Player Matchup

Cerberus
Cerberus
Amakna14
Cerberus
Level 89
God Stats
8W - 3L
1,539 SR
Queue Stats
40W - 26L
1,812 Elo+
Party 2
Anubis
Anubis
Asteus13
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Feänor91
Anhur
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 29L
1,812 Elo+
Party 2
Team Averages
Level 94
1,513 SR
1,708 Elo+

VS

Team Averages
Level 107
1,573 SR
1,491 Elo+
Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Kanitmaher
Chaac
Level 83
God Stats
2W - 1L
1,861 SR
Queue Stats
98W - 62L
1,631 Elo+
Party 1
Tiamat
Tiamat
MenixJRG
Tiamat
Level 89
God Stats
10W - 11L
1,358 SR
Queue Stats
113W - 103L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amakna14
Cerberus
14
1 / 1 / 8
9,248
661
6,633
12,632
12,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Asteus13
Anubis
12
2 / 6 / 6
8,970
641
3,423
8,488
3,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Feänor91
Anhur
13
8 / 6 / 2
10,298
736
7,997
15,214
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
6 / 6 / 7
11,164
797
11,639
10,974
3,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
14
3 / 3 / 10
9,980
713
10,361
13,041
11,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
MenixJRG
Tiamat
14
4 / 2 / 7
9,980
713
9,651
6,034
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
11
Kills
13
13
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
6
7
1.58
L
Cerberus
Amakna14
Cerberus
1
1
8
5
L
Anubis
Asteus13
Anubis
2
6
6
0.83
L
Anhur
Feänor91
Anhur
8
6
2
1.5
W
Chaac
3
3
10
2.67
W
Tiamat
MenixJRG
Tiamat
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,053
Damage
31,651
36,334
Taken
30,049
20,876
Mitigated
17,716
6,390
Healing
6,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,639
2,259
0
900
10,974
3,506
682
3,446
7,528
0
60,727
L
Cerberus
Amakna14
Cerberus
6,633
436
0
2,085
12,632
12,155
33
4,324
8,308
30,653
0
L
Anubis
Asteus13
Anubis
3,423
126
0
658
8,488
3,515
0
2,058
6,430
22,556
0
L
Anhur
Feänor91
Anhur
7,997
2,733
0
3,647
15,214
5,206
186
3,317
11,897
0
38,031
W
Chaac
10,361
1,622
0
3,974
13,041
11,188
748
3,183
9,858
0
36,151
W
Tiamat
MenixJRG
Tiamat
9,651
1,383
0
1,758
6,034
3,022
694
3,455
2,579
35,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,516
Gold Earned
31,124
186
Minions Killed
182
0
Camps Cleared
0
771,790
Distance Traveled
788,425
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,164
797
65
5
0
242,714
5
L
Cerberus
9,248
661
63
5
0
291,758
6
L
Anubis
8,970
641
60
4
0
232,420
0
L
Anhur
10,298
736
63
5
0
247,612
2
W
Chaac
9,980
713
29
2
0
291,375
0
W
Tiamat
9,980
713
88
6
0
254,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role