
1,642 SR
1,578 Elo+
Yemoja
Yemoja
JahWasTaken
Yemoja
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
387W - 240L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
KanSever
Cthulhu
Level 11
God Stats
2W - 2L
1,681 SR
Queue Stats
3W - 4L
1,656 Elo+
Solo
Ravana
Ravana
Shikanorii
Ravana
Level 24
God Stats
10W - 4L
1,627 SR
Queue Stats
485W - 366L
1,594 Elo+
Party 1
Sol
Sol
TilValhallaa
Sol
Level 13
God Stats
2W - 3L
1,551 SR
Queue Stats
8W - 11L
1,502 Elo+
Solo
Neith
Neith
Vituka1995
Neith
Level 27
God Stats
29W - 22L
1,852 SR
Queue Stats
422W - 436L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hornet1173
Jing Wei
20
7 / 2 / 8
14,980
599
13,562
17,762
7,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
PeaPeaPea
The Morrigan
19
5 / 5 / 10
13,736
549
22,943
13,127
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 5 / 10
14,210
568
12,613
21,602
11,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
remixmoon
Sun Wukong
20
8 / 3 / 7
14,470
579
24,323
31,214
31,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
yoloplayz
Aphrodite
15
2 / 8 / 8
11,500
460
10,022
17,640
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
7 / 4 / 12
11,829
473
11,617
23,288
29,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
KanSever
Cthulhu
15
1 / 8 / 14
9,886
395
14,681
20,300
16,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Shikanorii
Ravana
18
5 / 8 / 9
11,894
476
10,560
21,428
13,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
5 / 4 / 5
11,588
464
17,771
20,263
7,991
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
20
5 / 7 / 5
12,870
515
12,643
19,805
8,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
68
31
Kills
23
23
Deaths
31
43
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Hornet1173
Jing Wei
7
2
8
5.5
L
Yemoja
7
4
12
3.25
L
Cthulhu
KanSever
Cthulhu
1
8
14
1
W
The Morrigan
PeaPeaPea
The Morrigan
5
5
10
2
W
9
5
10
2.8
L
Ravana
Shikanorii
Ravana
5
8
9
1.19
L
5
4
5
1.88
L
Neith
5
7
5
1.07
W
Sun Wukong
remixmoon
Sun Wukong
8
3
7
3.83
W
Aphrodite
yoloplayz
Aphrodite
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,463
Damage
67,272
101,345
Taken
105,084
67,211
Mitigated
75,633
40,406
Healing
36,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Hornet1173
Jing Wei
13,562
9,633
0
9,548
17,762
7,568
8,031
7,422
10,218
0
114,404
L
Yemoja
11,617
2,772
11,977
6,823
23,288
29,470
243
8,496
14,376
53,830
0
L
Cthulhu
KanSever
Cthulhu
14,681
1,035
1,337
1,739
20,300
16,145
262
10,278
8,870
42,931
0
W
The Morrigan
PeaPeaPea
The Morrigan
22,943
2,175
0
586
13,127
5,332
2,522
5,645
6,975
83,827
0
W
12,613
6,408
1,042
5,981
21,602
11,363
225
10,567
10,813
0
52,083
L
Ravana
Shikanorii
Ravana
10,560
3,620
0
4,656
21,428
13,346
170
4,882
16,390
0
86,840
L
17,771
3,400
510
5,220
20,263
7,991
3,063
3,412
16,734
91,926
0
L
Neith
12,643
3,461
0
4,343
19,805
8,681
136
4,722
14,316
0
88,655
W
Sun Wukong
remixmoon
Sun Wukong
24,323
4,635
0
8,978
31,214
31,511
857
10,600
20,241
0
109,837
W
Aphrodite
yoloplayz
Aphrodite
10,022
2,385
6,771
7,500
17,640
11,437
0
10,595
6,747
23,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,896
Gold Earned
58,067
586
Minions Killed
545
0
Camps Cleared
0
2,303,697
Distance Traveled
2,118,315
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,980
599
183
7
0
486,289
0
L
Yemoja
11,829
473
84
3
0
433,091
4
L
Cthulhu
9,886
395
55
2
0
414,505
2
W
The Morrigan
13,736
549
146
6
0
440,354
2
W
Bellona
14,210
568
77
3
0
468,134
0
L
Ravana
11,894
476
136
5
0
469,145
5
L
Sol
11,588
464
117
5
0
425,933
2
L
Neith
12,870
515
153
6
0
375,641
1
W
Sun Wukong
14,470
579
154
6
0
438,481
2
W
Aphrodite
11,500
460
26
1
0
470,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role