Player Matchup

Set
Set
Bonobo--93
Set
Level 27
God Stats
7W - 8L
1,498 SR
Queue Stats
38W - 45L
1,402 Elo+
Solo
Ra
Ra
Daniblancal_00
Ra
Level 29
God Stats
56W - 66L
1,473 SR
Queue Stats
96W - 117L
1,376 Elo+
Solo
Xbalanque
Xbalanque
DogxDust
Xbalanque
Level 29
God Stats
47W - 47L
1,523 SR
Queue Stats
351W - 385L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
JLORD SMG
Cthulhu
Level 6
God Stats
5W - 2L
1,711 SR
Queue Stats
13W - 10L
1,260 Elo+
Solo
Ares
Ares
MaliceMilk
Ares
Level 16
God Stats
69W - 96L
1,413 SR
Queue Stats
81W - 118L
1,346 Elo+
Party 2
Team Averages
Level 21
1,524 SR
1,357 Elo+

VS

Team Averages
Level 23
1,403 SR
1,295 Elo+
Pele
Pele
IndefiniteAsp
Pele
Level 39
God Stats
7W - 11L
1,380 SR
Queue Stats
458W - 699L
1,294 Elo+
Party 1
Arachne
Arachne
NicolasGM1882
Arachne
Level 22
God Stats
13W - 10L
1,428 SR
Queue Stats
51W - 54L
1,341 Elo+
Solo
Apollo
Apollo
Superc1lious
Apollo
Level 25
God Stats
19W - 13L
1,573 SR
Queue Stats
66W - 48L
1,305 Elo+
Solo
Sobek
Sobek
brayden2918
Sobek
Level 15
God Stats
8W - 5L
1,281 SR
Queue Stats
122W - 110L
1,310 Elo+
Solo
Mulan
Mulan
xBlackxSoul_
Mulan
Level 13
God Stats
25W - 54L
1,353 SR
Queue Stats
359W - 612L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 7
11,070
481
10,826
17,148
7,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 1 / 8
12,426
540
11,301
10,885
5,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
DogxDust
Xbalanque
17
5 / 12 / 4
10,387
452
11,918
21,161
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
JLORD SMG
Cthulhu
17
7 / 2 / 8
11,128
484
17,454
17,779
19,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 3 / 0
7,830
340
2,039
5,377
2,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
9,924
431
12,153
18,018
6,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
12
1 / 6 / 4
9,534
415
5,589
10,713
3,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
20
20 / 0 / 1
15,708
683
23,090
15,320
7,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 5 / 11
10,497
456
4,876
16,865
18,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 6 / 0
8,812
383
3,605
16,217
7,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
24
Kills
23
24
Deaths
24
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
6
7
1.58
L
5
1
8
9
L
Xbalanque
DogxDust
Xbalanque
5
12
4
0.58
W
2
7
4
0.57
L
Cthulhu
JLORD SMG
Cthulhu
7
2
8
5.5
L
1
3
0
0.33
W
Arachne
1
6
4
0.5
W
Apollo
20
0
1
20.5
W
0
5
11
1.1
W
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,538
Damage
49,313
72,350
Taken
77,133
43,042
Mitigated
44,308
16,457
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,826
5,489
0
4,275
17,148
7,862
350
997
16,151
0
68,946
L
11,301
1,065
1,555
5,461
10,885
5,173
92
1,016
9,869
113,103
0
L
Xbalanque
DogxDust
Xbalanque
11,918
6,809
0
2,591
21,161
7,275
4,080
1,781
19,380
0
62,727
W
12,153
5,003
0
2,597
18,018
6,974
310
9,574
8,169
0
51,013
L
Cthulhu
JLORD SMG
Cthulhu
17,454
1,510
218
1,926
17,779
19,982
475
999
16,780
64,065
0
L
2,039
72
0
431
5,377
2,750
0
83
5,294
11,094
0
W
Arachne
5,589
3,506
0
726
10,713
3,593
553
4,481
6,107
0
33,629
W
Apollo
23,090
16,514
0
6,333
15,320
7,201
11,397
2,587
12,683
0
123,991
W
4,876
452
0
1,771
16,865
18,798
866
6,940
9,825
11,019
0
W
3,605
936
147
1,138
16,217
7,742
269
6,262
9,555
0
26,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,841
Gold Earned
54,475
528
Minions Killed
406
0
Camps Cleared
0
1,786,129
Distance Traveled
2,052,859
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,070
481
120
5
0
389,259
1
L
Ra
12,426
540
185
8
0
457,838
0
L
Xbalanque
10,387
452
112
5
0
315,061
0
W
Pele
9,924
431
65
3
0
439,231
0
L
Cthulhu
11,128
484
95
4
0
439,068
1
L
Ares
7,830
340
16
1
0
184,903
0
W
Arachne
9,534
415
68
3
0
341,033
0
W
Apollo
15,708
683
192
8
0
456,748
1
W
Sobek
10,497
456
13
1
0
415,233
2
W
Mulan
8,812
383
68
3
0
400,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role