Player Matchup

Chaac
Chaac
Gold II
AP0C_FreighTrain
Chaac
Gold II
Level 155
God Stats
4W - 1L
1,587 SR
Queue Stats
348W - 302L
1,665 MMR
Solo
Scylla
Scylla
Gold IV
EastBaySlamCam
Scylla
Gold IV
Level 129
God Stats
2W - 0L
1,522 SR
Queue Stats
11W - 11L
1,674 MMR
Party 2
Terra
Terra
Gold III
Jo_lowe
Terra
Gold III
Level 101
God Stats
6W - 3L
1,589 SR
Queue Stats
32W - 33L
1,809 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,566 SR
1,716 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,586 SR
1,574 MMR
King Arthur
King Arthur
Gold IV
Instigator200
King Arthur
Gold IV
Level 103
God Stats
28W - 40L
1,523 SR
Queue Stats
404W - 454L
1,600 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
oc412
Baron Samedi
Gold III
Level 126
God Stats
40W - 21L
1,736 SR
Queue Stats
97W - 94L
1,621 MMR
Solo
Heimdallr
Heimdallr
Platinum III
redtshirt
Heimdallr
Platinum III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 10
10,445
614
11,082
15,072
18,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 1 / 3
11,429
672
15,846
8,532
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Jo_lowe
Terra
15
3 / 0 / 7
10,739
632
7,188
13,805
15,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Guan YuDanzaburouChang'eZeusAphrodite

VS

Bans
Cu ChulainnKumbhakarnaCupidCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Instigator200
King Arthur
13
0 / 2 / 0
9,231
543
7,160
20,953
16,727
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
oc412
Baron Samedi
11
1 / 5 / 0
9,196
541
4,673
9,346
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
redtshirt
Heimdallr
13
0 / 4 / 0
10,398
612
9,596
12,421
4,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
11
Kills
1
1
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
W
7
1
3
8.5
L
King Arthur
Instigator200
King Arthur
0
2
0
0
W
Terra
Jo_lowe
Terra
3
0
7
6.5
L
Baron Samedi
oc412
Baron Samedi
1
5
0
0.2
L
Heimdallr
redtshirt
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,116
Damage
21,429
37,409
Taken
42,720
36,319
Mitigated
24,997
16,112
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,082
2,320
0
6,928
15,072
18,135
932
2,258
12,814
138
52,363
W
15,846
2,215
0
1,124
8,532
2,706
1,194
817
7,715
66,714
0
L
King Arthur
Instigator200
King Arthur
7,160
192
693
1,911
20,953
16,727
0
11,726
8,766
160
42,390
W
Terra
Jo_lowe
Terra
7,188
984
3,584
4,476
13,805
15,478
674
2,457
11,348
39,727
0
L
Baron Samedi
oc412
Baron Samedi
4,673
455
901
1,015
9,346
4,039
0
4,747
4,355
16,336
0
L
Heimdallr
redtshirt
Heimdallr
9,596
5,659
147
937
12,421
4,231
0
5,829
6,485
0
49,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,613
Gold Earned
28,825
195
Minions Killed
176
0
Camps Cleared
0
1,052,621
Distance Traveled
806,640
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,445
614
69
4
0
367,651
3
W
Scylla
11,429
672
76
4
0
336,766
2
L
King Arthur
9,231
543
64
4
0
333,101
4
W
Terra
10,739
632
50
3
0
348,204
1
L
Baron Samedi
9,196
541
39
2
0
204,758
1
L
Heimdallr
10,398
612
73
4
0
268,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role