Player Matchup

Bellona
Bellona
BUGBOOT_120
Bellona
Level 16
God Stats
0W - 2L
1,299 SR
Queue Stats
23W - 21L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
DeMoNs314OuLsBR
Heimdallr
Level 42
God Stats
1W - 2L
1,360 SR
Queue Stats
39W - 36L
1,470 Elo+
Party 1
Eset
Eset
DeathStrokeAC
Eset
Level 29
God Stats
9W - 4L
1,704 SR
Queue Stats
38W - 51L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hjaiss
Tsukuyomi
Level 28
God Stats
6W - 6L
1,542 SR
Queue Stats
35W - 27L
1,645 Elo+
Solo
Kumbhakarna
Kumbhakarna
kksmegan
Kumbhakarna
Level 17
God Stats
16W - 18L
1,485 SR
Queue Stats
26W - 26L
1,449 Elo+
Party 1
Team Averages
Level 26
1,478 SR
1,481 Elo+

VS

Team Averages
Level 22
1,459 SR
1,452 Elo+
Tiamat
Tiamat
Crawsller
Tiamat
Level 10
God Stats
3W - 1L
1,498 SR
Queue Stats
93W - 94L
1,274 Elo+
Solo
Mercury
Mercury
Deckz
Mercury
Level 18
God Stats
4W - 4L
1,472 SR
Queue Stats
11W - 8L
1,394 Elo+
Solo
Apollo
Apollo
GoldCorn3166431
Apollo
Level 28
God Stats
5W - 4L
1,574 SR
Queue Stats
58W - 51L
1,630 Elo+
Solo
Cthulhu
Cthulhu
WhisKe
Cthulhu
Level 27
God Stats
1W - 1L
1,250 SR
Queue Stats
80W - 69L
1,464 Elo+
Party 2
Horus
Horus
dgcala05
Horus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BUGBOOT_120
Bellona
8
1 / 1 / 0
4,345
621
1,488
3,806
2,270
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
DeMoNs314OuLsBR
Heimdallr
1
0 / 0 / 0
2,817
402
0
0
0
7
2 / 1 / 2
4,416
631
2,570
3,170
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
Hjaiss
Tsukuyomi
7
1 / 1 / 1
3,979
568
2,651
3,568
863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
kksmegan
Kumbhakarna
1
0 / 0 / 0
1,317
188
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crawsller
Tiamat
6
0 / 1 / 0
3,815
545
914
1,666
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
Deckz
Mercury
7
1 / 1 / 2
4,395
628
472
3,535
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 1
4,280
611
899
3,498
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
WhisKe
Cthulhu
6
1 / 1 / 1
4,414
631
1,925
4,160
1,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
dgcala05
Horus
8
0 / 1 / 1
4,364
623
1,959
3,714
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
3
3
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
BUGBOOT_120
Bellona
1
1
0
1
W
Tiamat
Crawsller
Tiamat
0
1
0
0
L
Heimdallr
DeMoNs314OuLsBR
Heimdallr
0
0
0
0
L
2
1
2
3
W
Mercury
Deckz
Mercury
1
1
2
2
W
1
1
1
1.5
L
Tsukuyomi
Hjaiss
Tsukuyomi
1
1
1
1.5
W
Cthulhu
WhisKe
Cthulhu
1
1
1
1.5
W
Horus
dgcala05
Horus
0
1
1
0.5
L
Kumbhakarna
kksmegan
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,709
Damage
6,169
10,544
Taken
16,573
3,966
Mitigated
6,043
3,442
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BUGBOOT_120
Bellona
1,488
670
0
701
3,806
2,270
0
0
3,806
0
14,169
W
Tiamat
Crawsller
Tiamat
914
194
0
429
1,666
828
0
865
728
10,179
0
L
Heimdallr
DeMoNs314OuLsBR
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
2,570
516
0
1,603
3,170
833
0
1,584
1,514
14,773
0
W
Mercury
Deckz
Mercury
472
67
0
1,091
3,535
797
0
282
3,229
0
16,687
W
899
535
0
1,503
3,498
888
771
511
2,899
0
21,627
L
Tsukuyomi
Hjaiss
Tsukuyomi
2,651
696
0
1,138
3,568
863
0
1,183
2,385
0
14,443
W
Cthulhu
WhisKe
Cthulhu
1,925
264
0
893
4,160
1,936
0
707
3,433
7,839
0
W
Horus
dgcala05
Horus
1,959
946
0
852
3,714
1,594
390
0
3,714
0
16,363
L
Kumbhakarna
kksmegan
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,874
Gold Earned
21,268
91
Minions Killed
149
0
Camps Cleared
0
407,807
Distance Traveled
569,742
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,345
621
36
5
0
133,581
1
W
Tiamat
3,815
545
25
4
0
90,730
0
L
Heimdallr
2,817
402
0
0
0
213
0
L
Eset
4,416
631
31
4
0
130,307
0
W
Mercury
4,395
628
29
4
0
132,168
0
W
Apollo
4,280
611
50
7
0
104,481
2
L
Tsukuyomi
3,979
568
24
3
0
143,706
1
W
Cthulhu
4,414
631
11
2
0
110,341
0
W
Horus
4,364
623
34
5
0
132,022
0
L
Kumbhakarna
1,317
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role