Player Matchup

Danzaburou
Danzaburou
CelesteNekomura
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Chumly2000
Sobek
Level 25
God Stats
1W - 1L
1,793 SR
Queue Stats
4W - 12L
1,367 Elo+
Solo
Bellona
Bellona
Helicopterthik
Bellona
Level 12
God Stats
0W - 1L
1,484 SR
Queue Stats
27W - 36L
1,375 Elo+
Solo
Da Ji
Da Ji
TacoPacoBebe
Da Ji
Level 27
God Stats
0W - 1L
1,131 SR
Queue Stats
13W - 18L
1,448 Elo+
Solo
Olorun
Olorun
fannezinha
Olorun
Level 7
God Stats
1W - 3L
1,250 SR
Queue Stats
29W - 36L
1,082 Elo+
Solo
Team Averages
Level 20
1,432 SR
1,355 Elo+

VS

Team Averages
Level 26
1,490 SR
1,370 Elo+
Freya
Freya
Hughman1
Freya
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,204 Elo+
Party 1
Mulan
Mulan
IAMFUZZY
Mulan
Level 68
God Stats
3W - 4L
1,400 SR
Queue Stats
20W - 12L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
KitZ1313
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,358 Elo+
Solo
Fenrir
Fenrir
arpincho
Fenrir
Level 27
God Stats
8W - 10L
1,334 SR
Queue Stats
39W - 39L
1,366 Elo+
Solo
Discordia
Discordia
llUnitll
Discordia
Level 7
God Stats
5W - 0L
1,715 SR
Queue Stats
110W - 98L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CelesteNekomura
Danzaburou
20
5 / 13 / 13
14,432
1,031
20,880
31,375
14,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
20
4 / 7 / 13
13,625
973
17,900
22,749
29,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 9 / 4
15,599
1,114
29,108
32,779
19,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 0 / 0
9,940
710
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Olorun
fannezinha
Olorun
19
1 / 13 / 11
12,826
916
17,161
25,988
11,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hughman1
Freya
19
1 / 7 / 19
12,252
875
9,348
15,061
7,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
IAMFUZZY
Mulan
20
16 / 3 / 19
15,720
1,123
34,428
23,093
27,787
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
KitZ1313
Cthulhu
20
6 / 3 / 26
14,786
1,056
24,824
22,337
29,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
arpincho
Fenrir
20
9 / 6 / 14
14,454
1,032
12,262
20,448
13,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
llUnitll
Discordia
20
10 / 3 / 18
14,863
1,062
25,757
15,036
6,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
138
22
Kills
42
42
Deaths
22
41
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CelesteNekomura
Danzaburou
5
13
13
0.88
L
Sobek
4
7
13
1.5
L
12
9
4
1.56
W
Freya
Hughman1
Freya
1
7
19
1.5
W
Mulan
IAMFUZZY
Mulan
16
3
19
8.5
W
Cthulhu
KitZ1313
Cthulhu
6
3
26
6.33
L
0
0
0
0
W
Fenrir
arpincho
Fenrir
9
6
14
2.67
L
Olorun
fannezinha
Olorun
1
13
11
0.5
W
Discordia
llUnitll
Discordia
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,049
Damage
106,619
112,891
Taken
95,975
75,264
Mitigated
84,041
9,993
Healing
13,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CelesteNekomura
Danzaburou
20,880
7,742
0
3,005
31,375
14,047
0
17,182
13,509
0
45,230
L
Sobek
17,900
1,683
784
2,444
22,749
29,699
0
9,842
12,279
30,590
0
L
29,108
9,475
0
637
32,779
19,833
0
17,540
14,478
0
47,760
W
Freya
Hughman1
Freya
9,348
3,648
0
1,912
15,061
7,720
0
7,038
8,023
17,765
0
W
Mulan
IAMFUZZY
Mulan
34,428
6,133
0
3,995
23,093
27,787
0
12,564
10,529
0
57,472
W
Cthulhu
KitZ1313
Cthulhu
24,824
1,930
554
4,418
22,337
29,044
0
5,438
16,899
45,865
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
arpincho
Fenrir
12,262
2,647
0
534
20,448
13,375
0
7,098
12,511
0
25,825
L
Olorun
fannezinha
Olorun
17,161
11,698
399
2,724
25,988
11,685
0
13,765
11,555
42,068
0
W
Discordia
llUnitll
Discordia
25,757
3,690
359
1,472
15,036
6,115
0
2,923
12,113
45,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,422
Gold Earned
72,075
178
Minions Killed
211
5
Camps Cleared
9
956,740
Distance Traveled
1,170,685
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,432
1,031
51
4
3
244,262
0
L
Sobek
13,625
973
32
2
0
233,648
0
L
Bellona
15,599
1,114
40
3
1
253,908
0
W
Freya
12,252
875
17
1
0
187,527
0
W
Mulan
15,720
1,123
53
4
1
215,942
0
W
Cthulhu
14,786
1,056
55
4
2
262,402
0
L
Da Ji
9,940
710
0
0
0
0
0
W
Fenrir
14,454
1,032
30
2
4
271,022
0
L
Olorun
12,826
916
55
4
1
224,922
1
W
Discordia
14,863
1,062
56
4
2
233,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role