Player Matchup

Terra
Terra
BlackScholes289
Terra
Level 15
God Stats
2W - 0L
1,563 SR
Queue Stats
13W - 5L
1,638 Elo+
Party 1
Neith
Neith
Nickman7491
Neith
Level 45
God Stats
19W - 19L
1,812 SR
Queue Stats
104W - 72L
1,468 Elo+
Party 1
Cu Chulainn
Cu Chulainn
coopa1thousand
Cu Chulainn
Level 85
God Stats
9W - 4L
1,293 SR
Queue Stats
390W - 328L
1,540 Elo+
Party 1
Team Averages
Level 48
1,556 SR
1,549 Elo+

VS

Team Averages
Level 7
1,261 SR
1,279 Elo+
Cthulhu
Cthulhu
Cross_DP
Cthulhu
Level 6
God Stats
0W - 3L
1,069 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 2
Thor
Thor
PnutBudderF1stng
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,279 Elo+
Party 2
Ra
Ra
RTB90sBABY
Ra
Level 6
God Stats
2W - 4L
1,215 SR
Queue Stats
2W - 4L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 1 / 18
14,641
861
18,584
15,613
13,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 1 / 19
12,278
722
10,161
8,343
2,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
coopa1thousand
Cu Chulainn
18
14 / 1 / 25
14,882
875
27,836
12,776
11,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cross_DP
Cthulhu
12
2 / 13 / 0
10,293
605
7,975
27,209
26,514
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 13 / 1
9,210
542
3,036
19,162
8,217
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 13 / 0
10,138
596
7,211
17,258
6,470
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
4
39
Kills
3
3
Deaths
39
62
Assists
1
Player
Kills
Deaths
Assists
KDA
W
21
1
18
30
L
Cthulhu
Cross_DP
Cthulhu
2
13
0
0.15
W
4
1
19
13.5
L
0
13
1
0.04
L
1
13
0
0.08
W
Cu Chulainn
coopa1thousand
Cu Chulainn
14
1
25
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,581
Damage
18,222
36,732
Taken
63,629
28,441
Mitigated
41,201
17,201
Healing
2,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,584
2,634
2,932
8,209
15,613
13,892
264
6,242
9,371
46,562
0
L
Cthulhu
Cross_DP
Cthulhu
7,975
664
0
0
27,209
26,514
0
9,948
17,261
21,059
0
W
10,161
3,423
0
4,752
8,343
2,879
1,701
3,693
4,650
0
75,843
L
3,036
1,226
0
928
19,162
8,217
184
6,742
12,420
0
22,435
L
7,211
659
294
1,480
17,258
6,470
349
5,584
11,674
42,609
0
W
Cu Chulainn
coopa1thousand
Cu Chulainn
27,836
10,281
0
1,308
12,776
11,670
1,246
6,021
6,755
12,125
68,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,801
Gold Earned
29,641
207
Minions Killed
104
0
Camps Cleared
0
970,139
Distance Traveled
596,328
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,641
861
36
2
0
355,980
2
L
Cthulhu
10,293
605
22
1
0
221,432
0
W
Neith
12,278
722
82
5
0
277,496
4
L
Thor
9,210
542
20
1
0
166,632
0
L
Ra
10,138
596
62
4
0
208,264
0
W
Cu Chulainn
14,882
875
89
5
0
336,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role