Player Matchup

Ganesha
Ganesha
LolxDLmaoRofl
Ganesha
Level 26
God Stats
3W - 0L
1,674 SR
Queue Stats
58W - 41L
1,543 Elo+
Party 1
Sun Wukong
Sun Wukong
PoggerChumPOH
Sun Wukong
Level 24
God Stats
9W - 8L
1,530 SR
Queue Stats
26W - 21L
1,546 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ryoukenn
Tsukuyomi
Level 29
God Stats
38W - 33L
1,585 SR
Queue Stats
60W - 46L
1,585 Elo+
Party 2
Cupid
Cupid
SirrCrocodile
Cupid
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
98W - 88L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
imeem
Cthulhu
Level 29
God Stats
34W - 22L
1,642 SR
Queue Stats
63W - 53L
1,572 Elo+
Party 2
Team Averages
Level 27
1,586 SR
1,558 Elo+

VS

Team Averages
Level 12
1,557 SR
1,466 Elo+
Janus
Janus
AHAHAHA1
Janus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
DarnedSpadeOg
Cupid
Level 12
God Stats
0W - 2L
1,283 SR
Queue Stats
13W - 11L
1,419 Elo+
Party 3
Ra
Ra
OldManFossil
Ra
Level 2
God Stats
1W - 1L
1,723 SR
Queue Stats
4W - 1L
1,590 Elo+
Party 3
Odin
Odin
emersonxdd
Odin
Level 16
God Stats
1W - 2L
1,729 SR
Queue Stats
77W - 87L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
junglegapxd1
Ao Kuang
Level 12
God Stats
7W - 8L
1,552 SR
Queue Stats
9W - 14L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
1 / 3 / 17
9,723
572
7,879
15,210
11,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
PoggerChumPOH
Sun Wukong
16
4 / 4 / 2
10,051
591
9,079
11,847
9,124
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Ryoukenn
Tsukuyomi
16
11 / 1 / 3
10,536
620
10,695
9,236
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
11 / 4 / 5
9,597
565
10,868
11,546
4,518
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
imeem
Cthulhu
15
1 / 1 / 5
9,378
552
2,303
7,008
3,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AHAHAHA1
Janus
13
2 / 5 / 4
8,233
484
5,814
9,745
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 9 / 6
6,640
391
5,595
11,246
2,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 6 / 6
7,300
429
7,877
9,411
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 5 / 1
8,432
496
6,880
11,898
7,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
junglegapxd1
Ao Kuang
15
7 / 3 / 1
9,379
552
10,538
14,013
4,704
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
28
Kills
13
13
Deaths
28
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
AHAHAHA1
Janus
2
5
4
0.8
L
0
9
6
0.33
W
Ganesha
1
3
17
3.17
L
1
6
6
0.67
W
Sun Wukong
PoggerChumPOH
Sun Wukong
4
4
2
1.25
W
Tsukuyomi
Ryoukenn
Tsukuyomi
11
1
3
12.5
W
11
4
5
3.38
L
3
5
1
0.7
W
Cthulhu
imeem
Cthulhu
1
1
5
3.5
L
Ao Kuang
junglegapxd1
Ao Kuang
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,824
Damage
36,704
54,847
Taken
56,313
31,530
Mitigated
19,715
15,230
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AHAHAHA1
Janus
5,814
408
0
1,484
9,745
2,429
0
1,884
7,769
50,206
0
L
5,595
3,527
347
1,235
11,246
2,797
148
3,203
8,043
0
21,960
W
Ganesha
7,879
960
588
2,440
15,210
11,095
906
6,564
8,104
31,422
0
L
7,877
1,091
691
2,471
9,411
2,617
153
2,622
6,735
35,873
0
W
Sun Wukong
PoggerChumPOH
Sun Wukong
9,079
2,602
0
1,618
11,847
9,124
1,992
873
10,974
0
51,722
W
Tsukuyomi
Ryoukenn
Tsukuyomi
10,695
3,214
0
4,343
9,236
3,504
0
3,509
5,509
0
61,052
W
10,868
5,857
1,390
4,390
11,546
4,518
2,272
7,728
3,432
0
42,134
L
6,880
2,516
0
30
11,898
7,168
325
0
11,898
0
45,648
W
Cthulhu
imeem
Cthulhu
2,303
72
461
0
7,008
3,289
112
4,281
2,599
39,536
0
L
Ao Kuang
junglegapxd1
Ao Kuang
10,538
4,042
0
4,469
14,013
4,704
0
2,225
11,686
58,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,285
Gold Earned
39,984
411
Minions Killed
394
0
Camps Cleared
0
1,674,465
Distance Traveled
1,511,407
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,233
484
103
6
0
312,254
0
L
Cupid
6,640
391
44
3
0
322,991
4
W
Ganesha
9,723
572
12
1
0
350,410
1
L
Ra
7,300
429
56
3
0
311,416
5
W
Sun Wukong
10,051
591
104
6
0
311,818
1
W
Tsukuyomi
10,536
620
96
6
0
370,480
3
W
Cupid
9,597
565
105
6
0
288,381
3
L
Odin
8,432
496
97
6
0
233,832
3
W
Cthulhu
9,378
552
94
6
0
353,376
10
L
Ao Kuang
9,379
552
94
6
0
330,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role