Player Matchup

Vamana
Vamana
ALEXX25
Vamana
Level 156
God Stats
8W - 2L
1,500 SR
Queue Stats
331W - 245L
1,674 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Versield
Tsukuyomi
Level 159
God Stats
9W - 6L
1,551 SR
Queue Stats
390W - 360L
1,570 Elo+
Party 2
He Bo
He Bo
ÇyriŁ
He Bo
Level 145
God Stats
10W - 7L
1,500 SR
Queue Stats
330W - 244L
1,659 Elo+
Party 2
Team Averages
Level 153
1,517 SR
1,635 Elo+

VS

Team Averages
Level 90
1,386 SR
1,500 Elo+
Kuzenbo
Kuzenbo
Messyflesh
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,674 Elo+
Party 1
Raijin
Raijin
Officiallyepic
Raijin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,426 Elo+
Party 1
Anhur
Anhur
SagiDadon
Anhur
Level 36
God Stats
0W - 2L
1,157 SR
Queue Stats
18W - 25L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ALEXX25
Vamana
15
7 / 1 / 12
11,632
775
13,649
15,874
8,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Versield
Tsukuyomi
14
10 / 4 / 8
11,656
777
18,033
13,574
4,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
ÇyriŁ
He Bo
15
5 / 1 / 9
10,822
721
10,668
6,982
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Messyflesh
Kuzenbo
13
2 / 5 / 3
9,721
648
8,052
17,302
20,127
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 7 / 1
10,559
704
10,794
15,988
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
SagiDadon
Anhur
11
0 / 10 / 3
8,568
571
3,674
13,949
3,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
22
Kills
6
6
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
ALEXX25
Vamana
7
1
12
13
L
Kuzenbo
Messyflesh
Kuzenbo
2
5
3
0.7
L
4
7
1
0.64
L
Anhur
SagiDadon
Anhur
0
10
3
0.15
W
Tsukuyomi
Versield
Tsukuyomi
10
4
8
3.5
W
He Bo
ÇyriŁ
He Bo
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,350
Damage
22,520
36,430
Taken
47,239
14,924
Mitigated
28,105
8,419
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ALEXX25
Vamana
13,649
8,089
0
5,401
15,874
8,144
946
6,454
9,121
206
46,829
L
Kuzenbo
Messyflesh
Kuzenbo
8,052
1,947
0
0
17,302
20,127
0
3,848
13,199
16,829
0
L
10,794
679
0
3,708
15,988
4,414
0
2,789
13,061
47,046
0
L
Anhur
SagiDadon
Anhur
3,674
2,035
0
421
13,949
3,564
0
3,674
10,023
0
16,657
W
Tsukuyomi
Versield
Tsukuyomi
18,033
4,101
0
2,917
13,574
4,624
667
7,590
5,635
0
56,302
W
He Bo
ÇyriŁ
He Bo
10,668
865
0
101
6,982
2,156
939
4,082
2,728
47,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,110
Gold Earned
28,848
212
Minions Killed
119
0
Camps Cleared
0
910,551
Distance Traveled
755,353
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,632
775
57
4
0
314,444
6
L
Kuzenbo
9,721
648
11
1
0
268,640
0
L
Raijin
10,559
704
84
6
0
243,468
2
L
Anhur
8,568
571
24
2
0
243,245
1
W
Tsukuyomi
11,656
777
62
4
0
303,049
1
W
He Bo
10,822
721
93
6
0
293,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role