Player Matchup

Khepri
Khepri
I crispykream I
Khepri
Level 160
God Stats
0W - 1L
1,423 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hel
Hel
Ms SolSamedi
Hel
Level 82
God Stats
3W - 2L
1,651 SR
Queue Stats
270W - 239L
1,604 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PosingGiraffe75
Ah Muzen Cab
Level 108
God Stats
0W - 2L
1,814 SR
Queue Stats
16W - 27L
1,509 Elo+
Party 1
Team Averages
Level 117
1,629 SR
1,538 Elo+

VS

Team Averages
Level 158
1,581 SR
1,529 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
XRinNeGanX
Merlin
Level 160
God Stats
41W - 32L
1,502 SR
Queue Stats
354W - 356L
1,553 Elo+
Party 2
Horus
Horus
kihsnu
Horus
Level 154
God Stats
6W - 2L
1,741 SR
Queue Stats
509W - 473L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 3
9,144
762
7,788
16,441
7,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 5 / 3
7,478
623
5,439
11,643
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
PosingGiraffe75
Ah Muzen Cab
10
2 / 9 / 3
7,683
640
7,563
13,118
3,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
7 / 4 / 8
9,353
779
9,019
8,907
2,770
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
XRinNeGanX
Merlin
14
8 / 2 / 9
9,712
809
18,349
11,553
4,409
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
kihsnu
Horus
12
4 / 3 / 13
9,093
758
9,559
11,187
8,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
19
19
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
4
8
2.75
L
6
5
3
1.5
L
1
5
3
0.5
L
Ah Muzen Cab
PosingGiraffe75
Ah Muzen Cab
2
9
3
0.39
W
Merlin
XRinNeGanX
Merlin
8
2
9
6.25
W
Horus
kihsnu
Horus
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,790
Damage
36,927
41,202
Taken
31,647
14,632
Mitigated
16,044
12,462
Healing
10,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,019
1,559
98
1,380
8,907
2,770
449
3,461
5,446
21,364
0
L
7,788
1,136
0
2,654
16,441
7,786
0
9,722
6,719
13,003
0
L
5,439
245
3,475
4,119
11,643
3,482
60
8,392
3,251
21,505
0
L
Ah Muzen Cab
PosingGiraffe75
Ah Muzen Cab
7,563
2,492
554
1,660
13,118
3,364
0
9,294
3,824
0
25,415
W
Merlin
XRinNeGanX
Merlin
18,349
854
728
4,267
11,553
4,409
0
4,539
7,014
45,206
0
W
Horus
kihsnu
Horus
9,559
4,707
1,502
2,656
11,187
8,865
27
5,251
5,936
0
12,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,305
Gold Earned
28,158
78
Minions Killed
103
0
Camps Cleared
0
635,018
Distance Traveled
634,266
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,353
779
28
2
0
191,827
0
L
Khepri
9,144
762
9
1
0
212,311
5
L
Hel
7,478
623
38
3
0
221,081
4
L
Ah Muzen Cab
7,683
640
31
3
0
201,626
0
W
Merlin
9,712
809
57
5
0
208,838
3
W
Horus
9,093
758
18
2
0
233,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role