Player Matchup

Bellona
Bellona
Heavy_Gunner79
Bellona
Level 6
God Stats
4W - 9L
1,101 SR
Queue Stats
7W - 13L
1,205 Elo+
Party 1
Cthulhu
Cthulhu
MaxoiexoGaming
Cthulhu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
PGC_King_Slayer
Chaac
Level 7
God Stats
9W - 8L
1,570 SR
Queue Stats
17W - 16L
1,568 Elo+
Party 1
Thanatos
Thanatos
ThatsSoTravennn
Thanatos
Level 18
God Stats
28W - 37L
1,426 SR
Queue Stats
201W - 226L
1,370 Elo+
Solo
Skadi
Skadi
sbihm3cy7fycuehf
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,082 Elo+
Solo
Team Averages
Level 9
1,419 SR
1,345 Elo+

VS

Team Averages
Level 14
1,497 SR
1,389 Elo+
Izanami
Izanami
BeefChoofer
Izanami
Level 6
God Stats
45W - 63L
1,500 SR
Queue Stats
47W - 69L
1,374 Elo+
Party 2
King Arthur
King Arthur
FiveGCausesCancr
King Arthur
Level 14
God Stats
26W - 20L
1,517 SR
Queue Stats
195W - 218L
1,302 Elo+
Party 2
Thor
Thor
LittlePringle
Thor
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 44L
1,496 Elo+
Solo
Skadi
Skadi
PresuntinhoS2
Skadi
Level 27
God Stats
39W - 36L
1,615 SR
Queue Stats
131W - 124L
1,478 Elo+
Solo
Merlin
Merlin
REYESINC3
Merlin
Level 10
God Stats
14W - 19L
1,352 SR
Queue Stats
119W - 138L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 3
8,333
463
6,390
13,851
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

6
0 / 4 / 0
5,572
310
1,446
5,678
2,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
3 / 3 / 6
8,620
479
6,011
14,436
15,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
14
0 / 3 / 4
8,134
452
5,099
13,493
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 12 / 3
6,384
355
801
13,346
4,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeefChoofer
Izanami
15
7 / 7 / 4
10,137
563
9,270
10,184
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
FiveGCausesCancr
King Arthur
15
5 / 3 / 3
10,093
561
8,190
15,313
11,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 3 / 1
8,906
495
2,095
9,529
3,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
10 / 0 / 5
11,684
649
21,020
7,311
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
REYESINC3
Merlin
11
1 / 2 / 3
8,128
452
2,216
6,408
1,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
11
Kills
26
26
Deaths
15
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
BeefChoofer
Izanami
7
7
4
1.29
W
King Arthur
FiveGCausesCancr
King Arthur
5
3
3
2.17
L
8
4
3
2.38
W
3
3
1
1.17
L
0
4
0
0
L
3
3
6
2
W
10
0
5
12.5
W
Merlin
REYESINC3
Merlin
1
2
3
1.25
L
Thanatos
0
3
4
0.67
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,747
Damage
42,791
60,804
Taken
48,745
37,945
Mitigated
24,348
15,286
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BeefChoofer
Izanami
9,270
5,806
0
1,037
10,184
4,682
3,077
129
9,753
0
60,187
W
King Arthur
FiveGCausesCancr
King Arthur
8,190
1,779
0
2,983
15,313
11,599
804
1,145
13,709
0
44,257
L
6,390
2,108
393
1,467
13,851
10,416
660
396
13,380
0
23,552
W
2,095
442
0
1,578
9,529
3,551
1,914
0
9,454
0
34,288
L
1,446
272
0
225
5,678
2,650
0
152
5,406
9,649
0
L
6,011
1,152
0
3,754
14,436
15,528
253
177
13,976
0
38,167
W
21,020
11,603
0
3,938
7,311
2,589
9,064
0
6,961
0
83,928
W
Merlin
REYESINC3
Merlin
2,216
306
0
0
6,408
1,927
949
0
6,333
23,703
0
L
Thanatos
5,099
1,541
0
9,447
13,493
4,951
0
337
13,081
0
52,978
L
801
496
0
0
13,346
4,400
0
1,154
12,167
0
13,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,043
Gold Earned
48,948
244
Minions Killed
397
0
Camps Cleared
0
1,462,209
Distance Traveled
1,598,645
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,137
563
111
6
0
328,279
1
W
King Arthur
10,093
561
62
3
0
331,862
1
L
Bellona
8,333
463
31
2
0
355,626
0
W
Thor
8,906
495
67
4
0
304,474
0
L
Cthulhu
5,572
310
16
1
0
163,726
1
L
Chaac
8,620
479
59
3
0
309,280
0
W
Skadi
11,684
649
121
7
0
342,368
6
W
Merlin
8,128
452
36
2
0
291,662
1
L
Thanatos
8,134
452
116
6
0
357,036
0
L
Skadi
6,384
355
22
1
0
276,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role