Player Matchup

Guan Yu
Guan Yu
AbusiveMussel0
Guan Yu
Level 25
God Stats
14W - 13L
1,647 SR
Queue Stats
376W - 544L
1,335 Elo+
Party 2
Anubis
Anubis
Adapedinho
Anubis
Level 114
God Stats
12W - 7L
1,671 SR
Queue Stats
143W - 145L
1,462 Elo+
Solo
Hel
Hel
Paladino_Mestre
Hel
Level 50
God Stats
8W - 11L
1,498 SR
Queue Stats
330W - 461L
1,286 Elo+
Party 2
Izanami
Izanami
Senpai_Mestre
Izanami
Level 28
God Stats
170W - 198L
1,459 SR
Queue Stats
516W - 738L
1,313 Elo+
Party 2
Bellona
Bellona
Versatile16
Bellona
Level 68
God Stats
14W - 16L
1,408 SR
Queue Stats
275W - 299L
1,427 Elo+
Solo
Team Averages
Level 57
1,537 SR
1,365 Elo+

VS

Team Averages
Level 88
1,437 SR
1,333 Elo+
Aphrodite
Aphrodite
Renzo_Masson
Aphrodite
Level 80
God Stats
1W - 4L
1,265 SR
Queue Stats
28W - 48L
1,369 Elo+
Party 1
Heimdallr
Heimdallr
firehead_12
Heimdallr
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,248 Elo+
Party 1
Danzaburou
Danzaburou
hsparanhos
Danzaburou
Level 109
God Stats
1W - 4L
1,249 SR
Queue Stats
67W - 94L
1,270 Elo+
Party 1
King Arthur
King Arthur
lucas777peke
King Arthur
Level 88
God Stats
30W - 31L
1,479 SR
Queue Stats
507W - 612L
1,475 Elo+
Solo
Susano
Susano
tecmate1364
Susano
Level 89
God Stats
1W - 2L
1,692 SR
Queue Stats
58W - 78L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 8
16,297
562
17,831
27,740
23,034
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Adapedinho
Anubis
20
9 / 4 / 9
17,031
587
26,761
23,133
14,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 6 / 10
13,960
481
12,364
18,139
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
19
1 / 4 / 4
14,051
485
3,299
9,681
3,074
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Versatile16
Bellona
20
5 / 3 / 8
15,902
548
13,700
28,994
21,945
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Renzo_Masson
Aphrodite
20
2 / 7 / 9
13,956
481
12,364
21,436
19,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
firehead_12
Heimdallr
18
3 / 7 / 8
11,602
400
12,752
21,292
7,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
hsparanhos
Danzaburou
20
5 / 5 / 8
14,120
487
14,911
22,899
6,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
lucas777peke
King Arthur
2
0 / 1 / 0
5,609
193
0
783
56
Susano
20
12 / 6 / 3
14,174
489
20,217
27,588
10,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
50
26
Kills
22
23
Deaths
26
39
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
6
8
1.83
W
Anubis
Adapedinho
Anubis
9
4
9
3.38
W
4
6
10
1.5
L
Aphrodite
Renzo_Masson
Aphrodite
2
7
9
0.93
W
Izanami
1
4
4
0.75
W
Bellona
Versatile16
Bellona
5
3
8
3
L
Heimdallr
firehead_12
Heimdallr
3
7
8
1
L
Danzaburou
hsparanhos
Danzaburou
5
5
8
1.8
L
King Arthur
lucas777peke
King Arthur
0
1
0
0
L
Susano
12
6
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,955
Damage
60,244
107,687
Taken
93,998
69,409
Mitigated
43,749
53,524
Healing
23,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,831
3,184
3,399
9,294
27,740
23,034
1,978
8,072
19,668
0
85,864
W
Anubis
Adapedinho
Anubis
26,761
1,811
0
13,366
23,133
14,672
2,423
3,642
19,491
156,375
0
W
12,364
406
11,373
9,612
18,139
6,684
464
2,131
16,008
59,370
0
L
Aphrodite
Renzo_Masson
Aphrodite
12,364
2,442
2,984
7,605
21,436
19,248
460
8,386
12,671
80,044
0
W
Izanami
3,299
2,595
0
1,278
9,681
3,074
10,668
1,352
8,329
0
63,929
W
Bellona
Versatile16
Bellona
13,700
4,459
0
5,202
28,994
21,945
238
4,351
22,978
0
141,528
L
Heimdallr
firehead_12
Heimdallr
12,752
4,259
0
888
21,292
7,032
0
9,093
12,012
0
56,888
L
Danzaburou
hsparanhos
Danzaburou
14,911
9,304
0
5,174
22,899
6,830
890
10,809
11,940
0
105,147
L
King Arthur
lucas777peke
King Arthur
0
0
0
0
783
56
0
0
783
0
0
L
Susano
20,217
3,048
0
6,635
27,588
10,583
0
11,030
16,458
0
100,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,241
Gold Earned
59,461
715
Minions Killed
532
0
Camps Cleared
0
2,901,210
Distance Traveled
2,017,084
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,297
562
141
5
0
658,952
4
W
Anubis
17,031
587
197
7
0
542,446
0
W
Hel
13,960
481
83
3
0
588,965
6
L
Aphrodite
13,956
481
150
5
0
418,346
1
W
Izanami
14,051
485
145
5
0
494,527
3
W
Bellona
15,902
548
149
5
0
616,320
8
L
Heimdallr
11,602
400
74
3
0
514,304
3
L
Danzaburou
14,120
487
163
6
0
537,554
6
L
King Arthur
5,609
193
0
0
0
0
0
L
Susano
14,174
489
145
5
0
546,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role