Player Matchup

Neith
Neith
Lemon_Grub_
Neith
Level 129
God Stats
7W - 10L
1,819 SR
Queue Stats
435W - 435L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thepitcher567
Tsukuyomi
Level 25
God Stats
7W - 13L
1,351 SR
Queue Stats
85W - 123L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
WindslowLord
Cthulhu
Level 26
God Stats
8W - 9L
1,444 SR
Queue Stats
55W - 68L
1,381 Elo+
Party 1
King Arthur
King Arthur
duder33man
King Arthur
Level 118
God Stats
13W - 18L
1,565 SR
Queue Stats
208W - 243L
1,456 Elo+
Party 1
Anubis
Anubis
guga1302mann
Anubis
Level 48
God Stats
1W - 2L
1,139 SR
Queue Stats
16W - 28L
1,298 Elo+
Solo
Team Averages
Level 69
1,464 SR
1,385 Elo+

VS

Team Averages
Level 56
1,527 SR
1,391 Elo+
Skadi
Skadi
 
Skadi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
EcstaticChief
Medusa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,210 Elo+
Solo
Kuzenbo
Kuzenbo
MolochoRG09
Kuzenbo
Level 49
God Stats
3W - 3L
1,730 SR
Queue Stats
21W - 23L
1,409 Elo+
Solo
Olorun
Olorun
SteamGent
Olorun
Level 44
God Stats
14W - 15L
1,404 SR
Queue Stats
45W - 60L
1,336 Elo+
Solo
Osiris
Osiris
TTouka
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,200
520
2,763
3,676
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Thepitcher567
Tsukuyomi
8
1 / 2 / 0
4,922
492
1,595
4,482
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
WindslowLord
Cthulhu
7
1 / 2 / 1
4,928
493
4,067
7,185
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
duder33man
King Arthur
10
2 / 4 / 0
5,557
556
4,702
7,706
5,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
5
0 / 5 / 1
4,033
403
953
3,180
646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
5 / 1 / 1
6,772
677
3,903
4,484
1,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 0
4,773
477
791
3,130
1,039
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
MolochoRG09
Kuzenbo
9
3 / 0 / 6
5,844
584
3,804
4,966
4,230
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
SteamGent
Olorun
9
1 / 1 / 0
5,453
545
1,235
3,014
916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
TTouka
Osiris
11
5 / 2 / 0
6,635
664
5,956
9,160
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
14
14
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
1
1
5.5
W
0
1
0
0
L
1
1
0
1
W
Kuzenbo
MolochoRG09
Kuzenbo
3
0
6
6
W
Olorun
SteamGent
Olorun
1
1
0
1
W
Osiris
TTouka
Osiris
5
2
0
2.5
L
Tsukuyomi
Thepitcher567
Tsukuyomi
1
2
0
0.5
L
Cthulhu
WindslowLord
Cthulhu
1
2
1
0.75
L
King Arthur
duder33man
King Arthur
2
4
0
0.5
L
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,080
Damage
15,689
26,229
Taken
24,754
11,441
Mitigated
12,421
4,264
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,903
2,177
0
1,555
4,484
1,164
2,701
1,860
2,624
0
39,133
W
791
433
246
1,331
3,130
1,039
333
616
2,514
0
15,557
L
2,763
889
0
1,057
3,676
992
946
1,129
2,411
0
23,888
W
Kuzenbo
MolochoRG09
Kuzenbo
3,804
1,981
135
1,507
4,966
4,230
465
2,193
2,773
10,371
0
W
Olorun
SteamGent
Olorun
1,235
420
0
616
3,014
916
830
351
2,663
20,246
0
W
Osiris
TTouka
Osiris
5,956
3,212
0
4,722
9,160
5,072
0
0
8,851
0
31,857
L
Tsukuyomi
Thepitcher567
Tsukuyomi
1,595
390
0
1,645
4,482
1,287
0
703
3,779
0
21,832
L
Cthulhu
WindslowLord
Cthulhu
4,067
521
58
1,215
7,185
3,248
0
2,718
4,438
15,882
0
L
King Arthur
duder33man
King Arthur
4,702
1,252
0
289
7,706
5,268
0
0
7,706
0
22,986
L
Anubis
953
184
0
0
3,180
646
0
324
2,856
8,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,640
Gold Earned
29,477
187
Minions Killed
236
0
Camps Cleared
0
719,730
Distance Traveled
808,545
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,772
677
73
7
0
160,072
0
W
Medusa
4,773
477
41
4
0
161,104
1
L
Neith
5,200
520
46
5
0
130,141
1
W
Kuzenbo
5,844
584
15
2
0
168,355
0
W
Olorun
5,453
545
41
4
0
165,095
3
W
Osiris
6,635
664
66
7
0
153,919
2
L
Tsukuyomi
4,922
492
52
5
0
164,992
3
L
Cthulhu
4,928
493
23
2
0
163,880
0
L
King Arthur
5,557
556
47
5
0
159,735
0
L
Anubis
4,033
403
19
2
0
100,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role