Player Matchup

The Morrigan
The Morrigan
Ac0rnZ
The Morrigan
Level 23
God Stats
2W - 2L
1,578 SR
Queue Stats
169W - 175L
1,517 Elo+
Party 1
Sobek
Sobek
Aztecnokhal
Sobek
Level 27
God Stats
1W - 1L
1,584 SR
Queue Stats
34W - 32L
1,655 Elo+
Solo
Achilles
Achilles
Littlekerm
Achilles
Level 23
God Stats
30W - 29L
1,624 SR
Queue Stats
263W - 269L
1,566 Elo+
Party 1
Ao Kuang
Ao Kuang
Seabiscuit564
Ao Kuang
Level 35
God Stats
59W - 41L
1,582 SR
Queue Stats
506W - 464L
1,550 Elo+
Party 1
Izanami
Izanami
Tr4kZz
Izanami
Level 27
God Stats
40W - 22L
1,725 SR
Queue Stats
180W - 173L
1,685 Elo+
Solo
Team Averages
Level 27
1,619 SR
1,595 Elo+

VS

Team Averages
Level 17
1,704 SR
1,669 Elo+
Hera
Hera
Marshal2315
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Solo
Izanami
Izanami
MusicMain
Izanami
Level 29
God Stats
5W - 8L
1,625 SR
Queue Stats
34W - 35L
1,686 Elo+
Solo
Ymir
Ymir
WakaMane1017
Ymir
Level 29
God Stats
5W - 6L
1,637 SR
Queue Stats
27W - 28L
1,620 Elo+
Solo
Tsukuyomi
Tsukuyomi
gunslingerlocke
Tsukuyomi
Level 5
God Stats
12W - 3L
2,039 SR
Queue Stats
15W - 7L
1,695 Elo+
Solo
Osiris
Osiris
squínts
Osiris
Level 19
God Stats
1W - 1L
1,717 SR
Queue Stats
36W - 36L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ac0rnZ
The Morrigan
9
3 / 1 / 2
5,238
655
3,890
4,228
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 0 / 1
4,911
614
1,617
3,783
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Littlekerm
Achilles
8
0 / 0 / 0
4,434
554
1,336
2,472
1,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Seabiscuit564
Ao Kuang
8
4 / 1 / 1
5,217
652
3,934
4,115
1,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Tr4kZz
Izanami
9
0 / 0 / 1
4,796
600
2,048
2,987
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,154
519
1,866
5,068
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
MusicMain
Izanami
7
0 / 1 / 0
4,282
535
1,801
3,550
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 0 / 0
3,341
418
359
2,125
486
Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
gunslingerlocke
Tsukuyomi
7
2 / 3 / 0
4,738
592
2,169
5,568
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
squínts
Osiris
8
0 / 0 / 0
4,492
562
1,563
4,101
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
2
2
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Ac0rnZ
The Morrigan
3
1
2
4
W
2
0
1
2.5
W
Achilles
Littlekerm
Achilles
0
0
0
0
L
0
5
0
0
L
Izanami
MusicMain
Izanami
0
1
0
0
W
Ao Kuang
Seabiscuit564
Ao Kuang
4
1
1
4.5
W
Izanami
Tr4kZz
Izanami
0
0
1
0.5
L
0
0
0
0
L
Tsukuyomi
gunslingerlocke
Tsukuyomi
2
3
0
0.67
L
Osiris
squínts
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,825
Damage
7,758
17,585
Taken
20,412
7,815
Mitigated
6,404
7,361
Healing
5,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Ac0rnZ
The Morrigan
3,890
680
0
2,059
4,228
1,223
728
1,435
2,573
19,549
0
W
1,617
199
0
2,208
3,783
2,852
56
281
3,502
8,314
0
W
Achilles
Littlekerm
Achilles
1,336
102
0
657
2,472
1,651
0
0
2,472
0
12,354
L
1,866
482
0
331
5,068
1,388
111
3,425
1,367
17,437
0
L
Izanami
MusicMain
Izanami
1,801
1,128
50
698
3,550
827
0
1,174
2,332
0
22,769
W
Ao Kuang
Seabiscuit564
Ao Kuang
3,934
1,607
0
962
4,115
1,080
0
193
3,904
25,170
0
W
Izanami
Tr4kZz
Izanami
2,048
1,317
0
1,475
2,987
1,009
899
78
2,909
0
34,501
L
359
129
156
1,424
2,125
486
0
205
1,920
2,096
0
L
Tsukuyomi
gunslingerlocke
Tsukuyomi
2,169
1,026
0
1,564
5,568
1,654
0
2,808
2,684
0
16,057
L
Osiris
squínts
Osiris
1,563
295
0
1,265
4,101
2,049
234
1,433
2,422
0
14,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,596
Gold Earned
21,007
211
Minions Killed
174
0
Camps Cleared
0
738,693
Distance Traveled
616,701
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,238
655
32
4
0
140,694
2
W
Sobek
4,911
614
17
2
0
147,189
2
W
Achilles
4,434
554
33
4
0
146,448
1
L
Hera
4,154
519
34
4
0
124,334
0
L
Izanami
4,282
535
48
6
0
144,478
3
W
Ao Kuang
5,217
652
52
7
0
168,181
1
W
Izanami
4,796
600
77
10
0
136,181
1
L
Ymir
3,341
418
6
1
0
62,811
1
L
Tsukuyomi
4,738
592
39
5
0
135,667
0
L
Osiris
4,492
562
47
6
0
149,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role