Player Matchup

Loki
Loki
Asiimovv
Loki
Level 3
God Stats
8W - 8L
1,685 SR
Queue Stats
14W - 10L
1,621 Elo+
Solo
Pele
Pele
C3S4R144
Pele
Level 16
God Stats
0W - 1L
1,208 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 1
Olorun
Olorun
Firewalli
Olorun
Level 16
God Stats
1W - 1L
1,483 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 1
Kuzenbo
Kuzenbo
Leosilva172
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 1
Cu Chulainn
Cu Chulainn
javi2k05
Cu Chulainn
Level 28
God Stats
19W - 14L
1,721 SR
Queue Stats
204W - 183L
1,621 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,627 Elo+

VS

Team Averages
Level 17
1,526 SR
1,549 Elo+
Ra
Ra
Abadak0r
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,484 Elo+
Party 3
Anubis
Anubis
Wioka
Anubis
Level 16
God Stats
75W - 47L
1,676 SR
Queue Stats
75W - 48L
1,663 Elo+
Solo
Ganesha
Ganesha
benrob0
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 28L
1,492 Elo+
Party 2
Fenrir
Fenrir
jfrenchie
Fenrir
Level 55
God Stats
14W - 12L
1,453 SR
Queue Stats
31W - 52L
1,492 Elo+
Party 2
Neith
Neith
pitchouquizz
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
15 / 9 / 4
13,682
489
18,431
19,549
6,661
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
18
9 / 6 / 7
12,513
447
17,660
20,988
7,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Firewalli
Olorun
20
3 / 9 / 5
13,501
482
7,769
20,029
12,032
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Leosilva172
Kuzenbo
18
3 / 2 / 15
12,062
431
9,597
32,943
45,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
javi2k05
Cu Chulainn
20
6 / 7 / 4
14,798
529
16,773
28,333
21,660
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 9
12,209
436
8,615
16,200
12,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Wioka
Anubis
20
14 / 6 / 4
15,775
563
32,405
26,231
15,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
benrob0
Ganesha
16
2 / 3 / 6
12,708
454
9,568
19,484
18,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
jfrenchie
Fenrir
19
14 / 5 / 6
14,518
519
29,441
22,137
17,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 12 / 2
10,635
380
8,681
16,344
5,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
60
36
Kills
33
33
Deaths
37
35
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
11
9
0.59
L
Loki
15
9
4
1.89
L
Pele
9
6
7
2.08
L
Olorun
Firewalli
Olorun
3
9
5
0.61
L
Kuzenbo
Leosilva172
Kuzenbo
3
2
15
5.25
W
Anubis
Wioka
Anubis
14
6
4
2.67
W
Ganesha
benrob0
Ganesha
2
3
6
1.67
L
Cu Chulainn
javi2k05
Cu Chulainn
6
7
4
1.14
W
Fenrir
jfrenchie
Fenrir
14
5
6
3.4
W
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,230
Damage
88,710
121,842
Taken
100,396
93,584
Mitigated
69,891
24,361
Healing
25,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,615
1,652
2,170
1,890
16,200
12,503
1,032
2,892
13,308
45,728
0
L
Loki
18,431
6,553
0
2,389
19,549
6,661
0
6,165
13,384
0
73,099
L
Pele
17,660
2,048
0
4,005
20,988
7,632
388
9,004
11,984
0
75,450
L
Olorun
Firewalli
Olorun
7,769
2,650
538
4,456
20,029
12,032
3,268
8,374
11,655
79,163
0
L
Kuzenbo
Leosilva172
Kuzenbo
9,597
2,974
306
4,593
32,943
45,599
502
13,743
19,200
34,781
0
W
Anubis
Wioka
Anubis
32,405
1,197
0
13,522
26,231
15,541
3,847
4,146
21,395
127,610
0
W
Ganesha
benrob0
Ganesha
9,568
1,425
0
3,002
19,484
18,658
910
3,916
15,568
36,414
0
L
Cu Chulainn
javi2k05
Cu Chulainn
16,773
2,781
0
8,074
28,333
21,660
1,768
13,302
15,031
684
96,968
W
Fenrir
jfrenchie
Fenrir
29,441
9,300
0
5,229
22,137
17,766
4,346
4,514
17,623
0
83,702
W
8,681
5,030
0
112
16,344
5,423
529
2,514
13,830
0
39,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,556
Gold Earned
65,845
572
Minions Killed
461
0
Camps Cleared
0
2,384,093
Distance Traveled
2,349,546
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,209
436
72
3
0
462,195
0
L
Loki
13,682
489
97
3
0
476,123
1
L
Pele
12,513
447
103
4
0
469,947
1
L
Olorun
13,501
482
136
5
0
455,816
0
L
Kuzenbo
12,062
431
44
2
0
530,232
0
W
Anubis
15,775
563
208
7
0
436,353
1
W
Ganesha
12,708
454
11
0
0
522,557
3
L
Cu Chulainn
14,798
529
192
7
0
451,975
1
W
Fenrir
14,518
519
96
3
0
541,180
1
W
Neith
10,635
380
74
3
0
387,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role